Player Matchup

Heimdallr
Heimdallr
ArmKin
Heimdallr
Level 48
God Stats
11W - 17L
1,395 SR
Queue Stats
37W - 62L
1,337 Elo+
Solo
Aphrodite
Aphrodite
Charlos431
Aphrodite
Level 65
God Stats
20W - 16L
1,498 SR
Queue Stats
219W - 234L
1,444 Elo+
Party 1
Horus
Horus
H2Cosmic
Horus
Level 17
God Stats
16W - 11L
1,592 SR
Queue Stats
38W - 44L
1,343 Elo+
Party 1
Team Averages
Level 43
1,495 SR
1,375 Elo+

VS

Team Averages
Level 64
1,411 SR
1,546 Elo+
Vamana
Vamana
GuY_GUNSMOK3
Vamana
Level 129
God Stats
1W - 1L
1,387 SR
Queue Stats
53W - 45L
1,447 Elo+
Solo
Hades
Hades
adrilioxxleyen
Hades
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,523 Elo+
Solo
Izanami
Izanami
ztebekan
Izanami
Level 23
God Stats
1W - 0L
1,347 SR
Queue Stats
8W - 4L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArmKin
Heimdallr
11
3 / 8 / 1
7,737
645
8,175
15,281
4,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Charlos431
Aphrodite
11
1 / 3 / 4
7,696
641
9,243
12,780
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
H2Cosmic
Horus
11
2 / 3 / 4
8,466
706
3,184
15,457
14,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 1 / 12
8,541
712
10,228
11,209
8,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 5 / 5
7,672
639
6,586
8,913
4,035
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ztebekan
Izanami
16
12 / 0 / 1
10,930
911
20,092
9,975
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
14
14
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArmKin
Heimdallr
3
8
1
0.44
L
Aphrodite
Charlos431
Aphrodite
1
3
4
1
W
Vamana
1
1
12
7
L
Horus
H2Cosmic
Horus
2
3
4
1.33
W
1
5
5
0.7
W
Izanami
ztebekan
Izanami
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,602
Damage
36,906
43,518
Taken
30,097
24,135
Mitigated
16,664
17,499
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArmKin
Heimdallr
8,175
3,981
0
2,401
15,281
4,949
0
2,123
13,158
0
26,090
L
Aphrodite
Charlos431
Aphrodite
9,243
1,023
3,754
6,282
12,780
4,705
0
2,137
10,643
30,331
0
W
Vamana
10,228
3,944
0
5,556
11,209
8,117
0
3,441
7,445
0
19,159
L
Horus
H2Cosmic
Horus
3,184
1,766
1,494
3,568
15,457
14,481
0
2,326
13,131
0
7,854
W
6,586
411
46
716
8,913
4,035
112
2,611
6,096
11,586
0
W
Izanami
ztebekan
Izanami
20,092
13,071
0
5,323
9,975
4,512
2,812
2,426
7,313
0
85,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,899
Gold Earned
27,143
111
Minions Killed
147
0
Camps Cleared
0
647,008
Distance Traveled
667,992
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,737
645
42
4
0
192,693
0
L
Aphrodite
7,696
641
60
5
0
231,973
2
W
Vamana
8,541
712
18
2
0
246,869
2
L
Horus
8,466
706
9
1
0
222,342
0
W
Hades
7,672
639
10
1
0
182,156
1
W
Izanami
10,930
911
119
10
0
238,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role