Player Matchup

Sun Wukong
Sun Wukong
AtomicMonkeyMan9
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Logo_V1
Morgan Le Fay
Level 10
God Stats
3W - 7L
1,649 SR
Queue Stats
114W - 98L
1,385 Elo+
Party 1
Thor
Thor
Valgrin1234
Thor
Level 25
God Stats
1W - 3L
1,421 SR
Queue Stats
123W - 130L
1,471 Elo+
Solo
Mulan
Mulan
kahnda
Mulan
Level 18
God Stats
0W - 1L
1,468 SR
Queue Stats
12W - 16L
1,490 Elo+
Solo
Cerberus
Cerberus
zScotty_Boy
Cerberus
Level 15
God Stats
18W - 10L
1,701 SR
Queue Stats
170W - 163L
1,414 Elo+
Party 1
Team Averages
Level 16
1,548 SR
1,426 Elo+

VS

Team Averages
Level 27
1,324 SR
1,473 Elo+
Yemoja
Yemoja
Drcm13
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,625 Elo+
Party 2
He Bo
He Bo
EG x Diior
He Bo
Level 26
God Stats
5W - 5L
1,134 SR
Queue Stats
220W - 229L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
IreLeon17
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,332 Elo+
Solo
Ao Kuang
Ao Kuang
OldBenKenobi86
Ao Kuang
Level 29
God Stats
6W - 8L
1,432 SR
Queue Stats
173W - 179L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
sladegocrxzy
Gilgamesh
Level 66
God Stats
6W - 15L
1,051 SR
Queue Stats
147W - 144L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AtomicMonkeyMan9
Sun Wukong
18
0 / 6 / 6
11,548
412
8,467
22,578
15,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Logo_V1
Morgan Le Fay
20
15 / 5 / 10
15,301
546
32,484
25,947
16,684
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

20
8 / 6 / 3
13,560
484
12,661
23,114
12,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
kahnda
Mulan
18
2 / 10 / 5
11,946
427
5,564
28,194
29,134
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
zScotty_Boy
Cerberus
19
11 / 3 / 12
15,922
569
17,610
28,433
39,023
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drcm13
Yemoja
17
0 / 12 / 4
12,244
437
6,626
23,492
12,995
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
20
9 / 7 / 7
15,163
542
22,220
17,889
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
IreLeon17
Kukulkan
20
2 / 2 / 6
14,454
516
15,804
10,903
4,369
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
20
5 / 13 / 0
14,381
514
13,868
34,273
12,147
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
sladegocrxzy
Gilgamesh
20
14 / 4 / 8
17,118
611
26,985
34,900
31,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
55
36
Kills
30
30
Deaths
38
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AtomicMonkeyMan9
Sun Wukong
0
6
6
0.5
W
Yemoja
Drcm13
Yemoja
0
12
4
0.17
W
He Bo
9
7
7
1.79
W
Kukulkan
IreLeon17
Kukulkan
2
2
6
2.5
L
Morgan Le Fay
Logo_V1
Morgan Le Fay
15
5
10
4
W
Ao Kuang
5
13
0
0.38
L
8
6
3
1.58
L
Mulan
kahnda
Mulan
2
10
5
0.45
W
Gilgamesh
sladegocrxzy
Gilgamesh
14
4
8
4.5
L
Cerberus
zScotty_Boy
Cerberus
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,786
Damage
85,503
128,266
Taken
121,457
113,232
Mitigated
66,672
20,997
Healing
43,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AtomicMonkeyMan9
Sun Wukong
8,467
2,413
0
1,216
22,578
15,954
411
15,772
6,806
0
62,919
W
Yemoja
Drcm13
Yemoja
6,626
1,956
1,301
2,438
23,492
12,995
2,205
16,712
6,780
37,960
0
W
He Bo
22,220
2,655
75
4,582
17,889
5,816
2,355
6,538
11,351
87,745
0
W
Kukulkan
IreLeon17
Kukulkan
15,804
1,443
0
3,122
10,903
4,369
2,032
3,929
6,974
86,203
0
L
Morgan Le Fay
Logo_V1
Morgan Le Fay
32,484
6,421
0
7,274
25,947
16,684
2,707
16,119
9,543
93,744
0
W
Ao Kuang
13,868
4,730
353
14,371
34,273
12,147
7,432
15,927
18,283
85,988
0
L
12,661
3,504
0
5,360
23,114
12,437
173
8,413
14,445
0
96,348
L
Mulan
kahnda
Mulan
5,564
1,316
0
3,021
28,194
29,134
396
14,088
14,106
0
67,415
W
Gilgamesh
sladegocrxzy
Gilgamesh
26,985
4,823
0
16,996
34,900
31,345
3,446
9,845
25,055
24,411
82,203
L
Cerberus
zScotty_Boy
Cerberus
17,610
1,157
0
4,126
28,433
39,023
852
15,110
12,985
53,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,277
Gold Earned
73,360
513
Minions Killed
590
0
Camps Cleared
0
2,417,957
Distance Traveled
2,346,206
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,548
412
100
4
0
513,579
1
W
Yemoja
12,244
437
73
3
0
421,393
4
W
He Bo
15,163
542
106
4
0
456,830
0
W
Kukulkan
14,454
516
149
5
0
450,530
4
L
Morgan Le Fay
15,301
546
121
4
0
439,260
2
W
Ao Kuang
14,381
514
109
4
0
464,450
1
L
Thor
13,560
484
132
5
0
473,273
0
L
Mulan
11,946
427
97
3
0
468,154
1
W
Gilgamesh
17,118
611
153
5
0
553,003
2
L
Cerberus
15,922
569
63
2
0
523,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role