Player Matchup

Danzaburou
Danzaburou
FedViizions
Danzaburou
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,397 Elo+
Solo
Ne Zha
Ne Zha
Sarogashi
Ne Zha
Level 29
God Stats
3W - 3L
1,302 SR
Queue Stats
54W - 78L
1,381 Elo+
Party 2
Chang'e
Chang'e
UwUFoxfire
Chang'e
Level 69
God Stats
10W - 6L
1,679 SR
Queue Stats
140W - 141L
1,486 Elo+
Party 2
Athena
Athena
VikingStuka1120
Athena
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
naxooh
Kukulkan
Level 28
God Stats
4W - 3L
1,773 SR
Queue Stats
212W - 194L
1,414 Elo+
Solo
Team Averages
Level 28
1,551 SR
1,447 Elo+

VS

Team Averages
Level 18
1,433 SR
1,433 Elo+
Awilix
Awilix
NastyNevets
Awilix
Level 21
God Stats
7W - 13L
1,488 SR
Queue Stats
44W - 50L
1,464 Elo+
Party 3
Discordia
Discordia
RolRa26
Discordia
Level 10
God Stats
12W - 22L
1,543 SR
Queue Stats
31W - 42L
1,340 Elo+
Party 1
Xing Tian
Xing Tian
Rowanboats
Xing Tian
Level 16
God Stats
2W - 9L
1,500 SR
Queue Stats
77W - 83L
1,495 Elo+
Party 3
Baron Samedi
Baron Samedi
Saber丶mm
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
YungLevi03
Heimdallr
Level 18
God Stats
0W - 4L
1,136 SR
Queue Stats
18W - 19L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FedViizions
Danzaburou
15
0 / 1 / 4
10,189
509
5,378
8,484
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Sarogashi
Ne Zha
17
4 / 3 / 8
10,680
534
9,771
14,268
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
UwUFoxfire
Chang'e
17
4 / 4 / 1
10,874
544
9,899
15,561
10,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 7
10,670
534
5,095
9,779
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
naxooh
Kukulkan
20
14 / 2 / 2
12,893
645
22,986
15,566
6,190
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
4 / 4 / 3
9,772
489
7,719
15,936
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
RolRa26
Discordia
16
2 / 6 / 4
9,601
480
8,544
12,702
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Rowanboats
Xing Tian
12
1 / 7 / 5
8,956
448
5,601
19,633
12,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Saber丶mm
Baron Samedi
16
2 / 5 / 3
9,709
485
11,190
13,055
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
YungLevi03
Heimdallr
13
4 / 5 / 0
8,911
446
7,792
11,981
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
27
Kills
13
13
Deaths
27
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FedViizions
Danzaburou
0
1
4
2
L
Awilix
4
4
3
1.38
L
Discordia
RolRa26
Discordia
2
6
4
0.67
L
Xing Tian
Rowanboats
Xing Tian
1
7
5
0.5
L
Baron Samedi
Saber丶mm
Baron Samedi
2
5
3
0.7
W
Ne Zha
Sarogashi
Ne Zha
4
3
8
2.67
W
Chang'e
UwUFoxfire
Chang'e
4
4
1
1.13
W
5
3
7
2.83
L
Heimdallr
YungLevi03
Heimdallr
4
5
0
0.8
W
Kukulkan
naxooh
Kukulkan
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,129
Damage
40,846
63,658
Taken
73,307
34,502
Mitigated
31,094
25,780
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FedViizions
Danzaburou
5,378
2,472
0
4,435
8,484
3,020
3,162
963
7,501
0
67,593
L
Awilix
7,719
2,852
0
774
15,936
5,386
0
6,575
9,361
0
61,604
L
Discordia
RolRa26
Discordia
8,544
492
0
2,970
12,702
4,306
54
6,897
5,805
45,853
0
L
Xing Tian
Rowanboats
Xing Tian
5,601
274
0
3,346
19,633
12,008
52
9,589
10,044
24,255
0
L
Baron Samedi
Saber丶mm
Baron Samedi
11,190
241
150
4,131
13,055
5,098
564
7,541
5,514
54,509
0
W
Ne Zha
Sarogashi
Ne Zha
9,771
3,105
0
6,040
14,268
6,050
0
4,528
9,414
0
75,292
W
Chang'e
UwUFoxfire
Chang'e
9,899
741
403
6,801
15,561
10,204
530
7,238
7,769
64,943
0
W
5,095
795
314
2,248
9,779
9,038
234
3,481
6,098
22,224
0
L
Heimdallr
YungLevi03
Heimdallr
7,792
3,149
0
1,457
11,981
4,296
50
7,378
4,603
0
36,534
W
Kukulkan
naxooh
Kukulkan
22,986
1,850
432
5,107
15,566
6,190
0
7,409
7,541
107,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,306
Gold Earned
46,949
583
Minions Killed
408
0
Camps Cleared
0
1,944,347
Distance Traveled
1,790,069
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,189
509
115
6
0
351,522
0
L
Awilix
9,772
489
101
5
0
406,952
2
L
Discordia
9,601
480
95
5
0
344,059
4
L
Xing Tian
8,956
448
28
1
0
346,632
3
L
Baron Samedi
9,709
485
103
5
0
335,252
5
W
Ne Zha
10,680
534
120
6
0
369,246
0
W
Chang'e
10,874
544
138
7
0
352,769
0
W
Athena
10,670
534
28
1
0
432,289
1
L
Heimdallr
8,911
446
81
4
0
357,174
0
W
Kukulkan
12,893
645
182
9
0
438,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role