Player Matchup

Izanami
Izanami
 
Izanami
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
ChrisMom
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,484 Elo+
Party 2
Eset
Eset
DC941
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,571 Elo+
Party 2
Tiamat
Tiamat
SmokeyPit
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,395 Elo+
Party 3
Scylla
Scylla
Szls
Scylla
Level 99
God Stats
1W - 2L
1,325 SR
Queue Stats
16W - 14L
1,494 Elo+
Party 2
Team Averages
Level 42
1,465 SR
1,489 Elo+

VS

Team Averages
Level 57
1,582 SR
1,620 Elo+
Bacchus
Bacchus
Catxx
Bacchus
Level 121
God Stats
5W - 5L
1,500 SR
Queue Stats
147W - 161L
1,747 Elo+
Party 1
Nike
Nike
Embhy
Nike
Level 64
God Stats
2W - 0L
1,743 SR
Queue Stats
576W - 568L
1,559 Elo+
Party 4
Loki
Loki
OnéTapped
Loki
Level 18
God Stats
20W - 16L
1,622 SR
Queue Stats
27W - 22L
1,576 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
SnyKoi
Morgan Le Fay
Level 63
God Stats
8W - 8L
1,544 SR
Queue Stats
447W - 423L
1,513 Elo+
Party 4
Chernobog
Chernobog
whogamesonamac
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 159L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 6 / 6
7,996
381
3,857
10,092
2,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
15
5 / 5 / 6
10,531
501
6,857
17,956
8,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
DC941
Eset
17
5 / 5 / 2
10,410
496
10,680
10,024
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
SmokeyPit
Tiamat
12
1 / 5 / 4
7,949
379
10,050
13,542
8,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Szls
Scylla
20
7 / 4 / 3
12,882
613
14,770
17,700
7,664
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Catxx
Bacchus
13
1 / 4 / 9
8,833
421
6,898
10,313
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
Embhy
Nike
17
1 / 3 / 5
10,816
515
6,007
13,007
11,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
12 / 3 / 8
12,778
608
17,820
14,794
5,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SnyKoi
Morgan Le Fay
18
7 / 4 / 4
11,091
528
10,995
15,905
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
whogamesonamac
Chernobog
15
4 / 5 / 4
9,876
470
8,820
15,528
6,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
19
Kills
25
25
Deaths
19
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
6
0.67
W
Bacchus
Catxx
Bacchus
1
4
9
1.38
L
Kali
5
5
6
1.6
L
Eset
DC941
Eset
5
5
2
1.2
W
Nike
Embhy
Nike
1
3
5
1.17
W
12
3
8
5.33
L
Tiamat
SmokeyPit
Tiamat
1
5
4
0.6
W
Morgan Le Fay
SnyKoi
Morgan Le Fay
7
4
4
2.25
L
Scylla
Szls
Scylla
7
4
3
2.13
W
Chernobog
whogamesonamac
Chernobog
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,214
Damage
50,540
69,314
Taken
69,547
30,476
Mitigated
39,403
18,543
Healing
17,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,857
1,840
0
986
10,092
2,761
0
3,784
6,308
0
29,795
W
Bacchus
Catxx
Bacchus
6,898
627
0
1,049
10,313
10,199
55
4,562
5,706
25,562
0
L
Kali
6,857
2,765
0
6,121
17,956
8,679
50
3,370
14,586
0
55,930
L
Eset
DC941
Eset
10,680
616
536
1,616
10,024
3,161
172
3,387
6,637
63,538
0
W
Nike
Embhy
Nike
6,007
640
0
1,770
13,007
11,042
586
5,393
7,564
0
60,789
W
17,820
5,010
0
3,603
14,794
5,670
787
6,408
8,238
0
97,630
L
Tiamat
SmokeyPit
Tiamat
10,050
779
400
3,583
13,542
8,211
0
4,393
9,149
41,834
0
W
Morgan Le Fay
SnyKoi
Morgan Le Fay
10,995
1,150
198
6,884
15,905
6,119
540
9,053
6,607
69,764
0
L
Scylla
Szls
Scylla
14,770
1,159
0
5,301
17,700
7,664
650
2,959
14,741
100,701
0
W
Chernobog
whogamesonamac
Chernobog
8,820
6,220
0
4,181
15,528
6,373
2,284
9,605
5,869
0
63,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,768
Gold Earned
53,394
537
Minions Killed
510
0
Camps Cleared
0
1,852,097
Distance Traveled
1,970,863
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,996
381
49
2
0
351,166
4
W
Bacchus
8,833
421
36
2
0
402,883
8
L
Kali
10,531
501
93
4
0
423,364
0
L
Eset
10,410
496
125
6
0
391,377
4
W
Nike
10,816
515
109
5
0
380,358
6
W
Loki
12,778
608
145
7
0
472,680
0
L
Tiamat
7,949
379
59
3
0
341,295
5
W
Morgan Le Fay
11,091
528
115
5
0
367,345
4
L
Scylla
12,882
613
211
10
0
344,895
0
W
Chernobog
9,876
470
105
5
0
347,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role