Player Matchup

Fenrir
Fenrir
DavidHero17
Fenrir
Level 85
God Stats
1W - 2L
1,503 SR
Queue Stats
47W - 44L
1,424 Elo+
Solo
Tyr
Tyr
GamerAR
Tyr
Level 35
God Stats
20W - 8L
1,561 SR
Queue Stats
582W - 544L
1,542 Elo+
Solo
Cabrakan
Cabrakan
Kingu oni
Cabrakan
Level 28
God Stats
1W - 0L
1,598 SR
Queue Stats
28W - 19L
1,630 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kintsura
Ah Muzen Cab
Level 128
God Stats
4W - 4L
1,822 SR
Queue Stats
266W - 220L
1,612 Elo+
Party 1
Raijin
Raijin
MopUchihabands
Raijin
Level 30
God Stats
3W - 2L
1,725 SR
Queue Stats
28W - 15L
1,610 Elo+
Party 1
Team Averages
Level 61
1,642 SR
1,563 Elo+

VS

Team Averages
Level 54
1,489 SR
1,493 Elo+
Ullr
Ullr
CKNuggz
Ullr
Level 35
God Stats
2W - 3L
1,529 SR
Queue Stats
84W - 91L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
DoctorDapper
Gilgamesh
Level 18
God Stats
11W - 17L
1,586 SR
Queue Stats
34W - 43L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
JOHNsempai
Guan Yu
Level 26
God Stats
0W - 1L
1,296 SR
Queue Stats
6W - 10L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
whipcrem
Ao Kuang
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 83L
1,582 Elo+
Party 2
Ares
Ares
xDRAGONx102
Ares
Level 58
God Stats
1W - 2L
1,535 SR
Queue Stats
3W - 5L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 6 / 8
11,035
788
9,920
9,650
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
16
5 / 5 / 7
10,887
778
17,429
18,047
24,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Kingu oni
Cabrakan
16
3 / 3 / 14
12,299
879
11,513
17,817
24,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Kintsura
Ah Muzen Cab
20
11 / 2 / 11
14,879
1,063
32,752
9,665
4,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 7 / 7
10,021
716
6,726
12,285
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CKNuggz
Ullr
17
3 / 1 / 6
10,135
724
6,280
9,380
4,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
DoctorDapper
Gilgamesh
15
0 / 5 / 7
10,208
729
9,669
17,674
10,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
JOHNsempai
Guan Yu
16
5 / 2 / 6
10,189
728
9,469
22,520
27,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
whipcrem
Ao Kuang
18
15 / 6 / 4
13,280
949
20,558
19,449
11,853
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 10 / 10
9,471
677
7,450
22,419
22,489
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
56
24
Kills
23
23
Deaths
24
47
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ullr
CKNuggz
Ullr
3
1
6
6
W
Fenrir
2
6
8
1
L
Gilgamesh
DoctorDapper
Gilgamesh
0
5
7
0.7
W
Tyr
5
5
7
1.7
L
Guan Yu
JOHNsempai
Guan Yu
5
2
6
4
W
Cabrakan
Kingu oni
Cabrakan
3
3
14
3.33
W
Ah Muzen Cab
Kintsura
Ah Muzen Cab
11
2
11
8.25
W
3
7
7
0.93
L
Ao Kuang
whipcrem
Ao Kuang
15
6
4
2.83
L
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,340
Damage
53,426
67,464
Taken
91,442
62,084
Mitigated
76,475
8,566
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
CKNuggz
Ullr
6,280
2,774
0
277
9,380
4,066
267
1,546
7,567
0
36,261
W
Fenrir
9,920
1,347
0
1,293
9,650
3,792
1,738
2,878
6,772
0
30,016
L
Gilgamesh
DoctorDapper
Gilgamesh
9,669
2,696
0
297
17,674
10,560
1,451
4,457
12,618
0
27,769
W
Tyr
17,429
2,396
0
2,746
18,047
24,198
224
5,864
12,183
569
31,085
L
Guan Yu
JOHNsempai
Guan Yu
9,469
1,365
2,922
4,916
22,520
27,507
0
4,088
17,896
1,007
29,110
W
Cabrakan
Kingu oni
Cabrakan
11,513
1,867
0
853
17,817
24,975
30
7,452
10,365
17,313
0
W
Ah Muzen Cab
Kintsura
Ah Muzen Cab
32,752
19,483
0
3,424
9,665
4,337
5,379
3,959
5,706
0
86,527
W
6,726
767
0
250
12,285
4,782
0
9,024
3,261
18,025
0
L
Ao Kuang
whipcrem
Ao Kuang
20,558
5,794
0
5,359
19,449
11,853
0
2,261
17,015
32,449
0
L
7,450
855
553
1,325
22,419
22,489
137
5,716
15,895
18,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,121
Gold Earned
53,283
243
Minions Killed
266
8
Camps Cleared
7
1,286,239
Distance Traveled
1,213,010
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,135
724
97
7
1
228,194
0
W
Fenrir
11,035
788
48
3
2
250,703
1
L
Gilgamesh
10,208
729
51
4
3
246,014
1
W
Tyr
10,887
778
21
2
1
282,720
3
L
Guan Yu
10,189
728
46
3
3
282,244
2
W
Cabrakan
12,299
879
9
1
0
247,866
1
W
Ah Muzen Cab
14,879
1,063
124
9
5
270,909
0
W
Raijin
10,021
716
41
3
0
234,041
3
L
Ao Kuang
13,280
949
38
3
0
242,577
1
L
Ares
9,471
677
34
2
0
213,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role