Player Matchup

Chiron
Chiron
Amaziing_Jbus
Chiron
Level 87
God Stats
20W - 26L
1,508 SR
Queue Stats
296W - 377L
1,468 Elo+
Party 4
Kali
Kali
GaMa xx Sweats
Kali
Level 28
God Stats
31W - 34L
1,501 SR
Queue Stats
72W - 63L
1,500 Elo+
Party 2
Bellona
Bellona
Timber395
Bellona
Level 26
God Stats
11W - 11L
1,636 SR
Queue Stats
319W - 298L
1,515 Elo+
Party 4
Geb
Geb
TinTin7797
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 256L
1,565 Elo+
Party 4
Hera
Hera
WarwickBoyyy
Hera
Level 101
God Stats
2W - 1L
1,721 SR
Queue Stats
101W - 91L
1,637 Elo+
Party 2
Team Averages
Level 54
1,573 SR
1,537 Elo+

VS

Team Averages
Level 73
1,643 SR
1,633 Elo+
Mercury
Mercury
IOnikage-
Mercury
Level 45
God Stats
19W - 16L
1,534 SR
Queue Stats
239W - 149L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
Oz_Horror
Nu Wa
Level 157
God Stats
6W - 2L
1,756 SR
Queue Stats
733W - 391L
1,772 Elo+
Party 3
Anhur
Anhur
Oz_Venir
Anhur
Level 29
God Stats
23W - 6L
1,970 SR
Queue Stats
188W - 57L
1,788 Elo+
Party 3
Sylvanus
Sylvanus
big-Daddy-6_6-
Sylvanus
Level 17
God Stats
16W - 10L
1,500 SR
Queue Stats
62W - 48L
1,505 Elo+
Party 1
Bellona
Bellona
qlq460
Bellona
Level 117
God Stats
1W - 1L
1,454 SR
Queue Stats
349W - 305L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
8,793
517
7,239
11,294
2,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 5
6,930
408
2,409
9,518
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Timber395
Bellona
14
3 / 6 / 0
8,767
516
10,913
16,096
17,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 3 / 5
8,042
473
5,436
12,646
10,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 3 / 2
8,641
508
9,242
8,653
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IOnikage-
Mercury
16
6 / 2 / 4
9,959
586
7,298
11,635
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Oz_Horror
Nu Wa
17
3 / 1 / 6
10,092
594
12,560
7,823
3,147
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Oz_Venir
Anhur
18
7 / 0 / 0
10,691
629
12,031
7,892
2,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
10
0 / 5 / 5
7,175
422
1,695
11,767
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
qlq460
Bellona
15
4 / 2 / 3
9,344
550
9,641
15,716
11,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
20
20
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
0
4
5
0.63
W
Mercury
IOnikage-
Mercury
6
2
4
4
W
Nu Wa
Oz_Horror
Nu Wa
3
1
6
6
W
Anhur
Oz_Venir
Anhur
7
0
0
7
L
Bellona
Timber395
Bellona
3
6
0
0.5
L
0
3
5
0.83
L
4
3
2
1.67
W
Sylvanus
0
5
5
0.5
W
Bellona
qlq460
Bellona
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,239
Damage
43,225
58,207
Taken
54,833
35,381
Mitigated
28,992
10,921
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,239
2,981
524
3,729
11,294
2,711
1,244
2,215
9,079
0
58,283
L
2,409
943
0
2,461
9,518
3,505
0
2,706
6,812
0
30,747
W
Mercury
IOnikage-
Mercury
7,298
4,758
0
0
11,635
4,920
0
3,182
8,369
0
66,156
W
Nu Wa
Oz_Horror
Nu Wa
12,560
3,379
0
2,838
7,823
3,147
113
3,235
4,470
92,104
0
W
Anhur
Oz_Venir
Anhur
12,031
8,021
0
3,589
7,892
2,954
2,676
1,596
6,296
0
87,390
L
Bellona
Timber395
Bellona
10,913
2,699
0
2,245
16,096
17,038
0
631
15,465
0
58,917
L
5,436
310
0
397
12,646
10,346
0
3,985
8,661
22,822
0
L
9,242
1,751
108
1,457
8,653
1,781
0
4,783
3,870
50,193
0
W
Sylvanus
1,695
769
306
2,017
11,767
6,563
209
4,616
6,997
11,082
0
W
Bellona
qlq460
Bellona
9,641
4,475
0
6,746
15,716
11,408
476
1,621
14,023
0
49,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,173
Gold Earned
47,261
448
Minions Killed
539
0
Camps Cleared
0
1,586,915
Distance Traveled
1,564,449
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,793
517
123
7
0
286,466
2
L
Kali
6,930
408
54
3
0
361,407
4
W
Mercury
9,959
586
109
6
0
389,822
4
W
Nu Wa
10,092
594
153
9
0
326,212
5
W
Anhur
10,691
629
156
9
0
314,868
3
L
Bellona
8,767
516
125
7
0
305,642
5
L
Geb
8,042
473
45
3
0
318,552
6
L
Hera
8,641
508
101
6
0
314,848
7
W
Sylvanus
7,175
422
21
1
0
240,426
0
W
Bellona
9,344
550
100
6
0
293,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role