Player Matchup

Artemis
Artemis
DnY2199
Artemis
Level 22
God Stats
12W - 11L
1,498 SR
Queue Stats
37W - 48L
1,495 Elo+
Party 2
King Arthur
King Arthur
Dyynaamo
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
Ksaos
Gilgamesh
Level 25
God Stats
2W - 2L
1,641 SR
Queue Stats
32W - 43L
1,482 Elo+
Party 2
Olorun
Olorun
SP4MERKO
Olorun
Level 11
God Stats
4W - 3L
1,718 SR
Queue Stats
13W - 18L
1,571 Elo+
Party 2
Ratatoskr
Ratatoskr
wwewa
Ratatoskr
Level 22
God Stats
10W - 14L
1,523 SR
Queue Stats
37W - 47L
1,489 Elo+
Party 2
Team Averages
Level 20
1,576 SR
1,517 Elo+

VS

Team Averages
Level 22
1,689 SR
1,541 Elo+
Bacchus
Bacchus
Gar0sh88
Bacchus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
240W - 258L
1,567 Elo+
Party 1
Anhur
Anhur
Hortrax
Anhur
Level 9
God Stats
12W - 11L
1,703 SR
Queue Stats
135W - 109L
1,606 Elo+
Party 1
Sun Wukong
Sun Wukong
KuKuXu
Sun Wukong
Level 29
God Stats
3W - 1L
1,860 SR
Queue Stats
61W - 82L
1,495 Elo+
Solo
Set
Set
SoulOfCinder99
Set
Level 28
God Stats
9W - 6L
1,645 SR
Queue Stats
156W - 145L
1,529 Elo+
Solo
Anubis
Anubis
eldestructor90
Anubis
Level 28
God Stats
13W - 11L
1,738 SR
Queue Stats
155W - 174L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DnY2199
Artemis
17
6 / 8 / 5
11,286
491
21,725
19,980
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Dyynaamo
King Arthur
14
2 / 7 / 7
9,145
398
5,584
21,587
14,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
Ksaos
Gilgamesh
14
2 / 6 / 11
9,926
432
8,817
22,234
5,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
SP4MERKO
Olorun
17
7 / 8 / 7
11,246
489
13,397
18,857
6,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
wwewa
Ratatoskr
16
5 / 8 / 11
11,033
480
14,173
17,010
5,297
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gar0sh88
Bacchus
17
2 / 4 / 21
13,173
573
14,945
22,432
28,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Hortrax
Anhur
19
6 / 4 / 7
13,412
583
11,590
14,291
4,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
KuKuXu
Sun Wukong
20
8 / 2 / 13
14,669
638
14,358
18,652
19,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
13 / 6 / 9
14,062
611
19,518
22,714
14,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 6 / 10
13,390
582
18,393
21,281
13,401
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
97
22
Kills
37
37
Deaths
22
41
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Artemis
DnY2199
Artemis
6
8
5
1.06
L
King Arthur
Dyynaamo
King Arthur
2
7
7
0.79
W
Bacchus
Gar0sh88
Bacchus
2
4
21
3.13
W
Anhur
Hortrax
Anhur
6
4
7
2.38
L
Gilgamesh
Ksaos
Gilgamesh
2
6
11
1.25
W
Sun Wukong
KuKuXu
Sun Wukong
8
2
13
7.25
L
Olorun
SP4MERKO
Olorun
7
8
7
1.31
W
13
6
9
2.92
W
8
6
10
2.17
L
Ratatoskr
wwewa
Ratatoskr
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,696
Damage
78,804
99,668
Taken
99,370
37,083
Mitigated
80,644
21,243
Healing
35,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DnY2199
Artemis
21,725
13,286
0
5,886
19,980
4,739
200
3,345
16,635
0
87,420
L
King Arthur
Dyynaamo
King Arthur
5,584
1,484
0
4,157
21,587
14,468
0
7,196
14,391
196
28,667
W
Bacchus
Gar0sh88
Bacchus
14,945
552
595
3,116
22,432
28,938
150
3,195
19,237
44,338
0
W
Anhur
Hortrax
Anhur
11,590
3,626
0
5,642
14,291
4,633
8,318
259
14,032
0
82,370
L
Gilgamesh
Ksaos
Gilgamesh
8,817
1,200
0
3,525
22,234
5,920
112
9,834
12,400
0
26,704
W
Sun Wukong
KuKuXu
Sun Wukong
14,358
1,623
0
7,264
18,652
19,189
1,475
3,454
15,198
0
85,973
L
Olorun
SP4MERKO
Olorun
13,397
6,070
212
5,623
18,857
6,659
626
8,537
10,320
58,219
6,240
W
19,518
8,373
0
5,432
22,714
14,483
1,302
3,747
18,967
0
101,705
W
18,393
265
1,314
12,110
21,281
13,401
725
7,774
13,507
107,375
0
L
Ratatoskr
wwewa
Ratatoskr
14,173
4,477
0
1,840
17,010
5,297
0
4,891
12,119
0
73,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,636
Gold Earned
68,706
412
Minions Killed
614
0
Camps Cleared
0
1,968,284
Distance Traveled
2,094,299
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,286
491
123
5
0
353,477
5
L
King Arthur
9,145
398
50
2
0
404,091
9
W
Bacchus
13,173
573
33
1
0
445,542
14
W
Anhur
13,412
583
121
5
0
405,006
4
L
Gilgamesh
9,926
432
39
2
0
429,566
9
W
Sun Wukong
14,669
638
186
8
0
470,677
3
L
Olorun
11,246
489
91
4
0
347,187
1
W
Set
14,062
611
125
5
0
403,163
3
W
Anubis
13,390
582
149
6
0
369,911
1
L
Ratatoskr
11,033
480
109
5
0
433,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role