Player Matchup

Ne Zha
Ne Zha
CamdenMP
Ne Zha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
Kaitheking14
Anubis
Level 15
God Stats
1W - 4L
1,370 SR
Queue Stats
3W - 9L
1,258 Elo+
Solo
Cthulhu
Cthulhu
WhoCrow
Cthulhu
Level 26
God Stats
0W - 5L
1,400 SR
Queue Stats
7W - 18L
1,357 Elo+
Solo
Team Averages
Level 15
1,423 SR
1,372 Elo+

VS

Team Averages
Level 77
1,276 SR
1,344 Elo+
Fenrir
Fenrir
StitchKing21
Fenrir
Level 84
God Stats
4W - 6L
1,236 SR
Queue Stats
37W - 48L
1,240 Elo+
Solo
Zeus
Zeus
darkwater1987
Zeus
Level 26
God Stats
5W - 10L
1,158 SR
Queue Stats
403W - 474L
1,404 Elo+
Party 1
Hercules
Hercules
destroyer3785
Hercules
Level 120
God Stats
41W - 52L
1,434 SR
Queue Stats
309W - 387L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CamdenMP
Ne Zha
7
0 / 10 / 1
5,794
579
4,004
12,796
2,937
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
7
0 / 10 / 1
5,737
574
4,193
10,297
3,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
WhoCrow
Cthulhu
11
2 / 3 / 0
7,286
729
5,666
9,683
9,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
15 / 1 / 6
9,057
906
12,778
9,166
3,345
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 14
7,835
784
10,055
5,077
1,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
destroyer3785
Hercules
11
4 / 0 / 13
8,562
856
5,755
9,265
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
23
23
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CamdenMP
Ne Zha
0
10
1
0.05
L
Anubis
0
10
1
0.05
W
Fenrir
15
1
6
18
L
Cthulhu
WhoCrow
Cthulhu
2
3
0
0.67
W
4
1
14
11
W
Hercules
destroyer3785
Hercules
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,863
Damage
28,588
32,776
Taken
23,508
15,579
Mitigated
11,730
694
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CamdenMP
Ne Zha
4,004
1,499
0
100
12,796
2,937
0
3,778
9,018
0
7,073
L
Anubis
4,193
557
0
474
10,297
3,485
0
3,675
6,622
8,890
0
W
Fenrir
12,778
5,763
314
3,579
9,166
3,345
574
3,647
5,519
0
27,004
L
Cthulhu
WhoCrow
Cthulhu
5,666
677
0
120
9,683
9,157
0
3,073
6,610
21,941
0
W
10,055
1,111
0
786
5,077
1,211
412
2,332
2,745
26,532
0
W
Hercules
destroyer3785
Hercules
5,755
1,942
0
4,513
9,265
7,174
557
3,880
5,385
2,698
13,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,817
Gold Earned
25,454
65
Minions Killed
97
0
Camps Cleared
0
427,437
Distance Traveled
539,492
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,794
579
3
0
0
135,983
0
L
Anubis
5,737
574
15
2
0
120,458
2
W
Fenrir
9,057
906
32
3
0
184,560
0
L
Cthulhu
7,286
729
47
5
0
170,996
0
W
Zeus
7,835
784
46
5
0
168,488
0
W
Hercules
8,562
856
19
2
0
186,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role