Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AG Monster x
Sol
Level 48
God Stats
3W - 8L
1,213 SR
Queue Stats
145W - 255L
1,260 Elo+
Solo
Hou Yi
Hou Yi
Ace_Galaxy_Jr
Hou Yi
Level 26
God Stats
18W - 17L
1,580 SR
Queue Stats
79W - 63L
1,452 Elo+
Party 1
Team Averages
Level 73
1,431 SR
1,404 Elo+

VS

Team Averages
Level 27
1,546 SR
1,233 Elo+
Yemoja
Yemoja
aleman7273
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 82L
1,229 Elo+
Party 2
Kukulkan
Kukulkan
farby03
Kukulkan
Level 24
God Stats
8W - 7L
1,584 SR
Queue Stats
11W - 16L
1,268 Elo+
Party 2
King Arthur
King Arthur
pusterla_oggio
King Arthur
Level 29
God Stats
2W - 4L
1,555 SR
Queue Stats
41W - 87L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 2 / 10
9,943
663
11,293
10,309
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
4 / 0 / 8
10,036
669
9,670
8,806
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 0 / 4
10,824
722
12,907
11,228
4,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
aleman7273
Yemoja
12
0 / 1 / 1
7,947
530
7,063
12,407
14,858
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
farby03
Kukulkan
12
0 / 6 / 2
8,299
553
5,495
9,127
2,611
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
pusterla_oggio
King Arthur
11
1 / 7 / 0
8,240
549
6,325
16,959
13,440
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
1
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
2
10
3
W
4
0
8
8
W
9
0
4
11
L
Yemoja
aleman7273
Yemoja
0
1
1
0.5
L
Kukulkan
farby03
Kukulkan
0
6
2
0.17
L
King Arthur
pusterla_oggio
King Arthur
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,870
Damage
18,883
30,343
Taken
38,493
12,468
Mitigated
30,909
6,464
Healing
359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,293
3,986
0
408
10,309
5,267
1,082
2,953
7,356
0
60,170
W
9,670
2,228
0
4,199
8,806
2,812
1,312
4,014
4,792
32,153
0
W
12,907
4,325
728
1,129
11,228
4,389
384
5,591
5,637
0
31,259
L
Yemoja
aleman7273
Yemoja
7,063
224
228
21
12,407
14,858
0
3,778
8,219
23,708
0
L
Kukulkan
farby03
Kukulkan
5,495
126
0
0
9,127
2,611
0
1,730
7,255
28,592
0
L
King Arthur
pusterla_oggio
King Arthur
6,325
60
0
110
16,959
13,440
0
3,294
13,349
0
25,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,803
Gold Earned
24,486
180
Minions Killed
122
0
Camps Cleared
0
829,383
Distance Traveled
844,004
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,943
663
81
5
0
261,443
4
W
Sol
10,036
669
49
3
0
263,057
3
W
Hou Yi
10,824
722
50
3
0
304,883
6
L
Yemoja
7,947
530
32
2
0
248,386
1
L
Kukulkan
8,299
553
50
3
0
254,066
0
L
King Arthur
8,240
549
40
3
0
341,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role