Player Matchup

Raijin
Raijin
Cloudex300
Raijin
Level 118
God Stats
7W - 2L
1,876 SR
Queue Stats
291W - 264L
1,519 Elo+
Solo
Chernobog
Chernobog
Disturbed14
Chernobog
Level 89
God Stats
4W - 4L
1,475 SR
Queue Stats
201W - 212L
1,500 Elo+
Solo
Chiron
Chiron
Jspitz 20
Chiron
Level 123
God Stats
2W - 1L
1,626 SR
Queue Stats
52W - 65L
1,382 Elo+
Solo
Zeus
Zeus
SaturnusQc
Zeus
Level 160
God Stats
15W - 21L
1,423 SR
Queue Stats
2,028W - 2,128L
1,546 Elo+
Solo
Kumbhakarna
Kumbhakarna
iAlchymy
Kumbhakarna
Level 160
God Stats
7W - 4L
1,427 SR
Queue Stats
579W - 459L
1,472 Elo+
Solo
Team Averages
Level 130
1,566 SR
1,484 Elo+

VS

Team Averages
Level 41
1,455 SR
1,497 Elo+
Janus
Janus
Icy l Cowboy
Janus
Level 60
God Stats
2W - 2L
1,414 SR
Queue Stats
10W - 14L
1,380 Elo+
Solo
Merlin
Merlin
KyleDeans
Merlin
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 70L
1,463 Elo+
Party 1
Hercules
Hercules
LazyBouncyBalls
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,616 Elo+
Party 1
Raijin
Raijin
PearlTwister
Raijin
Level 29
God Stats
1W - 1L
1,361 SR
Queue Stats
128W - 154L
1,543 Elo+
Solo
Bacchus
Bacchus
julinoob
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cloudex300
Raijin
15
6 / 2 / 16
9,354
850
15,036
9,413
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Disturbed14
Chernobog
18
9 / 3 / 13
10,459
951
11,860
9,004
4,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Chiron
Jspitz 20
Chiron
16
5 / 1 / 13
9,626
875
12,488
5,558
2,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 4 / 17
9,072
825
10,819
10,954
10,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
iAlchymy
Kumbhakarna
15
2 / 3 / 20
8,763
797
4,556
14,084
20,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
7,818
711
10,041
8,758
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
KyleDeans
Merlin
14
1 / 6 / 4
7,784
708
6,595
9,041
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
16
4 / 4 / 3
9,007
819
6,107
15,587
13,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
15
4 / 5 / 3
8,434
767
7,044
10,728
4,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
julinoob
Bacchus
14
2 / 6 / 6
8,285
753
6,107
16,330
24,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
34
26
Kills
13
13
Deaths
26
79
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
Cloudex300
Raijin
6
2
16
7
W
Chernobog
Disturbed14
Chernobog
9
3
13
5.17
L
2
5
5
0.9
W
Chiron
Jspitz 20
Chiron
5
1
13
11.5
L
Merlin
KyleDeans
Merlin
1
6
4
0.5
L
Hercules
4
4
3
1.38
L
Raijin
4
5
3
1.1
W
4
4
17
3.13
W
Kumbhakarna
iAlchymy
Kumbhakarna
2
3
20
4
L
Bacchus
julinoob
Bacchus
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,759
Damage
35,894
49,013
Taken
60,444
42,136
Mitigated
50,416
19,563
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Cloudex300
Raijin
15,036
1,204
1,247
2,661
9,413
4,548
553
6,824
2,368
28,023
0
W
Chernobog
Disturbed14
Chernobog
11,860
5,267
1,021
1,407
9,004
4,704
1,511
6,008
2,745
0
24,509
L
10,041
469
1,935
1,887
8,758
3,351
0
5,715
3,043
16,577
0
W
Chiron
Jspitz 20
Chiron
12,488
3,371
3,042
2,755
5,558
2,664
1,848
3,402
2,066
0
26,857
L
Merlin
KyleDeans
Merlin
6,595
617
19
358
9,041
4,143
205
4,830
4,211
14,789
0
L
Hercules
6,107
1,111
714
3,879
15,587
13,402
228
7,057
8,530
0
13,228
L
Raijin
7,044
609
658
2,476
10,728
4,912
79
5,284
5,444
22,013
0
W
10,819
911
1,196
2,681
10,954
10,178
1,908
5,594
5,035
19,737
0
W
Kumbhakarna
iAlchymy
Kumbhakarna
4,556
494
1,445
2,108
14,084
20,042
145
7,150
6,336
7,144
0
L
Bacchus
julinoob
Bacchus
6,107
783
594
1,476
16,330
24,608
75
7,484
8,805
10,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,274
Gold Earned
41,328
121
Minions Killed
95
0
Camps Cleared
0
929,120
Distance Traveled
799,757
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,354
850
25
2
0
197,290
2
W
Chernobog
10,459
951
32
3
0
183,089
1
L
Janus
7,818
711
13
1
0
180,564
1
W
Chiron
9,626
875
36
3
0
201,164
1
L
Merlin
7,784
708
27
2
0
158,495
0
L
Hercules
9,007
819
18
2
0
160,853
0
L
Raijin
8,434
767
31
3
0
128,007
3
W
Zeus
9,072
825
26
2
0
145,983
0
W
Kumbhakarna
8,763
797
2
0
0
201,594
0
L
Bacchus
8,285
753
6
1
0
171,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role