Player Matchup

Hercules
Hercules
BrandOnOff
Hercules
Level 126
God Stats
7W - 8L
1,326 SR
Queue Stats
165W - 99L
1,681 Elo+
Party 1
Apollo
Apollo
LazyBearr
Apollo
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
319W - 287L
1,607 Elo+
Solo
Thor
Thor
PepitoGriIIo
Thor
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 71L
1,852 Elo+
Party 1
Vamana
Vamana
mArS1233
Vamana
Level 29
God Stats
11W - 8L
1,547 SR
Queue Stats
278W - 320L
1,575 Elo+
Solo
Raijin
Raijin
victormgb01
Raijin
Level 24
God Stats
3W - 2L
1,713 SR
Queue Stats
87W - 66L
1,650 Elo+
Solo
Team Averages
Level 42
1,517 SR
1,673 Elo+

VS

Team Averages
Level 12
1,487 SR
1,513 Elo+
Chaac
Chaac
FedViizions
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,527 Elo+
Solo
Ymir
Ymir
Nef4s
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Skadi
Skadi
Y5rv
Skadi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 24L
1,500 Elo+
Solo
Loki
Loki
blankbrow
Loki
Level 16
God Stats
1W - 2L
1,433 SR
Queue Stats
26W - 39L
1,548 Elo+
Solo
Discordia
Discordia
bradambeth
Discordia
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 86L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrandOnOff
Hercules
15
7 / 1 / 2
9,339
667
5,935
8,474
3,915
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
LazyBearr
Apollo
12
4 / 3 / 3
7,393
528
4,563
6,324
1,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 1 / 7
8,670
619
7,504
6,771
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
mArS1233
Vamana
11
1 / 0 / 4
7,717
551
2,118
6,809
4,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
15
4 / 2 / 4
9,012
644
6,461
5,884
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,548
539
4,542
11,833
3,982
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Nef4s
Ymir
7
0 / 6 / 0
5,577
398
396
9,598
4,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Y5rv
Skadi
5
0 / 6 / 0
4,852
347
1,364
6,352
1,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
0 / 2 / 0
7,117
508
416
5,105
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
bradambeth
Discordia
14
5 / 3 / 0
7,962
569
8,682
7,933
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
21
Kills
7
7
Deaths
23
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
BrandOnOff
Hercules
7
1
2
8
L
2
6
0
0.33
W
Apollo
LazyBearr
Apollo
4
3
3
1.83
L
Ymir
Nef4s
Ymir
0
6
0
0
W
5
1
7
8.5
L
Skadi
Y5rv
Skadi
0
6
0
0
L
Loki
0
2
0
0
L
Discordia
bradambeth
Discordia
5
3
0
1.67
W
Vamana
mArS1233
Vamana
1
0
4
3
W
Raijin
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,581
Damage
15,400
34,262
Taken
40,821
14,520
Mitigated
13,695
7,477
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BrandOnOff
Hercules
5,935
3,138
0
2,613
8,474
3,915
2,531
396
8,078
0
62,800
L
4,542
2,045
0
3,972
11,833
3,982
0
731
11,102
0
31,478
W
Apollo
LazyBearr
Apollo
4,563
3,079
0
1,317
6,324
1,954
386
3,459
2,865
0
36,140
L
Ymir
Nef4s
Ymir
396
328
0
813
9,598
4,727
0
954
8,644
2,821
0
W
7,504
2,209
0
481
6,771
2,521
0
672
6,099
0
49,753
L
Skadi
Y5rv
Skadi
1,364
743
0
20
6,352
1,336
27
1,555
4,797
0
10,977
L
Loki
416
0
0
668
5,105
1,330
510
0
5,105
0
40,601
L
Discordia
bradambeth
Discordia
8,682
115
0
1,533
7,933
2,320
0
3,395
4,538
60,867
0
W
Vamana
mArS1233
Vamana
2,118
968
89
1,583
6,809
4,069
719
1,307
5,502
2,800
32,448
W
Raijin
6,461
726
0
1,394
5,884
2,061
156
3,244
2,640
62,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,131
Gold Earned
33,056
475
Minions Killed
278
0
Camps Cleared
0
1,371,633
Distance Traveled
1,197,555
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,339
667
126
9
0
262,959
1
L
Chaac
7,548
539
70
5
0
254,130
0
W
Apollo
7,393
528
61
4
0
279,391
0
L
Ymir
5,577
398
4
0
0
220,017
3
W
Thor
8,670
619
95
7
0
277,816
1
L
Skadi
4,852
347
17
1
0
202,367
2
L
Loki
7,117
508
86
6
0
253,186
0
L
Discordia
7,962
569
101
7
0
267,855
2
W
Vamana
7,717
551
64
5
0
285,645
0
W
Raijin
9,012
644
129
9
0
265,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role