Player Matchup

Freya
Freya
Mo-GsTaR-RAW
Freya
Level 8
God Stats
2W - 2L
1,482 SR
Queue Stats
6W - 7L
1,280 Elo+
Solo
Mulan
Mulan
MyBackItsHurts
Mulan
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 27L
1,466 Elo+
Solo
Ymir
Ymir
patate_ninja_
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 35L
1,339 Elo+
Solo
Danzaburou
Danzaburou
patleVolant
Danzaburou
Level 17
God Stats
3W - 1L
1,765 SR
Queue Stats
208W - 115L
1,582 Elo+
Solo
Bakasura
Bakasura
xX_M0RK0VKA_Xx
Bakasura
Level 22
God Stats
15W - 20L
1,474 SR
Queue Stats
39W - 59L
1,421 Elo+
Solo
Team Averages
Level 12
1,544 SR
1,418 Elo+

VS

Team Averages
Level 16
1,539 SR
1,561 Elo+
Ra
Ra
Derkaa-bdn
Ra
Level 4
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 6L
1,639 Elo+
Party 2
Medusa
Medusa
Mpz8
Medusa
Level 5
God Stats
0W - 1L
1,691 SR
Queue Stats
2W - 1L
1,653 Elo+
Party 1
Yemoja
Yemoja
NaabiL-bdn
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,639 Elo+
Party 2
Chaac
Chaac
thewayofdvorf
Chaac
Level 7
God Stats
1W - 5L
1,472 SR
Queue Stats
9W - 32L
1,220 Elo+
Solo
Bacchus
Bacchus
xtrem-_hugo
Bacchus
Level 61
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 1L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
9,567
563
9,966
11,453
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
10 / 1 / 2
12,101
712
9,456
9,420
7,824
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 3 / 9
8,510
501
2,177
11,148
11,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
patleVolant
Danzaburou
18
17 / 4 / 1
11,310
665
21,671
14,056
6,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
15
5 / 2 / 5
9,493
558
5,759
11,093
4,665
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 11 / 3
7,705
453
4,263
11,742
4,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Mpz8
Medusa
11
2 / 10 / 4
7,098
418
9,616
12,332
3,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
NaabiL-bdn
Yemoja
9
0 / 7 / 3
6,326
372
2,301
8,534
3,633
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 10 / 0
7,659
451
3,384
14,603
6,989
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
xtrem-_hugo
Bacchus
13
5 / 3 / 2
8,185
481
8,136
11,333
10,571
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
40
Kills
11
12
Deaths
41
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
11
3
0.41
W
7
2
11
6.25
L
Medusa
Mpz8
Medusa
2
10
4
0.4
W
10
1
2
11
L
Yemoja
NaabiL-bdn
Yemoja
0
7
3
0.21
W
1
3
9
1.83
W
Danzaburou
patleVolant
Danzaburou
17
4
1
4.38
L
1
10
0
0.1
W
Bakasura
5
2
5
3.75
L
Bacchus
xtrem-_hugo
Bacchus
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,029
Damage
27,700
57,170
Taken
58,544
34,853
Mitigated
29,709
17,024
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,263
1,337
284
197
11,742
4,701
354
3,678
7,664
29,397
0
W
9,966
3,400
0
2,814
11,453
5,146
1,613
4,631
6,822
30,112
3,346
L
Medusa
Mpz8
Medusa
9,616
4,017
0
836
12,332
3,815
0
611
11,581
0
35,946
W
9,456
2,658
0
3,158
9,420
7,824
4,318
938
8,482
0
81,660
L
Yemoja
NaabiL-bdn
Yemoja
2,301
829
680
21
8,534
3,633
542
1,625
6,699
13,280
0
W
2,177
609
0
845
11,148
11,028
395
3,523
7,625
12,029
0
W
Danzaburou
patleVolant
Danzaburou
21,671
11,144
0
5,626
14,056
6,190
4,904
4,601
9,455
0
95,359
L
3,384
738
0
933
14,603
6,989
123
3,832
10,573
0
32,622
W
Bakasura
5,759
3,240
0
4,581
11,093
4,665
1,640
1,064
10,029
0
50,665
L
Bacchus
xtrem-_hugo
Bacchus
8,136
1,031
0
310
11,333
10,571
0
1,540
9,289
19,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,981
Gold Earned
36,973
532
Minions Killed
206
0
Camps Cleared
0
1,565,734
Distance Traveled
1,330,424
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,705
453
53
3
0
239,396
1
W
Freya
9,567
563
41
2
0
334,046
0
L
Medusa
7,098
418
49
3
0
281,047
1
W
Mulan
12,101
712
194
11
0
331,090
0
L
Yemoja
6,326
372
16
1
0
194,656
1
W
Ymir
8,510
501
28
2
0
273,070
2
W
Danzaburou
11,310
665
154
9
0
267,209
2
L
Chaac
7,659
451
70
4
0
294,254
1
W
Bakasura
9,493
558
115
7
0
360,319
3
L
Bacchus
8,185
481
18
1
0
321,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role