Player Matchup

Cthulhu
Cthulhu
Efoon
Cthulhu
Level 28
God Stats
10W - 8L
1,574 SR
Queue Stats
98W - 101L
1,487 Elo+
Party 1
Bellona
Bellona
MrMcBigTasty
Bellona
Level 13
God Stats
2W - 3L
1,827 SR
Queue Stats
136W - 58L
1,573 Elo+
Party 2
Arachne
Arachne
Viprosia
Arachne
Level 26
God Stats
18W - 8L
1,679 SR
Queue Stats
57W - 58L
1,430 Elo+
Party 1
Eset
Eset
YYue
Eset
Level 24
God Stats
5W - 6L
1,369 SR
Queue Stats
129W - 135L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
oLitchen
Baron Samedi
Level 17
God Stats
9W - 3L
1,850 SR
Queue Stats
24W - 10L
1,854 Elo+
Party 2
Team Averages
Level 22
1,660 SR
1,572 Elo+

VS

Team Averages
Level 9
1,500 SR
1,579 Elo+
Yemoja
Yemoja
GlenatasuIon
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,615 Elo+
Party 3
Ra
Ra
Kyobanom
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,615 Elo+
Party 3
Skadi
Skadi
headWw
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,615 Elo+
Party 3
King Arthur
King Arthur
huruburu
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 85L
1,494 Elo+
Solo
Bakasura
Bakasura
教堂的乌鸦
Bakasura
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Efoon
Cthulhu
9
1 / 0 / 5
5,265
527
2,826
5,634
4,347
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bellona
MrMcBigTasty
Bellona
10
5 / 1 / 4
6,362
636
6,541
6,895
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
Viprosia
Arachne
10
2 / 1 / 5
6,047
605
2,055
5,856
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
YYue
Eset
9
5 / 1 / 1
5,679
568
3,963
2,264
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
oLitchen
Baron Samedi
12
5 / 1 / 0
6,690
669
5,641
4,653
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 2 / 0
4,836
484
1,499
4,023
1,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 5 / 0
6,071
607
2,547
6,518
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
headWw
Skadi
7
0 / 4 / 0
4,308
431
1,804
4,511
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
huruburu
King Arthur
9
1 / 4 / 1
5,488
549
2,673
6,231
3,798
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
9
0 / 3 / 3
5,503
550
2,804
7,955
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
3
4
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Efoon
Cthulhu
1
0
5
3.5
L
Yemoja
0
2
0
0
L
2
5
0
0.4
W
Bellona
MrMcBigTasty
Bellona
5
1
4
7
W
Arachne
Viprosia
Arachne
2
1
5
4.5
W
Eset
YYue
Eset
5
1
1
5.5
L
Skadi
headWw
Skadi
0
4
0
0
L
King Arthur
huruburu
King Arthur
1
4
1
0.38
W
Baron Samedi
oLitchen
Baron Samedi
5
1
0
5
L
Bakasura
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,026
Damage
11,327
25,302
Taken
29,238
13,209
Mitigated
12,075
9,660
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Efoon
Cthulhu
2,826
311
0
2,190
5,634
4,347
798
558
5,076
18,252
0
L
Yemoja
1,499
535
624
180
4,023
1,379
0
3,000
875
8,214
0
L
2,547
396
170
568
6,518
2,335
684
4,813
1,705
24,059
0
W
Bellona
MrMcBigTasty
Bellona
6,541
2,739
0
2,990
6,895
4,315
130
529
6,236
0
31,627
W
Arachne
Viprosia
Arachne
2,055
1,396
0
2,358
5,856
2,206
0
690
5,000
0
24,704
W
Eset
YYue
Eset
3,963
200
128
193
2,264
562
1,274
573
1,691
19,603
0
L
Skadi
headWw
Skadi
1,804
591
0
51
4,511
1,328
0
3,327
998
0
11,743
L
King Arthur
huruburu
King Arthur
2,673
427
0
250
6,231
3,798
105
0
6,231
0
20,822
W
Baron Samedi
oLitchen
Baron Samedi
5,641
265
0
1,801
4,653
1,779
909
1,495
2,885
37,643
0
L
Bakasura
2,804
1,894
0
2,215
7,955
3,235
0
938
6,999
0
25,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
26,206
256
Minions Killed
196
0
Camps Cleared
0
914,664
Distance Traveled
866,731
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,265
527
39
4
0
178,478
0
L
Yemoja
4,836
484
12
1
0
177,242
3
L
Ra
6,071
607
56
6
0
167,237
0
W
Bellona
6,362
636
58
6
0
152,692
3
W
Arachne
6,047
605
46
5
0
205,905
0
W
Eset
5,679
568
45
5
0
186,413
1
L
Skadi
4,308
431
21
2
0
158,191
0
L
King Arthur
5,488
549
48
5
0
170,040
0
W
Baron Samedi
6,690
669
68
7
0
191,176
0
L
Bakasura
5,503
550
59
6
0
194,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role