Player Matchup

Fenrir
Fenrir
Dabtep
Fenrir
Level 66
God Stats
3W - 2L
1,429 SR
Queue Stats
12W - 6L
1,629 Elo+
Party 3
Tiamat
Tiamat
RoNi1n
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,808 Elo+
Party 3
Thanatos
Thanatos
SikiciTR
Thanatos
Level 39
God Stats
4W - 11L
1,311 SR
Queue Stats
42W - 62L
1,472 Elo+
Party 1
Cerberus
Cerberus
TDS288
Cerberus
Level 49
God Stats
8W - 13L
1,467 SR
Queue Stats
316W - 311L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ciflielbezi
Morgan Le Fay
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
209W - 191L
1,692 Elo+
Party 1
Team Averages
Level 63
1,441 SR
1,629 Elo+

VS

Team Averages
Level 88
1,697 SR
1,602 Elo+
Zeus
Zeus
Norwil
Zeus
Level 129
God Stats
8W - 1L
1,938 SR
Queue Stats
312W - 171L
1,784 Elo+
Party 2
Rama
Rama
SirMcKittington
Rama
Level 42
God Stats
2W - 0L
1,714 SR
Queue Stats
14W - 6L
1,468 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sárkányka
Kumbhakarna
Level 129
God Stats
1W - 1L
1,752 SR
Queue Stats
101W - 90L
1,549 Elo+
Solo
Awilix
Awilix
UrGrans2Dead
Awilix
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 122L
1,672 Elo+
Party 4
Tyr
Tyr
bradley8000
Tyr
Level 128
God Stats
9W - 6L
1,583 SR
Queue Stats
320W - 316L
1,539 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dabtep
Fenrir
4
0 / 3 / 0
3,611
451
55
3,472
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
RoNi1n
Tiamat
6
1 / 2 / 0
4,104
513
1,405
3,758
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SikiciTR
Thanatos
8
1 / 3 / 0
4,640
580
1,571
6,409
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
TDS288
Cerberus
8
1 / 3 / 1
4,738
592
5,269
8,453
7,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
ciflielbezi
Morgan Le Fay
9
1 / 1 / 0
4,835
604
4,592
5,132
1,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Norwil
Zeus
10
3 / 0 / 0
5,866
733
2,650
2,586
1,051
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 0
5,277
660
3,242
6,031
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Sárkányka
Kumbhakarna
7
0 / 0 / 5
4,907
613
1,974
5,619
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
9
5 / 1 / 0
5,520
690
3,941
4,940
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 2 / 4
5,013
627
4,561
6,923
2,523
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
11
12
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dabtep
Fenrir
0
3
0
0
W
Zeus
Norwil
Zeus
3
0
0
3
L
Tiamat
RoNi1n
Tiamat
1
2
0
0.5
L
Thanatos
SikiciTR
Thanatos
1
3
0
0.33
W
1
1
0
1
W
Kumbhakarna
Sárkányka
Kumbhakarna
0
0
5
2.5
L
Cerberus
TDS288
Cerberus
1
3
1
0.5
W
Awilix
5
1
0
5
W
2
2
4
2
L
Morgan Le Fay
ciflielbezi
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,892
Damage
16,368
27,224
Taken
26,099
13,787
Mitigated
9,715
11,236
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dabtep
Fenrir
55
55
0
1,038
3,472
861
0
657
2,815
0
7,570
W
Zeus
Norwil
Zeus
2,650
526
0
1,669
2,586
1,051
0
324
2,262
38,472
0
L
Tiamat
RoNi1n
Tiamat
1,405
125
0
458
3,758
1,344
77
1,778
1,980
13,188
0
L
Thanatos
SikiciTR
Thanatos
1,571
297
0
4,907
6,409
1,739
27
468
5,941
0
20,758
W
3,242
2,991
0
2,059
6,031
1,455
0
3,569
2,462
0
31,749
W
Kumbhakarna
Sárkányka
Kumbhakarna
1,974
273
0
1,725
5,619
3,369
0
2,599
3,020
7,583
0
L
Cerberus
TDS288
Cerberus
5,269
293
0
3,245
8,453
7,952
15
698
7,755
19,975
0
W
Awilix
3,941
1,471
0
1,602
4,940
1,317
0
829
4,111
0
24,330
W
4,561
903
0
3,240
6,923
2,523
0
3,945
2,978
0
18,422
L
Morgan Le Fay
ciflielbezi
Morgan Le Fay
4,592
400
0
1,588
5,132
1,891
0
1,023
4,109
29,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,928
Gold Earned
26,583
183
Minions Killed
270
0
Camps Cleared
0
659,210
Distance Traveled
828,093
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,611
451
20
3
0
68,288
0
W
Zeus
5,866
733
95
12
0
156,195
0
L
Tiamat
4,104
513
24
3
0
127,916
2
L
Thanatos
4,640
580
49
6
0
163,787
5
W
Rama
5,277
660
62
8
0
157,878
1
W
Kumbhakarna
4,907
613
17
2
0
174,237
4
L
Cerberus
4,738
592
46
6
0
139,708
2
W
Awilix
5,520
690
59
7
0
179,281
0
W
Tyr
5,013
627
37
5
0
160,502
0
L
Morgan Le Fay
4,835
604
44
6
0
159,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role