Player Matchup

Baron Samedi
Baron Samedi
Gold IV
GHOSTNDASNOW
Baron Samedi
Gold IV
Level 128
God Stats
8W - 8L
1,584 SR
Queue Stats
54W - 61L
1,680 MMR
Solo
Khepri
Khepri
Platinum IV
JormCultist
Khepri
Platinum IV
Level 106
God Stats
5W - 7L
1,536 SR
Queue Stats
754W - 771L
1,699 MMR
Party 1
Serqet
Serqet
Gold I
SyvCultist
Serqet
Gold I
Level 39
God Stats
10W - 6L
1,747 SR
Queue Stats
276W - 270L
1,590 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 91
1,622 SR
1,656 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,643 SR
1,622 MMR
Sol
Sol
Gold I
DasDKIID
Sol
Gold I
Level 160
God Stats
52W - 44L
1,640 SR
Queue Stats
383W - 370L
1,573 MMR
Solo
Cthulhu
Cthulhu
Silver I
Hazuki
Cthulhu
Silver I
Level 160
God Stats
10W - 1L
1,788 SR
Queue Stats
37W - 8L
1,647 MMR
Party 2
Jing Wei
Jing Wei
Silver I
Kazuyа
Jing Wei
Silver I
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,647 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GHOSTNDASNOW
Baron Samedi
10
0 / 5 / 2
7,470
575
5,857
11,574
7,632
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
13
1 / 4 / 2
9,133
703
4,190
18,098
21,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
SyvCultist
Serqet
13
2 / 4 / 1
8,971
690
4,729
10,909
4,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
AthenaMorgan Le FayTiamatThothGilgamesh

VS

Bans
SetAphroditeHou YiScyllaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
9,612
739
9,674
5,328
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Hazuki
Cthulhu
9
1 / 0 / 3
8,246
634
3,274
3,895
3,921
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Kazuyа
Jing Wei
16
10 / 2 / 3
10,929
841
21,333
12,710
4,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
13
13
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Baron Samedi
GHOSTNDASNOW
Baron Samedi
0
5
2
0.2
W
Cthulhu
Hazuki
Cthulhu
1
0
3
2.5
L
Khepri
1
4
2
0.5
W
Jing Wei
Kazuyа
Jing Wei
10
2
3
5.75
L
Serqet
SyvCultist
Serqet
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,776
Damage
34,281
40,581
Taken
21,933
33,079
Mitigated
10,280
7,468
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,674
1,445
0
2,536
5,328
1,590
875
1,801
3,527
30,192
0
L
Baron Samedi
GHOSTNDASNOW
Baron Samedi
5,857
517
1,243
1,547
11,574
7,632
0
3,835
7,536
26,221
0
W
Cthulhu
Hazuki
Cthulhu
3,274
273
467
788
3,895
3,921
49
1,458
2,437
12,972
0
L
Khepri
4,190
233
0
4,196
18,098
21,065
0
5,286
12,298
17,895
0
W
Jing Wei
Kazuyа
Jing Wei
21,333
14,041
0
2,905
12,710
4,769
1,957
6,788
5,366
0
71,585
L
Serqet
SyvCultist
Serqet
4,729
595
0
482
10,909
4,382
0
2,868
7,799
0
18,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,574
Gold Earned
28,787
104
Minions Killed
173
0
Camps Cleared
0
736,461
Distance Traveled
686,466
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,612
739
50
4
0
271,745
5
L
Baron Samedi
7,470
575
47
4
0
220,729
3
W
Cthulhu
8,246
634
20
2
0
167,039
0
L
Khepri
9,133
703
21
2
0
241,248
1
W
Jing Wei
10,929
841
103
8
0
247,682
1
L
Serqet
8,971
690
36
3
0
274,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role