Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EvilBlasteR
Ah Muzen Cab
Level 101
God Stats
3W - 2L
1,571 SR
Queue Stats
189W - 178L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
MalkowaBezNogi
Gilgamesh
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,371 Elo+
Party 3
Tyr
Tyr
MiracleIsDead1
Tyr
Level 103
God Stats
1W - 1L
1,330 SR
Queue Stats
120W - 133L
1,353 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
elrro
Morgan Le Fay
Level 127
God Stats
2W - 0L
1,430 SR
Queue Stats
57W - 48L
1,433 Elo+
Solo
Team Averages
Level 115
1,466 SR
1,421 Elo+

VS

Team Averages
Level 81
1,447 SR
1,324 Elo+
Cu Chulainn
Cu Chulainn
Kinderionn
Cu Chulainn
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,291 Elo+
Solo
Agni
Agni
KingOnline3069
Agni
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,307 Elo+
Party 1
Anhur
Anhur
Maty_AK88
Anhur
Level 106
God Stats
1W - 5L
1,237 SR
Queue Stats
346W - 350L
1,347 Elo+
Party 2
Merlin
Merlin
auronfenix_69
Merlin
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 155L
1,280 Elo+
Party 2
Ravana
Ravana
weael
Ravana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 2 / 16
10,639
760
8,243
8,626
2,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
EvilBlasteR
Ah Muzen Cab
18
4 / 4 / 18
11,050
789
11,700
14,194
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MalkowaBezNogi
Gilgamesh
19
11 / 6 / 17
12,054
861
15,773
17,232
13,353
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
11 / 3 / 21
12,898
921
12,922
17,841
14,775
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
elrro
Morgan Le Fay
19
6 / 6 / 17
11,550
825
17,212
14,754
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kinderionn
Cu Chulainn
17
4 / 7 / 9
12,211
872
7,484
17,925
19,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 6 / 10
10,016
715
10,876
11,188
4,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Maty_AK88
Anhur
20
8 / 7 / 8
11,792
842
16,646
16,727
7,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 6 / 9
9,957
711
13,188
12,573
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
weael
Ravana
17
4 / 9 / 10
10,922
780
7,273
12,968
6,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
67
35
Kills
21
21
Deaths
35
89
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
16
5.5
W
Ah Muzen Cab
EvilBlasteR
Ah Muzen Cab
4
4
18
3.25
L
Cu Chulainn
Kinderionn
Cu Chulainn
4
7
9
1.21
L
1
6
10
1
W
Gilgamesh
MalkowaBezNogi
Gilgamesh
11
6
17
3.25
L
Anhur
Maty_AK88
Anhur
8
7
8
1.71
W
11
3
21
7.17
L
4
6
9
1.42
W
Morgan Le Fay
elrro
Morgan Le Fay
6
6
17
2.42
L
Ravana
weael
Ravana
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,850
Damage
55,467
72,647
Taken
71,381
42,046
Mitigated
43,694
27,788
Healing
14,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,243
2,545
3,016
3,249
8,626
2,958
2,001
3,127
5,499
0
23,118
W
Ah Muzen Cab
EvilBlasteR
Ah Muzen Cab
11,700
5,684
665
3,587
14,194
5,000
1,377
4,519
9,675
0
30,248
L
Cu Chulainn
Kinderionn
Cu Chulainn
7,484
1,867
1,020
1,615
17,925
19,828
0
6,208
11,717
0
16,475
L
10,876
987
681
1,801
11,188
4,258
0
3,474
7,714
19,124
0
W
Gilgamesh
MalkowaBezNogi
Gilgamesh
15,773
3,248
1,453
2,552
17,232
13,353
0
5,793
11,439
0
26,915
L
Anhur
Maty_AK88
Anhur
16,646
7,957
637
3,559
16,727
7,666
1,021
4,381
12,346
0
37,317
W
12,922
2,861
3,434
6,008
17,841
14,775
314
6,201
11,640
6,683
13,764
L
13,188
1,170
663
2,560
12,573
5,617
108
3,386
9,187
29,268
0
W
Morgan Le Fay
elrro
Morgan Le Fay
17,212
2,102
1,538
2,286
14,754
5,960
1,915
4,424
10,330
34,622
0
L
Ravana
weael
Ravana
7,273
1,827
979
1,265
12,968
6,325
184
3,098
9,870
0
9,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,191
Gold Earned
54,898
143
Minions Killed
134
0
Camps Cleared
0
1,300,256
Distance Traveled
1,147,268
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,639
760
32
2
0
219,625
5
W
Ah Muzen Cab
11,050
789
44
3
0
255,845
0
L
Cu Chulainn
12,211
872
20
1
0
207,716
0
L
Agni
10,016
715
18
1
0
257,523
0
W
Gilgamesh
12,054
861
22
2
0
273,103
1
L
Anhur
11,792
842
57
4
0
210,650
1
W
Tyr
12,898
921
16
1
0
316,005
0
L
Merlin
9,957
711
30
2
0
217,382
0
W
Morgan Le Fay
11,550
825
29
2
0
235,678
0
L
Ravana
10,922
780
9
1
0
253,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role