Player Matchup

Thanatos
Thanatos
Ello101
Thanatos
Level 66
God Stats
10W - 12L
1,370 SR
Queue Stats
98W - 122L
1,293 Elo+
Party 1
Medusa
Medusa
MrBoss571
Medusa
Level 85
God Stats
4W - 1L
1,667 SR
Queue Stats
6W - 4L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
SaberUmU
Cu Chulainn
Level 81
God Stats
4W - 8L
1,381 SR
Queue Stats
239W - 253L
1,404 Elo+
Party 1
Vulcan
Vulcan
XxThiagoxX8461
Vulcan
Level 121
God Stats
14W - 10L
1,523 SR
Queue Stats
199W - 214L
1,387 Elo+
Solo
Tiamat
Tiamat
xKingzND
Tiamat
Level 29
God Stats
1W - 0L
1,736 SR
Queue Stats
45W - 29L
1,606 Elo+
Solo
Team Averages
Level 76
1,535 SR
1,451 Elo+

VS

Team Averages
Level 121
1,470 SR
1,443 Elo+
Ravana
Ravana
 
Ravana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CHICKEN FRIED69
Sylvanus
Level 159
God Stats
3W - 3L
1,604 SR
Queue Stats
43W - 57L
1,442 Elo+
Solo
Chiron
Chiron
Calsiferth
Chiron
Level 142
God Stats
22W - 22L
1,366 SR
Queue Stats
167W - 167L
1,397 Elo+
Solo
Achilles
Achilles
Kmx300
Achilles
Level 35
God Stats
3W - 5L
1,383 SR
Queue Stats
15W - 17L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SweetBee224
Morgan Le Fay
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ello101
Thanatos
17
8 / 3 / 6
11,481
883
8,174
10,572
3,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
MrBoss571
Medusa
16
2 / 3 / 3
9,343
719
12,085
11,471
3,657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
SaberUmU
Cu Chulainn
17
6 / 3 / 11
11,342
872
13,255
13,687
7,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 3 / 7
9,515
732
10,510
7,937
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
xKingzND
Tiamat
19
6 / 1 / 10
11,788
907
15,894
7,076
5,628
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
5 / 6 / 3
9,841
757
11,981
12,657
8,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
14
2 / 3 / 3
8,901
685
6,090
19,924
22,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Calsiferth
Chiron
17
2 / 5 / 2
9,625
740
3,734
12,832
4,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Kmx300
Achilles
15
4 / 5 / 2
9,813
755
9,935
13,693
13,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
SweetBee224
Morgan Le Fay
15
0 / 5 / 6
8,587
661
7,989
11,977
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
24
Kills
13
13
Deaths
24
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
6
3
1.08
L
Sylvanus
2
3
3
1.17
L
Chiron
Calsiferth
Chiron
2
5
2
0.6
W
Thanatos
Ello101
Thanatos
8
3
6
3.67
L
Achilles
Kmx300
Achilles
4
5
2
1
W
Medusa
MrBoss571
Medusa
2
3
3
1.17
W
Cu Chulainn
SaberUmU
Cu Chulainn
6
3
11
3.83
L
Morgan Le Fay
SweetBee224
Morgan Le Fay
0
5
6
0.6
W
2
3
7
1.83
W
Tiamat
xKingzND
Tiamat
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,918
Damage
39,729
50,743
Taken
71,083
23,002
Mitigated
53,837
12,755
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,981
2,065
0
1,491
12,657
8,936
137
5,025
7,632
0
22,222
L
Sylvanus
6,090
1,078
836
4,086
19,924
22,129
13
5,969
13,955
20,244
0
L
Chiron
Calsiferth
Chiron
3,734
1,598
193
2,522
12,832
4,161
1,438
8,411
4,364
0
40,751
W
Thanatos
Ello101
Thanatos
8,174
1,937
0
5,099
10,572
3,418
167
2,602
7,481
0
19,223
L
Achilles
Kmx300
Achilles
9,935
3,385
345
1,150
13,693
13,636
0
3,685
10,008
0
19,805
W
Medusa
MrBoss571
Medusa
12,085
6,387
0
2,424
11,471
3,657
1,036
4,214
6,882
0
35,442
W
Cu Chulainn
SaberUmU
Cu Chulainn
13,255
5,858
0
400
13,687
7,454
591
2,493
10,619
0
29,452
L
Morgan Le Fay
SweetBee224
Morgan Le Fay
7,989
405
0
2,311
11,977
4,975
195
3,646
8,331
31,238
0
W
10,510
4,253
159
1,530
7,937
2,845
865
2,625
5,080
39,690
0
W
Tiamat
xKingzND
Tiamat
15,894
591
0
3,143
7,076
5,628
1,031
1,804
5,081
54,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,469
Gold Earned
46,767
319
Minions Killed
261
8
Camps Cleared
6
1,302,161
Distance Traveled
1,131,347
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,841
757
39
3
1
240,134
0
L
Sylvanus
8,901
685
34
3
2
196,408
4
L
Chiron
9,625
740
105
8
1
242,435
2
W
Thanatos
11,481
883
19
1
1
297,674
1
L
Achilles
9,813
755
30
2
1
239,269
0
W
Medusa
9,343
719
62
5
1
217,586
2
W
Cu Chulainn
11,342
872
46
4
0
278,778
1
L
Morgan Le Fay
8,587
661
53
4
1
213,101
3
W
Vulcan
9,515
732
89
7
1
243,812
0
W
Tiamat
11,788
907
103
8
5
264,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role