Player Matchup

Izanami
Izanami
Ari1996232
Izanami
Level 26
God Stats
40W - 50L
1,371 SR
Queue Stats
75W - 99L
1,365 Elo+
Party 1
Arachne
Arachne
Drkaya1
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,195 Elo+
Party 2
Terra
Terra
Greenyxp
Terra
Level 22
God Stats
20W - 23L
1,374 SR
Queue Stats
79W - 95L
1,366 Elo+
Party 1
Scylla
Scylla
Jxremy471
Scylla
Level 22
God Stats
1W - 4L
1,274 SR
Queue Stats
1W - 4L
1,195 Elo+
Party 2
Bakasura
Bakasura
Schusten
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,195 Elo+
Party 2
Team Averages
Level 15
1,404 SR
1,263 Elo+

VS

Team Averages
Level 16
1,500 SR
1,340 Elo+
Chaac
Chaac
 
Chaac
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Akazotik
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,169 Elo+
Party 3
Ao Kuang
Ao Kuang
Hwoarang51
Ao Kuang
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 50L
1,023 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PiRoG3124
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 116L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ari1996232
Izanami
20
4 / 4 / 16
15,003
1,072
14,706
20,109
6,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Drkaya1
Arachne
20
16 / 3 / 11
17,088
1,221
30,771
21,156
11,073
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
Greenyxp
Terra
20
4 / 7 / 22
15,036
1,074
15,231
43,634
48,651
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Jxremy471
Scylla
20
3 / 4 / 11
12,883
920
14,114
14,399
5,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Schusten
Bakasura
20
9 / 20 / 16
15,636
1,117
32,086
35,706
14,713
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 6 / 22
15,858
1,133
29,466
30,210
42,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
 
Neith
20
1 / 7 / 11
12,832
917
12,268
18,980
8,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Akazotik
Anubis
20
5 / 13 / 19
14,562
1,040
23,423
27,876
13,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Hwoarang51
Ao Kuang
20
19 / 5 / 4
17,286
1,235
34,050
19,575
8,928
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
PiRoG3124
Morgan Le Fay
20
8 / 5 / 15
15,337
1,096
26,029
16,774
7,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
109
36
Kills
38
38
Deaths
36
76
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
6
22
2.67
W
Neith
 
Neith
1
7
11
0.93
W
Anubis
Akazotik
Anubis
5
13
19
1.12
L
Izanami
Ari1996232
Izanami
4
4
16
3
L
Arachne
Drkaya1
Arachne
16
3
11
7.17
L
Terra
Greenyxp
Terra
4
7
22
2.14
W
Ao Kuang
Hwoarang51
Ao Kuang
19
5
4
4.2
L
Scylla
Jxremy471
Scylla
3
4
11
2.13
W
Morgan Le Fay
PiRoG3124
Morgan Le Fay
8
5
15
3.1
L
Bakasura
Schusten
Bakasura
9
20
16
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,908
Damage
125,236
135,004
Taken
113,415
86,862
Mitigated
80,258
20,149
Healing
28,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
29,466
7,657
0
7,263
30,210
42,330
0
10,623
18,754
0
62,979
W
Neith
 
Neith
12,268
4,881
0
1,353
18,980
8,298
0
4,554
13,205
0
33,928
W
Anubis
Akazotik
Anubis
23,423
4,279
0
8,877
27,876
13,096
0
8,505
18,438
50,204
0
L
Izanami
Ari1996232
Izanami
14,706
9,713
0
1,845
20,109
6,867
0
12,790
6,892
0
70,927
L
Arachne
Drkaya1
Arachne
30,771
24,137
0
4,790
21,156
11,073
0
14,107
7,000
0
60,053
L
Terra
Greenyxp
Terra
15,231
7,872
4,386
6,751
43,634
48,651
0
24,311
18,208
33,765
0
W
Ao Kuang
Hwoarang51
Ao Kuang
34,050
13,718
0
7,292
19,575
8,928
0
3,262
15,273
46,423
0
L
Scylla
Jxremy471
Scylla
14,114
637
0
0
14,399
5,558
0
9,371
4,847
22,952
0
W
Morgan Le Fay
PiRoG3124
Morgan Le Fay
26,029
2,923
0
3,384
16,774
7,606
0
2,401
13,045
74,851
0
L
Bakasura
Schusten
Bakasura
32,086
20,752
0
2,377
35,706
14,713
0
22,923
12,290
0
42,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,646
Gold Earned
75,875
294
Minions Killed
334
14
Camps Cleared
4
1,385,866
Distance Traveled
1,183,134
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,858
1,133
98
7
0
266,381
2
W
Neith
12,832
917
48
3
2
237,699
0
W
Anubis
14,562
1,040
52
4
0
162,307
0
L
Izanami
15,003
1,072
153
11
1
264,006
1
L
Arachne
17,088
1,221
52
4
7
305,710
0
L
Terra
15,036
1,074
37
3
0
273,218
1
W
Ao Kuang
17,286
1,235
27
2
1
259,304
0
L
Scylla
12,883
920
20
1
0
254,864
0
W
Morgan Le Fay
15,337
1,096
109
8
1
257,443
0
L
Bakasura
15,636
1,117
32
2
6
288,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role