Player Matchup

Chaac
Chaac
Flopper5
Chaac
Level 80
God Stats
22W - 30L
1,575 SR
Queue Stats
131W - 160L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
Thorrskin
Nu Wa
Level 143
God Stats
11W - 15L
1,177 SR
Queue Stats
293W - 311L
1,589 Elo+
Solo
Olorun
Olorun
Voulskin
Olorun
Level 104
God Stats
1W - 2L
1,321 SR
Queue Stats
158W - 194L
1,567 Elo+
Party 1
Team Averages
Level 109
1,358 SR
1,587 Elo+

VS

Team Averages
Level 91
1,128 SR
1,465 Elo+
Scylla
Scylla
SATA Men
Scylla
Level 123
God Stats
0W - 5L
1,046 SR
Queue Stats
22W - 23L
1,634 Elo+
Party 2
Yemoja
Yemoja
VesselOfMercy2
Yemoja
Level 146
God Stats
0W - 1L
1,281 SR
Queue Stats
88W - 84L
1,656 Elo+
Party 2
Artemis
Artemis
silentninja420
Artemis
Level 5
God Stats
0W - 4L
1,057 SR
Queue Stats
1W - 7L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Flopper5
Chaac
16
2 / 3 / 12
11,730
617
14,109
20,942
26,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Thorrskin
Nu Wa
17
5 / 5 / 6
12,748
671
17,303
13,509
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Voulskin
Olorun
17
7 / 4 / 7
13,038
686
14,994
17,399
7,869
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SATA Men
Scylla
19
5 / 0 / 5
12,770
672
20,645
13,218
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 4
12,864
677
10,284
24,000
28,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 10 / 5
10,932
575
6,397
16,566
4,883
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
14
Kills
12
12
Deaths
14
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
Flopper5
Chaac
2
3
12
2.67
L
Scylla
SATA Men
Scylla
5
0
5
7.5
W
Nu Wa
Thorrskin
Nu Wa
5
5
6
1.6
L
6
4
4
2
W
Olorun
Voulskin
Olorun
7
4
7
2.63
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,406
Damage
37,326
51,850
Taken
53,784
40,087
Mitigated
38,597
18,669
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Flopper5
Chaac
14,109
1,056
1,215
5,788
20,942
26,481
512
7,780
12,502
0
36,886
L
Scylla
SATA Men
Scylla
20,645
548
0
3,266
13,218
4,956
495
7,200
5,557
87,028
0
W
Nu Wa
Thorrskin
Nu Wa
17,303
5,353
0
2,327
13,509
5,737
24
8,765
4,498
69,899
0
L
10,284
1,024
1,073
2,105
24,000
28,758
300
15,000
8,262
34,111
0
W
Olorun
Voulskin
Olorun
14,994
7,595
1,721
7,618
17,399
7,869
2,286
13,016
3,921
66,446
0
L
6,397
2,262
0
679
16,566
4,883
0
10,097
5,823
0
19,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,516
Gold Earned
36,566
233
Minions Killed
198
0
Camps Cleared
0
995,008
Distance Traveled
906,344
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,730
617
31
2
0
373,326
0
L
Scylla
12,770
672
141
7
0
365,223
2
W
Nu Wa
12,748
671
93
5
0
309,035
3
L
Yemoja
12,864
677
33
2
0
347,846
4
W
Olorun
13,038
686
109
6
0
312,647
0
L
Artemis
10,932
575
24
1
0
193,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role