Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Spartan_J32US
Awilix
Level 83
God Stats
0W - 2L
1,285 SR
Queue Stats
35W - 42L
1,186 Elo+
Party 1
Ra
Ra
dreziinho22
Ra
Level 128
God Stats
4W - 5L
1,542 SR
Queue Stats
157W - 172L
1,569 Elo+
Solo
Neith
Neith
xxReNeGaTx
Neith
Level 97
God Stats
46W - 41L
1,470 SR
Queue Stats
72W - 75L
1,383 Elo+
Solo
Nu Wa
Nu Wa
прокурор2057
Nu Wa
Level 84
God Stats
12W - 7L
1,669 SR
Queue Stats
91W - 96L
1,498 Elo+
Solo
Team Averages
Level 94
1,493 SR
1,427 Elo+

VS

Team Averages
Level 77
1,573 SR
1,403 Elo+
Poseidon
Poseidon
Buzemann94
Poseidon
Level 112
God Stats
14W - 12L
1,600 SR
Queue Stats
261W - 235L
1,464 Elo+
Solo
Ares
Ares
Murderabilia
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,366 Elo+
Party 2
Cupid
Cupid
Solarak
Cupid
Level 65
God Stats
1W - 0L
1,901 SR
Queue Stats
4W - 8L
1,467 Elo+
Solo
Izanami
Izanami
WhyThough
Izanami
Level 80
God Stats
3W - 3L
1,426 SR
Queue Stats
4W - 5L
1,330 Elo+
Party 2
Chaac
Chaac
ZeroFoxOG
Chaac
Level 64
God Stats
12W - 14L
1,437 SR
Queue Stats
66W - 103L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
4 / 6 / 4
11,452
716
8,949
27,467
17,876
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 8 / 2
9,854
616
8,725
18,326
7,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 4 / 3
10,737
671
15,528
12,339
5,804
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
8
0 / 0 / 0
5,838
365
0
0
0
17
3 / 4 / 3
9,914
620
8,407
9,433
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Buzemann94
Poseidon
20
5 / 4 / 5
12,887
805
15,928
12,437
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 2 / 6
10,322
645
4,506
13,367
16,363
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Solarak
Cupid
20
7 / 3 / 8
13,124
820
18,875
14,799
5,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
WhyThough
Izanami
16
0 / 2 / 4
10,233
640
3,218
5,795
1,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
ZeroFoxOG
Chaac
19
10 / 1 / 7
13,529
846
17,058
18,190
25,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
12
Kills
22
22
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
6
4
1
W
Poseidon
Buzemann94
Poseidon
5
4
5
1.88
W
0
2
6
1.5
W
Cupid
Solarak
Cupid
7
3
8
3.67
L
3
8
2
0.5
W
Izanami
WhyThough
Izanami
0
2
4
1
W
Chaac
ZeroFoxOG
Chaac
10
1
7
13.5
L
2
4
3
0.88
L
Neith
0
0
0
0
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,609
Damage
59,585
67,565
Taken
64,588
34,687
Mitigated
54,017
8,747
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,949
738
0
4,938
27,467
17,876
0
9,072
17,536
0
38,206
W
Poseidon
Buzemann94
Poseidon
15,928
1,879
0
2,183
12,437
4,927
1,182
3,924
8,513
74,252
0
W
4,506
460
0
737
13,367
16,363
512
4,398
8,969
21,885
0
W
Cupid
Solarak
Cupid
18,875
11,257
765
6,107
14,799
5,864
1,434
6,578
8,221
0
57,613
L
8,725
3,059
109
690
18,326
7,688
281
3,803
13,877
0
29,341
W
Izanami
WhyThough
Izanami
3,218
1,912
0
679
5,795
1,653
3,918
2,723
3,072
0
40,897
W
Chaac
ZeroFoxOG
Chaac
17,058
3,132
0
11,542
18,190
25,210
855
7,203
10,987
0
40,175
L
15,528
1,043
650
2,090
12,339
5,804
0
3,746
8,296
49,908
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
8,407
2,850
0
270
9,433
3,319
38
3,730
5,591
26,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,795
Gold Earned
60,095
248
Minions Killed
408
3
Camps Cleared
12
1,054,631
Distance Traveled
1,545,543
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,452
716
68
4
1
278,653
4
W
Poseidon
12,887
805
143
9
4
299,225
2
W
Ares
10,322
645
27
2
1
290,586
1
W
Cupid
13,124
820
91
6
2
296,794
4
L
Awilix
9,854
616
40
3
1
237,657
1
W
Izanami
10,233
640
89
6
4
295,707
0
W
Chaac
13,529
846
58
4
1
363,231
2
L
Ra
10,737
671
88
6
1
275,454
4
L
Neith
5,838
365
0
0
0
0
0
L
Nu Wa
9,914
620
52
3
0
262,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role