Player Matchup

Medusa
Medusa
Castlus
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,199 Elo+
Party 1
Ymir
Ymir
Gloves7
Ymir
Level 5
God Stats
1W - 0L
1,736 SR
Queue Stats
3W - 2L
1,401 Elo+
Party 1
Poseidon
Poseidon
K4NEK1
Poseidon
Level 27
God Stats
1W - 1L
1,186 SR
Queue Stats
1W - 2L
1,199 Elo+
Party 1
Bellona
Bellona
Vitudumorro
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
t u p y iwnl
Bakasura
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 54L
1,500 Elo+
Solo
Team Averages
Level 8
1,484 SR
1,360 Elo+

VS

Team Averages
Level 15
1,352 SR
1,271 Elo+
Apollo
Apollo
Faze_Eswey
Apollo
Level 16
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 2
Ra
Ra
fabrox-09
Ra
Level 2
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2
Neith
Neith
fellipeandre978-
Neith
Level 24
God Stats
2W - 3L
1,191 SR
Queue Stats
12W - 20L
1,080 Elo+
Party 3
Thanatos
Thanatos
gab_vks
Thanatos
Level 28
God Stats
3W - 7L
1,511 SR
Queue Stats
73W - 86L
1,401 Elo+
Solo
Olorun
Olorun
kauanrcgta
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,204 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Castlus
Medusa
20
17 / 4 / 7
14,276
595
17,945
15,557
6,282
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Gloves7
Ymir
18
12 / 5 / 18
14,303
596
13,553
20,458
23,954
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
K4NEK1
Poseidon
8
4 / 2 / 0
8,354
348
2,167
1,764
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Vitudumorro
Bellona
18
14 / 9 / 8
13,040
543
20,341
24,170
20,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
t u p y iwnl
Bakasura
20
12 / 4 / 11
13,813
576
16,893
16,582
8,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Faze_Eswey
Apollo
14
3 / 16 / 4
10,008
417
8,609
19,169
6,486
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 14 / 4
8,543
356
6,882
13,083
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 13 / 4
11,908
496
4,846
24,734
15,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
gab_vks
Thanatos
20
18 / 5 / 0
15,304
638
22,156
22,784
12,558
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
kauanrcgta
Olorun
16
1 / 13 / 3
10,429
435
7,581
19,454
7,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
59
Kills
23
24
Deaths
61
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Castlus
Medusa
17
4
7
5.13
L
Apollo
Faze_Eswey
Apollo
3
16
4
0.31
W
Ymir
Gloves7
Ymir
12
5
18
4.2
W
Poseidon
K4NEK1
Poseidon
4
2
0
2
W
Bellona
Vitudumorro
Bellona
14
9
8
2
L
1
14
4
0.21
L
0
13
4
0.15
L
Thanatos
gab_vks
Thanatos
18
5
0
3.6
L
Olorun
kauanrcgta
Olorun
1
13
3
0.19
W
Bakasura
t u p y iwnl
Bakasura
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,899
Damage
50,074
78,531
Taken
99,224
58,890
Mitigated
46,809
15,572
Healing
22,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Castlus
Medusa
17,945
9,622
0
1,808
15,557
6,282
5,766
1,350
14,094
0
87,927
L
Apollo
Faze_Eswey
Apollo
8,609
3,446
0
0
19,169
6,486
702
3,994
14,918
0
32,195
W
Ymir
Gloves7
Ymir
13,553
4,517
0
2,171
20,458
23,954
219
3,072
17,024
44,228
0
W
Poseidon
K4NEK1
Poseidon
2,167
359
0
0
1,764
320
446
59
1,705
9,820
0
W
Bellona
Vitudumorro
Bellona
20,341
10,127
0
5,269
24,170
20,302
2,880
5,784
18,234
0
68,197
L
6,882
1,777
0
0
13,083
4,482
47
2,474
10,227
26,986
0
L
4,846
1,999
0
1,260
24,734
15,690
3,936
5,066
18,509
0
43,474
L
Thanatos
gab_vks
Thanatos
22,156
7,926
0
18,440
22,784
12,558
190
3,612
18,907
0
85,888
L
Olorun
kauanrcgta
Olorun
7,581
6,163
0
3,269
19,454
7,593
1,036
306
18,428
44,454
0
W
Bakasura
t u p y iwnl
Bakasura
16,893
10,518
0
6,324
16,582
8,032
0
3,576
12,935
0
88,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,786
Gold Earned
56,192
439
Minions Killed
364
0
Camps Cleared
0
1,721,860
Distance Traveled
1,982,629
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,276
595
130
5
0
424,684
3
L
Apollo
10,008
417
58
2
0
408,169
0
W
Ymir
14,303
596
54
2
0
382,904
4
W
Poseidon
8,354
348
13
1
0
117,277
1
W
Bellona
13,040
543
100
4
0
376,570
0
L
Ra
8,543
356
24
1
0
414,248
0
L
Neith
11,908
496
94
4
0
372,784
0
L
Thanatos
15,304
638
118
5
0
446,139
1
L
Olorun
10,429
435
70
3
0
341,289
0
W
Bakasura
13,813
576
142
6
0
420,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role