Player Matchup

Artemis
Artemis
FrostExes
Artemis
Level 15
God Stats
7W - 6L
1,603 SR
Queue Stats
14W - 18L
1,377 Elo+
Party 2
Thanatos
Thanatos
edgar45re3
Thanatos
Level 7
God Stats
0W - 3L
1,161 SR
Queue Stats
8W - 7L
1,457 Elo+
Solo
Fenrir
Fenrir
funniestwo
Fenrir
Level 6
God Stats
0W - 2L
1,277 SR
Queue Stats
11W - 14L
1,350 Elo+
Solo
Poseidon
Poseidon
hgkuk
Poseidon
Level 7
God Stats
3W - 1L
1,897 SR
Queue Stats
5W - 4L
1,605 Elo+
Solo
Cerberus
Cerberus
klare9
Cerberus
Level 21
God Stats
1W - 2L
1,246 SR
Queue Stats
68W - 75L
1,364 Elo+
Party 2
Team Averages
Level 11
1,437 SR
1,431 Elo+

VS

Team Averages
Level 27
1,590 SR
1,459 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
KhaPlayz
Nemesis
Level 18
God Stats
7W - 5L
1,492 SR
Queue Stats
48W - 49L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
MonkeyDJaffy
Danzaburou
Level 27
God Stats
32W - 19L
1,643 SR
Queue Stats
93W - 74L
1,552 Elo+
Solo
Ymir
Ymir
RageQuit1001
Ymir
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
60W - 62L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
Smellylemur9657
Gilgamesh
Level 33
God Stats
28W - 25L
1,599 SR
Queue Stats
40W - 58L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FrostExes
Artemis
6
1 / 5 / 0
4,528
453
2,090
4,873
1,142
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
edgar45re3
Thanatos
8
2 / 4 / 1
5,495
550
3,260
7,427
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
funniestwo
Fenrir
9
0 / 3 / 0
4,901
490
1,680
5,749
3,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
hgkuk
Poseidon
12
4 / 0 / 0
6,693
669
4,296
3,411
799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
klare9
Cerberus
6
0 / 6 / 0
4,382
438
1,651
7,491
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 4 / 0
4,797
480
2,206
6,371
2,831
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
KhaPlayz
Nemesis
9
2 / 1 / 3
5,453
545
2,253
4,822
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
MonkeyDJaffy
Danzaburou
11
8 / 1 / 6
7,799
780
8,673
6,436
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
6 / 1 / 4
6,630
663
3,521
5,788
3,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Smellylemur9657
Gilgamesh
12
2 / 0 / 1
6,462
646
2,266
3,780
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
7
Kills
18
18
Deaths
7
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
4
0
0
L
Artemis
FrostExes
Artemis
1
5
0
0.2
W
Nemesis
KhaPlayz
Nemesis
2
1
3
3.5
W
Danzaburou
MonkeyDJaffy
Danzaburou
8
1
6
11
W
6
1
4
8
W
Gilgamesh
Smellylemur9657
Gilgamesh
2
0
1
2.5
L
Thanatos
edgar45re3
Thanatos
2
4
1
0.63
L
Fenrir
funniestwo
Fenrir
0
3
0
0
L
Poseidon
hgkuk
Poseidon
4
0
0
4
L
Cerberus
klare9
Cerberus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,977
Damage
18,919
28,951
Taken
27,197
11,190
Mitigated
11,238
9,830
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,206
741
0
961
6,371
2,831
0
3,309
3,062
0
20,412
L
Artemis
FrostExes
Artemis
2,090
1,345
0
552
4,873
1,142
0
1,482
3,391
0
13,388
W
Nemesis
KhaPlayz
Nemesis
2,253
783
0
1,104
4,822
1,211
0
447
4,375
0
23,061
W
Danzaburou
MonkeyDJaffy
Danzaburou
8,673
4,818
0
4,155
6,436
1,954
883
976
5,460
0
40,241
W
3,521
1,190
0
843
5,788
3,795
0
1,278
4,510
18,641
0
W
Gilgamesh
Smellylemur9657
Gilgamesh
2,266
757
0
2,226
3,780
1,447
0
0
3,780
0
27,120
L
Thanatos
edgar45re3
Thanatos
3,260
1,052
0
5,292
7,427
2,030
0
446
6,981
0
27,732
L
Fenrir
funniestwo
Fenrir
1,680
551
0
1,900
5,749
3,754
0
0
5,749
0
15,253
L
Poseidon
hgkuk
Poseidon
4,296
1,114
0
999
3,411
799
0
0
3,411
45,441
0
L
Cerberus
klare9
Cerberus
1,651
189
0
1,087
7,491
3,465
0
1,593
5,898
11,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,999
Gold Earned
31,141
246
Minions Killed
261
0
Camps Cleared
0
942,278
Distance Traveled
947,450
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,797
480
39
4
0
178,970
0
L
Artemis
4,528
453
31
3
0
157,337
1
W
Nemesis
5,453
545
49
5
0
215,338
1
W
Danzaburou
7,799
780
70
7
0
164,581
0
W
Ymir
6,630
663
28
3
0
200,386
3
W
Gilgamesh
6,462
646
75
8
0
188,175
0
L
Thanatos
5,495
550
58
6
0
209,759
0
L
Fenrir
4,901
490
37
4
0
188,860
2
L
Poseidon
6,693
669
85
9
0
211,867
2
L
Cerberus
4,382
438
35
4
0
174,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role