Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Kashikuto
Hades
Level 29
God Stats
27W - 24L
1,726 SR
Queue Stats
100W - 101L
1,538 Elo+
Solo
Ares
Ares
Keanjoo
Ares
Level 14
God Stats
2W - 1L
1,753 SR
Queue Stats
45W - 43L
1,583 Elo+
Solo
Da Ji
Da Ji
Papawolf69
Da Ji
Level 27
God Stats
5W - 2L
1,561 SR
Queue Stats
30W - 18L
1,627 Elo+
Solo
Nu Wa
Nu Wa
ScruffyAlfyn
Nu Wa
Level 14
God Stats
8W - 7L
1,696 SR
Queue Stats
24W - 32L
1,535 Elo+
Solo
Team Averages
Level 23
1,647 SR
1,557 Elo+

VS

Team Averages
Level 19
1,456 SR
1,639 Elo+
Sobek
Sobek
CptKaos
Sobek
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 103L
1,646 Elo+
Party 1
Bacchus
Bacchus
DampJanne
Bacchus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 95L
1,591 Elo+
Solo
Nu Wa
Nu Wa
Ketsugen
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,646 Elo+
Party 1
Apollo
Apollo
SmiteIsASummoner
Apollo
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 110L
1,646 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sembtw
Tsukuyomi
Level 12
God Stats
0W - 1L
1,281 SR
Queue Stats
4W - 3L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 0 / 2
7,576
631
7,377
4,007
1,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Kashikuto
Hades
13
4 / 0 / 7
7,534
628
6,214
7,168
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Keanjoo
Ares
11
3 / 1 / 4
7,016
585
2,058
6,937
4,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
11
6 / 3 / 6
7,427
619
6,585
8,843
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 1
6,386
532
2,154
4,452
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CptKaos
Sobek
8
1 / 1 / 0
5,394
450
866
5,697
3,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
DampJanne
Bacchus
10
0 / 5 / 1
5,697
475
3,429
8,205
6,548
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Ketsugen
Nu Wa
9
2 / 4 / 0
5,620
468
3,261
5,542
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
4,902
409
1,747
3,751
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
sembtw
Tsukuyomi
9
4 / 7 / 1
6,365
530
5,273
10,686
3,248
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
7
7
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
2
4
L
Sobek
CptKaos
Sobek
1
1
0
1
L
Bacchus
DampJanne
Bacchus
0
5
1
0.1
W
Hades
Kashikuto
Hades
4
0
7
7.5
W
Ares
Keanjoo
Ares
3
1
4
5
L
Nu Wa
Ketsugen
Nu Wa
2
4
0
0.5
W
Da Ji
6
3
6
3
W
2
3
1
0.83
L
0
1
1
0.5
L
Tsukuyomi
sembtw
Tsukuyomi
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,388
Damage
14,576
31,407
Taken
33,881
13,146
Mitigated
14,860
13,083
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,377
4,664
0
1,583
4,007
1,453
570
1,110
2,859
0
61,475
L
Sobek
CptKaos
Sobek
866
242
0
1,149
5,697
3,121
0
1,013
4,644
4,381
0
L
Bacchus
DampJanne
Bacchus
3,429
378
0
1,061
8,205
6,548
0
4,486
3,704
23,755
0
W
Hades
Kashikuto
Hades
6,214
786
280
5,004
7,168
3,128
1,056
2,189
4,939
34,079
0
W
Ares
Keanjoo
Ares
2,058
197
0
2,140
6,937
4,063
35
1,377
5,492
14,505
0
L
Nu Wa
Ketsugen
Nu Wa
3,261
589
0
776
5,542
1,237
0
868
4,609
22,730
0
W
Da Ji
6,585
2,487
0
3,441
8,843
3,088
329
1,929
6,858
0
25,256
W
2,154
485
0
635
4,452
1,414
1,800
983
3,359
25,824
0
L
1,747
1,069
0
1,588
3,751
706
0
522
3,189
0
21,268
L
Tsukuyomi
sembtw
Tsukuyomi
5,273
1,571
0
2,890
10,686
3,248
0
3,333
7,309
0
22,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,939
Gold Earned
27,978
311
Minions Killed
196
0
Camps Cleared
0
1,042,955
Distance Traveled
944,667
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,576
631
125
10
0
230,742
2
L
Sobek
5,394
450
7
1
0
213,938
6
L
Bacchus
5,697
475
61
5
0
189,307
0
W
Hades
7,534
628
64
5
0
196,915
5
W
Ares
7,016
585
23
2
0
222,000
4
L
Nu Wa
5,620
468
44
4
0
162,850
0
W
Da Ji
7,427
619
51
4
0
201,881
3
W
Nu Wa
6,386
532
48
4
0
191,417
3
L
Apollo
4,902
409
45
4
0
177,860
1
L
Tsukuyomi
6,365
530
39
3
0
200,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role