Player Matchup

Danzaburou
Danzaburou
EpicM11
Danzaburou
Level 87
God Stats
1W - 3L
1,200 SR
Queue Stats
304W - 235L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sandzo
Morgan Le Fay
Level 104
God Stats
2W - 2L
1,652 SR
Queue Stats
83W - 87L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
casteri
Gilgamesh
Level 64
God Stats
0W - 1L
1,318 SR
Queue Stats
56W - 53L
1,577 Elo+
Party 2
Team Averages
Level 85
1,390 SR
1,559 Elo+

VS

Team Averages
Level 118
1,559 SR
1,649 Elo+
Rama
Rama
BabySly
Rama
Level 124
God Stats
7W - 1L
1,778 SR
Queue Stats
220W - 146L
1,638 Elo+
Party 1
Arachne
Arachne
Desdorf
Arachne
Level 124
God Stats
1W - 0L
1,285 SR
Queue Stats
304W - 215L
1,635 Elo+
Party 1
Bastet
Bastet
MiniMe2
Bastet
Level 106
God Stats
7W - 3L
1,614 SR
Queue Stats
249W - 157L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EpicM11
Danzaburou
19
3 / 6 / 11
14,341
652
9,629
16,492
6,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Sandzo
Morgan Le Fay
20
10 / 5 / 6
16,001
727
22,704
19,139
9,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
casteri
Gilgamesh
16
4 / 6 / 8
13,084
595
14,672
25,240
36,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BabySly
Rama
20
7 / 6 / 7
15,564
707
19,457
24,105
10,450
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
Desdorf
Arachne
20
6 / 3 / 9
15,666
712
12,232
19,837
21,666
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bastet
MiniMe2
Bastet
18
4 / 8 / 8
13,920
633
22,097
23,814
22,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
17
Kills
17
17
Deaths
17
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
BabySly
Rama
7
6
7
1.75
W
Arachne
Desdorf
Arachne
6
3
9
3.5
L
Danzaburou
EpicM11
Danzaburou
3
6
11
1.42
W
Bastet
MiniMe2
Bastet
4
8
8
1
L
Morgan Le Fay
Sandzo
Morgan Le Fay
10
5
6
2.6
L
Gilgamesh
casteri
Gilgamesh
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,005
Damage
53,786
60,871
Taken
67,756
53,051
Mitigated
54,598
13,387
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
BabySly
Rama
19,457
16,116
0
10,643
24,105
10,450
2,286
10,235
13,870
0
90,315
W
Arachne
Desdorf
Arachne
12,232
10,582
0
3,591
19,837
21,666
0
6,271
13,566
0
62,573
L
Danzaburou
EpicM11
Danzaburou
9,629
2,799
0
4,824
16,492
6,959
368
0
15,964
0
63,545
W
Bastet
MiniMe2
Bastet
22,097
6,021
0
1,796
23,814
22,482
555
7,269
16,545
0
54,966
L
Morgan Le Fay
Sandzo
Morgan Le Fay
22,704
1,668
0
5,706
19,139
9,740
360
0
18,948
73,166
0
L
Gilgamesh
casteri
Gilgamesh
14,672
2,866
0
2,857
25,240
36,352
120
0
24,316
1,128
52,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
45,150
310
Minions Killed
269
0
Camps Cleared
0
1,163,887
Distance Traveled
1,228,692
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,564
707
132
6
0
351,225
1
W
Arachne
15,666
712
82
4
0
476,701
4
L
Danzaburou
14,341
652
132
6
0
383,860
1
W
Bastet
13,920
633
55
3
0
400,766
5
L
Morgan Le Fay
16,001
727
111
5
0
378,391
3
L
Gilgamesh
13,084
595
67
3
0
401,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role