Player Matchup

Danzaburou
Danzaburou
Gold III
MarioZelda_S
Danzaburou
Gold III
Level 82
God Stats
9W - 9L
1,577 SR
Queue Stats
134W - 153L
1,484 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
R3DI2UIVI
Cu Chulainn
Gold V
Level 83
God Stats
5W - 2L
1,804 SR
Queue Stats
84W - 91L
1,464 MMR
Solo
Discordia
Discordia
Gold III
VerbalDevotee59
Discordia
Gold III
Level 81
God Stats
14W - 11L
1,581 SR
Queue Stats
150W - 170L
1,506 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,654 SR
1,485 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,529 SR
1,531 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Silver II
MAORIMANDALORIAN
Ra
Silver II
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,490 MMR
Party 2
Bacchus
Bacchus
Gold IV
oO_BUGAHUGA_Oo
Bacchus
Gold IV
Level 38
God Stats
5W - 7L
1,588 SR
Queue Stats
14W - 27L
1,603 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MarioZelda_S
Danzaburou
12
0 / 5 / 2
7,349
612
4,802
9,127
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
R3DI2UIVI
Cu Chulainn
8
1 / 2 / 1
7,060
588
5,067
7,969
4,197
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
VerbalDevotee59
Discordia
12
1 / 3 / 0
7,672
639
7,618
8,067
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaGilgameshAphroditeSolCthulhu

VS

Bans
Morgan Le FayTiamatBaron SamediHeraAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 1 / 7
8,604
717
8,251
7,262
2,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 0 / 3
9,472
789
6,903
9,135
3,527
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 3
9,212
768
4,949
10,805
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
10
10
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
7
5.5
W
4
0
3
5.5
L
Danzaburou
MarioZelda_S
Danzaburou
0
5
2
0.2
L
Cu Chulainn
R3DI2UIVI
Cu Chulainn
1
2
1
0.75
L
Discordia
VerbalDevotee59
Discordia
1
3
0
0.33
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,487
Damage
20,103
25,163
Taken
27,202
9,939
Mitigated
17,457
4,416
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,251
1,664
0
2,244
7,262
2,636
1,323
1,844
5,418
0
31,646
W
6,903
581
1,725
4,689
9,135
3,527
1,057
3,185
5,950
51,232
0
L
Danzaburou
MarioZelda_S
Danzaburou
4,802
933
0
1,509
9,127
3,057
0
5,420
3,707
0
27,646
L
Cu Chulainn
R3DI2UIVI
Cu Chulainn
5,067
882
0
980
7,969
4,197
0
3,184
4,785
0
12,374
L
Discordia
VerbalDevotee59
Discordia
7,618
514
0
1,927
8,067
2,685
0
3,248
4,819
31,712
0
W
4,949
605
498
3,338
10,805
11,294
55
2,589
8,216
14,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,081
Gold Earned
27,288
112
Minions Killed
166
0
Camps Cleared
0
558,129
Distance Traveled
697,905
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,604
717
56
5
0
223,775
4
W
Ra
9,472
789
90
8
0
221,833
1
L
Danzaburou
7,349
612
42
4
0
202,972
1
L
Cu Chulainn
7,060
588
11
1
0
146,270
0
L
Discordia
7,672
639
59
5
0
208,887
0
W
Bacchus
9,212
768
20
2
0
252,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role