Player Matchup

Sobek
Sobek
De100r97
Sobek
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 121L
1,421 Elo+
Party 1
Hercules
Hercules
TheSurfingPleb
Hercules
Level 118
God Stats
0W - 3L
1,125 SR
Queue Stats
50W - 49L
1,504 Elo+
Party 2
Susano
Susano
TwiggSnaps
Susano
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,436 Elo+
Party 2
Cerberus
Cerberus
Vikludens
Cerberus
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
136W - 140L
1,504 Elo+
Party 1
Apollo
Apollo
Ykel
Apollo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 59L
1,393 Elo+
Solo
Team Averages
Level 69
1,425 SR
1,452 Elo+

VS

Team Averages
Level 66
1,498 SR
1,379 Elo+
Vamana
Vamana
Dilldapp
Vamana
Level 125
God Stats
2W - 3L
1,487 SR
Queue Stats
196W - 203L
1,441 Elo+
Party 3
Medusa
Medusa
Florian1890
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 42L
1,294 Elo+
Party 3
Sobek
Sobek
OblivionApe
Sobek
Level 120
God Stats
2W - 1L
1,253 SR
Queue Stats
97W - 105L
1,369 Elo+
Solo
Loki
Loki
Pro idiot31
Loki
Level 34
God Stats
4W - 3L
1,617 SR
Queue Stats
306W - 312L
1,451 Elo+
Solo
Raijin
Raijin
Raishooo
Raijin
Level 28
God Stats
3W - 2L
1,632 SR
Queue Stats
62W - 86L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
De100r97
Sobek
20
7 / 3 / 9
13,234
735
12,070
23,661
34,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
20
7 / 4 / 13
11,953
664
16,995
28,671
30,632
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
TwiggSnaps
Susano
19
4 / 9 / 10
12,082
671
11,267
18,339
9,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Vikludens
Cerberus
20
7 / 5 / 18
13,917
773
21,267
32,151
36,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Ykel
Apollo
19
4 / 8 / 12
11,553
642
19,479
17,942
9,086
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dilldapp
Vamana
19
10 / 7 / 6
13,210
734
21,839
24,680
23,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
18
1 / 6 / 17
11,621
646
9,847
18,196
11,439
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 5 / 21
12,294
683
19,250
29,242
45,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 6 / 15
12,244
680
13,911
18,741
12,027
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
Raishooo
Raijin
20
10 / 5 / 14
13,449
747
35,003
19,096
9,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
102
29
Kills
29
29
Deaths
29
62
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sobek
De100r97
Sobek
7
3
9
3.83
W
Vamana
Dilldapp
Vamana
10
7
6
1.86
W
Medusa
1
6
17
1.58
W
4
5
21
2.9
W
4
6
15
1.92
W
Raijin
Raishooo
Raijin
10
5
14
3.4
L
Hercules
7
4
13
3.38
L
Susano
TwiggSnaps
Susano
4
9
10
1
L
Cerberus
Vikludens
Cerberus
7
5
18
3.2
L
Apollo
Ykel
Apollo
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,078
Damage
99,850
120,764
Taken
109,955
119,138
Mitigated
102,707
51,857
Healing
32,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
De100r97
Sobek
12,070
529
2,233
6,278
23,661
34,045
121
11,355
12,306
23,069
0
W
Vamana
Dilldapp
Vamana
21,839
12,534
2,359
7,857
24,680
23,674
680
7,920
16,760
0
41,422
W
Medusa
9,847
6,925
2,462
2,721
18,196
11,439
1,387
6,496
11,700
0
24,779
W
19,250
1,447
2,885
6,829
29,242
45,951
716
7,572
21,670
26,186
0
W
13,911
1,874
1,158
2,567
18,741
12,027
729
4,995
13,746
0
33,723
W
Raijin
Raishooo
Raijin
35,003
5,417
1,374
2,326
19,096
9,616
919
6,354
12,742
56,943
0
L
Hercules
16,995
5,674
3,926
12,618
28,671
30,632
370
14,032
14,639
0
25,603
L
Susano
TwiggSnaps
Susano
11,267
2,262
392
1,836
18,339
9,070
289
9,176
9,163
0
27,044
L
Cerberus
Vikludens
Cerberus
21,267
1,396
3,813
14,154
32,151
36,305
112
10,067
22,084
56,783
0
L
Apollo
Ykel
Apollo
19,479
14,091
3,262
3,345
17,942
9,086
963
9,623
8,319
0
35,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,739
Gold Earned
62,818
207
Minions Killed
170
0
Camps Cleared
0
1,605,780
Distance Traveled
1,550,517
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,234
735
22
1
0
324,270
2
W
Vamana
13,210
734
25
1
0
329,705
2
W
Medusa
11,621
646
33
2
0
296,203
2
W
Sobek
12,294
683
17
1
0
324,456
1
W
Loki
12,244
680
40
2
0
331,888
3
W
Raijin
13,449
747
55
3
0
268,265
1
L
Hercules
11,953
664
22
1
0
346,662
0
L
Susano
12,082
671
27
2
0
316,495
1
L
Cerberus
13,917
773
103
6
0
319,531
0
L
Apollo
11,553
642
33
2
0
298,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role