Player Matchup

Anubis
Anubis
FeedinYouLead
Anubis
Level 24
God Stats
4W - 2L
1,342 SR
Queue Stats
92W - 78L
1,436 Elo+
Party 1
Sol
Sol
RsK_Nitro
Sol
Level 24
God Stats
1W - 2L
1,289 SR
Queue Stats
140W - 138L
1,461 Elo+
Party 1
Ra
Ra
TNMa8413
Ra
Level 6
God Stats
1W - 3L
1,835 SR
Queue Stats
19W - 36L
1,659 Elo+
Solo
Medusa
Medusa
TunaSide
Medusa
Level 8
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
kbreaper01
Apollo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,674 Elo+
Solo
Team Averages
Level 13
1,449 SR
1,546 Elo+

VS

Team Averages
Level 13
1,595 SR
1,489 Elo+
King Arthur
King Arthur
Balaramk1212
King Arthur
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 8L
1,692 Elo+
Solo
Nemesis
Nemesis
GhostAssassin14
Nemesis
Level 5
God Stats
3W - 5L
1,723 SR
Queue Stats
10W - 14L
1,287 Elo+
Solo
Kukulkan
Kukulkan
Yahdiel92
Kukulkan
Level 17
God Stats
67W - 57L
1,466 SR
Queue Stats
77W - 60L
1,453 Elo+
Solo
Bacchus
Bacchus
alanwithanA
Bacchus
Level 25
God Stats
8W - 0L
1,537 SR
Queue Stats
13W - 4L
1,645 Elo+
Solo
Izanami
Izanami
rishyi
Izanami
Level 8
God Stats
8W - 3L
1,749 SR
Queue Stats
31W - 30L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 2
9,547
1,061
12,298
17,097
8,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 6 / 1
10,335
1,148
14,480
16,608
6,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 10 / 0
7,469
830
422
11,531
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
TunaSide
Medusa
14
0 / 8 / 4
8,210
912
5,931
11,783
4,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
kbreaper01
Apollo
14
0 / 7 / 4
8,302
922
4,719
12,122
4,818
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Balaramk1212
King Arthur
17
9 / 4 / 12
10,456
1,162
11,181
10,767
3,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 1 / 16
9,050
1,006
5,517
7,947
4,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Yahdiel92
Kukulkan
18
8 / 0 / 16
11,788
1,310
11,449
4,229
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
alanwithanA
Bacchus
17
5 / 0 / 21
11,407
1,267
10,589
12,717
17,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
rishyi
Izanami
18
16 / 2 / 16
12,157
1,351
25,828
7,386
2,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
122
7
Kills
41
41
Deaths
7
11
Assists
81
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Balaramk1212
King Arthur
9
4
12
3.75
L
4
10
2
0.5
W
3
1
16
11
L
3
6
1
0.58
L
0
10
0
0
L
Medusa
TunaSide
Medusa
0
8
4
0.25
W
Kukulkan
Yahdiel92
Kukulkan
8
0
16
16
W
Bacchus
alanwithanA
Bacchus
5
0
21
15.5
L
Apollo
kbreaper01
Apollo
0
7
4
0.29
W
Izanami
rishyi
Izanami
16
2
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,850
Damage
64,564
69,141
Taken
43,046
27,369
Mitigated
30,214
2,573
Healing
4,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Balaramk1212
King Arthur
11,181
1,080
0
1,739
10,767
3,702
0
6,915
3,852
261
23,796
L
12,298
244
207
990
17,097
8,058
0
6,184
10,705
21,611
0
W
5,517
2,626
0
872
7,947
4,363
0
4,753
3,194
0
9,096
L
14,480
5,520
0
929
16,608
6,196
0
6,482
9,950
49,174
0
L
422
233
0
0
11,531
4,090
0
1,821
9,622
4,034
0
L
Medusa
TunaSide
Medusa
5,931
3,207
0
159
11,783
4,207
0
2,758
8,907
0
8,909
W
Kukulkan
Yahdiel92
Kukulkan
11,449
1,210
165
600
4,229
1,377
0
2,516
1,713
36,139
0
W
Bacchus
alanwithanA
Bacchus
10,589
1,194
0
0
12,717
17,959
0
8,910
3,807
16,817
0
L
Apollo
kbreaper01
Apollo
4,719
3,342
0
288
12,122
4,818
0
4,244
7,732
0
8,503
W
Izanami
rishyi
Izanami
25,828
16,877
0
1,608
7,386
2,813
0
4,106
3,280
0
45,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,863
Gold Earned
54,858
104
Minions Killed
162
4
Camps Cleared
5
620,260
Distance Traveled
851,862
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,456
1,162
17
2
1
158,230
1
L
Anubis
9,547
1,061
22
2
1
129,533
0
W
Nemesis
9,050
1,006
5
1
0
165,211
1
L
Sol
10,335
1,148
70
8
0
168,892
0
L
Ra
7,469
830
2
0
0
102,005
2
L
Medusa
8,210
912
6
1
2
105,129
0
W
Kukulkan
11,788
1,310
78
9
1
176,235
0
W
Bacchus
11,407
1,267
19
2
3
189,922
0
L
Apollo
8,302
922
4
0
1
114,701
1
W
Izanami
12,157
1,351
43
5
0
162,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role