Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Erickjm3
Sun Wukong
Level 29
God Stats
9W - 11L
1,468 SR
Queue Stats
91W - 127L
1,340 Elo+
Party 2
Aphrodite
Aphrodite
HBPinto
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,724 Elo+
Party 2
Bastet
Bastet
KellySpencer
Bastet
Level 18
God Stats
1W - 1L
1,692 SR
Queue Stats
6W - 4L
1,513 Elo+
Party 1
Medusa
Medusa
kingofthekill11
Medusa
Level 18
God Stats
21W - 28L
1,453 SR
Queue Stats
25W - 41L
1,298 Elo+
Party 2
Team Averages
Level 19
1,523 SR
1,475 Elo+

VS

Team Averages
Level 16
1,589 SR
1,396 Elo+
Arachne
Arachne
Jzke
Arachne
Level 27
God Stats
21W - 13L
1,636 SR
Queue Stats
101W - 95L
1,390 Elo+
Solo
Loki
Loki
Nio4
Loki
Level 6
God Stats
3W - 7L
1,118 SR
Queue Stats
12W - 16L
1,323 Elo+
Solo
Chronos
Chronos
Slowlyautistic
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,438 Elo+
Solo
Sol
Sol
gon11f
Sol
Level 13
God Stats
27W - 12L
1,887 SR
Queue Stats
313W - 316L
1,490 Elo+
Solo
Xbalanque
Xbalanque
vladbasti
Xbalanque
Level 6
God Stats
1W - 0L
1,804 SR
Queue Stats
3W - 2L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 5 / 4
7,044
503
3,792
6,969
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Erickjm3
Sun Wukong
11
1 / 4 / 3
6,597
471
3,859
8,874
7,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
HBPinto
Aphrodite
11
0 / 5 / 2
7,060
504
2,452
9,660
3,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bastet
14
8 / 0 / 2
8,685
620
7,571
8,394
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 6 / 1
5,577
398
4,552
8,368
2,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jzke
Arachne
11
3 / 5 / 3
7,438
531
6,763
11,848
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Nio4
Loki
11
6 / 4 / 3
7,897
564
4,096
7,770
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 7
8,081
577
9,501
7,963
2,369
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
gon11f
Sol
14
3 / 1 / 0
9,002
643
3,954
8,850
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xbalanque
vladbasti
Xbalanque
12
5 / 4 / 5
7,994
571
3,898
8,528
2,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
13
Kills
20
20
Deaths
14
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
4
1
L
Sun Wukong
Erickjm3
Sun Wukong
1
4
3
0.63
L
Aphrodite
HBPinto
Aphrodite
0
5
2
0.2
W
Arachne
Jzke
Arachne
3
5
3
0.9
L
Bastet
8
0
2
9
W
Loki
Nio4
Loki
6
4
3
1.88
W
3
0
7
6.5
W
Sol
gon11f
Sol
3
1
0
3
L
1
6
1
0.25
W
Xbalanque
vladbasti
Xbalanque
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,226
Damage
28,212
42,265
Taken
44,959
20,715
Mitigated
13,826
11,398
Healing
15,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,792
873
0
782
6,969
1,821
732
0
6,969
25,191
0
L
Sun Wukong
Erickjm3
Sun Wukong
3,859
386
0
1,643
8,874
7,662
0
3,240
5,634
517
25,015
L
Aphrodite
HBPinto
Aphrodite
2,452
762
1,533
2,990
9,660
3,913
108
6,056
3,604
23,484
0
W
Arachne
Jzke
Arachne
6,763
4,261
0
5,248
11,848
4,785
25
1,170
10,480
0
41,991
L
Bastet
7,571
2,208
0
4,040
8,394
4,788
0
238
8,156
0
47,792
W
Loki
Nio4
Loki
4,096
975
18
2,877
7,770
2,034
0
1,397
6,194
0
26,331
W
9,501
2,159
0
2,284
7,963
2,369
475
1,732
6,203
43,886
0
W
Sol
gon11f
Sol
3,954
1,451
0
4,331
8,850
2,323
2,868
539
7,848
57,917
0
L
4,552
2,010
0
410
8,368
2,531
182
3,921
4,447
0
27,578
W
Xbalanque
vladbasti
Xbalanque
3,898
1,974
85
506
8,528
2,315
639
1,751
6,709
0
37,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,963
Gold Earned
40,412
277
Minions Killed
374
0
Camps Cleared
0
1,357,767
Distance Traveled
1,277,304
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,044
503
52
4
0
206,054
0
L
Sun Wukong
6,597
471
48
3
0
290,128
0
L
Aphrodite
7,060
504
54
4
0
273,083
3
W
Arachne
7,438
531
67
5
0
306,425
0
L
Bastet
8,685
620
87
6
0
310,615
1
W
Loki
7,897
564
48
3
0
227,739
0
W
Chronos
8,081
577
72
5
0
258,985
0
W
Sol
9,002
643
123
9
0
245,048
0
L
Medusa
5,577
398
36
3
0
277,887
0
W
Xbalanque
7,994
571
64
5
0
239,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role