Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Deal-wid-Aarxnn
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 97L
1,338 Elo+
Solo
Tyr
Tyr
RogerJ10218
Tyr
Level 8
God Stats
2W - 5L
1,684 SR
Queue Stats
26W - 23L
1,407 Elo+
Solo
Ymir
Ymir
Sergi11240
Ymir
Level 21
God Stats
3W - 2L
1,619 SR
Queue Stats
89W - 106L
1,349 Elo+
Solo
Zeus
Zeus
Valetrzellis
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,125 Elo+
Solo
Team Averages
Level 18
1,561 SR
1,344 Elo+

VS

Team Averages
Level 21
1,710 SR
1,389 Elo+
Ymir
Ymir
Cramerz
Ymir
Level 23
God Stats
41W - 26L
1,548 SR
Queue Stats
100W - 93L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
DeathBeforeDecaf
Gilgamesh
Level 29
God Stats
1W - 1L
1,720 SR
Queue Stats
31W - 33L
1,338 Elo+
Solo
Nemesis
Nemesis
GonzOliver
Nemesis
Level 26
God Stats
3W - 1L
1,760 SR
Queue Stats
231W - 275L
1,370 Elo+
Party 1
Scylla
Scylla
LKappelMM
Scylla
Level 7
God Stats
9W - 3L
1,690 SR
Queue Stats
16W - 12L
1,520 Elo+
Party 1
Artemis
Artemis
LiderligLaban
Artemis
Level 22
God Stats
6W - 4L
1,831 SR
Queue Stats
44W - 48L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 5 / 0
7,626
545
3,904
6,476
2,177
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
4 / 2 / 1
7,278
520
5,170
8,741
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
2 / 3 / 0
7,517
537
4,235
9,746
6,148
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 6 / 1
5,670
405
3,181
11,612
5,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 0
6,363
455
7,082
7,782
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cramerz
Ymir
11
3 / 1 / 8
7,786
556
5,771
8,135
4,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
13
2 / 2 / 2
7,372
527
5,355
8,191
5,783
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
GonzOliver
Nemesis
12
4 / 1 / 2
7,437
531
3,475
7,196
2,276
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
LKappelMM
Scylla
14
6 / 2 / 4
8,472
605
6,738
7,735
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
13
6 / 2 / 5
7,506
536
7,931
7,392
2,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
8
Kills
21
21
Deaths
8
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
0
0.2
W
Ymir
Cramerz
Ymir
3
1
8
7
L
Thanatos
4
2
1
2.25
W
Gilgamesh
2
2
2
1.5
W
Nemesis
GonzOliver
Nemesis
4
1
2
5
W
Scylla
LKappelMM
Scylla
6
2
4
4
W
Artemis
6
2
5
4.25
L
2
3
0
0.67
L
0
6
1
0.08
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,572
Damage
29,270
44,357
Taken
38,649
17,848
Mitigated
17,629
14,797
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,904
277
0
1,070
6,476
2,177
584
4,161
2,047
42,990
0
W
Ymir
Cramerz
Ymir
5,771
973
0
419
8,135
4,926
290
4,717
3,147
19,953
0
L
Thanatos
5,170
675
0
7,703
8,741
2,605
0
1,503
7,136
0
27,021
W
Gilgamesh
5,355
1,701
0
894
8,191
5,783
810
958
7,233
0
35,528
W
Nemesis
GonzOliver
Nemesis
3,475
1,456
0
2,212
7,196
2,276
0
440
6,756
0
29,873
W
Scylla
LKappelMM
Scylla
6,738
641
0
2,046
7,735
2,404
190
3,855
3,585
41,313
0
W
Artemis
7,931
4,256
0
2,953
7,392
2,240
638
3,587
3,761
0
31,573
L
4,235
804
0
3,715
9,746
6,148
442
797
8,909
0
33,562
L
3,181
617
32
1,087
11,612
5,044
0
3,474
8,111
18,722
0
L
7,082
1,681
0
1,190
7,782
1,874
0
2,401
5,345
34,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
38,573
287
Minions Killed
308
0
Camps Cleared
0
1,216,902
Distance Traveled
1,325,895
2
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,626
545
80
6
0
274,431
0
W
Ymir
7,786
556
26
2
0
275,255
8
L
Thanatos
7,278
520
51
4
0
213,405
0
W
Gilgamesh
7,372
527
72
5
0
267,448
3
W
Nemesis
7,437
531
48
3
0
268,791
10
W
Scylla
8,472
605
97
7
0
277,339
1
W
Artemis
7,506
536
65
5
0
237,062
2
L
Tyr
7,517
537
76
5
0
265,506
1
L
Ymir
5,670
405
21
2
0
232,130
0
L
Zeus
6,363
455
59
4
0
231,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role