Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
DigBiggerFig
Eset
Level 91
God Stats
4W - 2L
1,663 SR
Queue Stats
141W - 178L
1,441 Elo+
Party 1
Arachne
Arachne
Onslaught66
Arachne
Level 90
God Stats
29W - 17L
1,620 SR
Queue Stats
376W - 448L
1,408 Elo+
Party 1
Set
Set
SmokeyPit
Set
Level 27
God Stats
0W - 1L
1,522 SR
Queue Stats
20W - 27L
1,411 Elo+
Party 2
Nike
Nike
Wizzard757
Nike
Level 17
God Stats
11W - 17L
1,515 SR
Queue Stats
150W - 195L
1,415 Elo+
Party 1
Team Averages
Level 52
1,564 SR
1,435 Elo+

VS

Team Averages
Level 63
1,446 SR
1,476 Elo+
Guan Yu
Guan Yu
batleshift
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,443 Elo+
Party 3
Artemis
Artemis
joseph4078
Artemis
Level 8
God Stats
1W - 1L
1,235 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 3
Anubis
Anubis
laotilla
Anubis
Level 67
God Stats
1W - 0L
1,525 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Bacchus
Bacchus
xCeSsAaRx
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,564 Elo+
Party 3
Sol
Sol
yeray4545
Sol
Level 125
God Stats
2W - 1L
1,468 SR
Queue Stats
31W - 34L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
3 / 3 / 1
6,386
456
2,709
6,473
1,852
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 3 / 5
7,582
542
5,749
7,645
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Onslaught66
Arachne
13
3 / 3 / 4
7,786
556
7,124
10,028
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 3
6,007
429
2,128
6,923
1,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 1
7,506
536
7,066
9,623
3,894
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
batleshift
Guan Yu
13
3 / 3 / 4
7,717
551
6,589
11,918
5,707
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
joseph4078
Artemis
11
1 / 2 / 5
6,526
466
4,413
5,803
1,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
laotilla
Anubis
14
8 / 0 / 7
8,399
600
9,822
6,440
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xCeSsAaRx
Bacchus
11
3 / 2 / 9
7,514
537
4,893
6,672
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 3 / 3
7,818
558
3,470
6,822
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
17
17
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
3
1
1.17
L
1
3
5
1.17
L
Arachne
Onslaught66
Arachne
3
3
4
1.67
L
1
5
3
0.5
L
2
3
1
0.83
W
Guan Yu
batleshift
Guan Yu
3
3
4
1.67
W
Artemis
joseph4078
Artemis
1
2
5
1.75
W
Anubis
laotilla
Anubis
8
0
7
11.5
W
Bacchus
xCeSsAaRx
Bacchus
3
2
9
3.75
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,776
Damage
29,187
40,692
Taken
37,655
12,807
Mitigated
16,661
8,574
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,709
286
0
1,168
6,473
1,852
394
3,478
2,995
0
14,724
L
5,749
456
282
1,980
7,645
1,975
732
3,879
3,558
38,869
0
L
Arachne
Onslaught66
Arachne
7,124
4,604
0
2,962
10,028
3,338
244
4,248
5,680
0
48,126
L
2,128
970
0
196
6,923
1,748
484
3,449
3,446
0
19,573
L
7,066
2,359
0
1,986
9,623
3,894
130
2,767
6,828
1,525
32,697
W
Guan Yu
batleshift
Guan Yu
6,589
1,787
271
2,633
11,918
5,707
230
1,362
10,046
0
34,816
W
Artemis
joseph4078
Artemis
4,413
2,374
0
1,415
5,803
1,911
1,180
288
5,509
0
38,676
W
Anubis
laotilla
Anubis
9,822
603
0
2,742
6,440
2,832
1,075
1,516
4,818
48,516
0
W
Bacchus
xCeSsAaRx
Bacchus
4,893
895
0
1,613
6,672
4,037
190
965
5,498
19,627
0
W
3,470
833
0
1,315
6,822
2,174
486
1,618
4,890
48,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
37,974
323
Minions Killed
350
0
Camps Cleared
0
1,360,788
Distance Traveled
1,324,315
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,386
456
25
2
0
265,915
1
L
Eset
7,582
542
91
7
0
269,289
5
L
Arachne
7,786
556
87
6
0
313,399
1
L
Set
6,007
429
45
3
0
230,671
5
L
Nike
7,506
536
75
5
0
281,514
3
W
Guan Yu
7,717
551
65
5
0
251,217
0
W
Artemis
6,526
466
77
6
0
252,634
1
W
Anubis
8,399
600
66
5
0
252,942
4
W
Bacchus
7,514
537
28
2
0
305,576
0
W
Sol
7,818
558
114
8
0
261,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role