Player Matchup

Hera
Hera
GOgoShare
Hera
Level 18
God Stats
36W - 23L
1,699 SR
Queue Stats
210W - 226L
1,497 Elo+
Solo
Da Ji
Da Ji
Militant_NL
Da Ji
Level 36
God Stats
22W - 13L
1,676 SR
Queue Stats
154W - 134L
1,529 Elo+
Party 2
Terra
Terra
ishi100000
Terra
Level 48
God Stats
32W - 24L
1,778 SR
Queue Stats
184W - 174L
1,474 Elo+
Party 2
King Arthur
King Arthur
suchy-partner
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,430 Elo+
Solo
Medusa
Medusa
timmink97
Medusa
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
250W - 219L
1,652 Elo+
Party 2
Team Averages
Level 22
1,631 SR
1,516 Elo+

VS

Team Averages
Level 21
1,568 SR
1,503 Elo+
Chernobog
Chernobog
BasBlasta
Chernobog
Level 17
God Stats
0W - 2L
1,316 SR
Queue Stats
12W - 12L
1,543 Elo+
Solo
Merlin
Merlin
Dr1pz
Merlin
Level 28
God Stats
0W - 2L
1,585 SR
Queue Stats
3W - 4L
1,566 Elo+
Solo
Chaac
Chaac
Kurapai
Chaac
Level 20
God Stats
0W - 1L
1,828 SR
Queue Stats
138W - 163L
1,460 Elo+
Party 1
Bellona
Bellona
Reky0n
Bellona
Level 26
God Stats
7W - 4L
1,609 SR
Queue Stats
57W - 63L
1,440 Elo+
Solo
Da Ji
Da Ji
kepka12
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 2 / 2
7,097
591
6,184
5,286
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 1
7,070
589
4,706
7,977
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
10
0 / 0 / 9
6,568
547
3,128
8,002
3,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
suchy-partner
King Arthur
8
2 / 3 / 5
5,468
456
2,963
6,357
3,510
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
timmink97
Medusa
11
5 / 0 / 3
6,829
569
3,062
3,944
1,074
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BasBlasta
Chernobog
10
1 / 3 / 1
6,022
502
4,053
9,036
2,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Dr1pz
Merlin
10
0 / 3 / 0
5,686
474
4,026
5,010
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Kurapai
Chaac
9
1 / 3 / 3
5,511
459
2,848
6,896
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Reky0n
Bellona
11
2 / 1 / 0
6,512
543
2,985
5,339
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
kepka12
Da Ji
11
3 / 3 / 3
6,785
565
3,854
7,532
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
7
7
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BasBlasta
Chernobog
1
3
1
0.5
L
Merlin
Dr1pz
Merlin
0
3
0
0
W
Hera
3
2
2
2
L
Chaac
Kurapai
Chaac
1
3
3
0.83
W
3
2
1
1.75
L
Bellona
Reky0n
Bellona
2
1
0
2
W
Terra
0
0
9
4.5
L
Da Ji
kepka12
Da Ji
3
3
3
1.5
W
King Arthur
suchy-partner
King Arthur
2
3
5
1.5
W
Medusa
timmink97
Medusa
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,043
Damage
17,766
31,566
Taken
33,813
12,384
Mitigated
15,254
7,135
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BasBlasta
Chernobog
4,053
2,380
0
2,469
9,036
2,905
94
1,877
7,153
0
39,334
L
Merlin
Dr1pz
Merlin
4,026
180
0
0
5,010
1,562
447
2,956
1,826
33,590
0
W
Hera
6,184
715
347
1,836
5,286
1,443
406
1,738
3,548
45,972
0
L
Chaac
Kurapai
Chaac
2,848
295
0
2,559
6,896
4,730
72
1,369
5,481
0
16,345
W
4,706
1,011
0
1,894
7,977
2,791
0
655
7,322
0
39,232
L
Bellona
Reky0n
Bellona
2,985
1,066
0
2,004
5,339
3,724
502
0
5,339
97
23,322
W
Terra
3,128
613
679
1,471
8,002
3,566
178
563
7,284
20,143
0
L
Da Ji
kepka12
Da Ji
3,854
817
0
2,474
7,532
2,333
579
2,662
4,702
0
28,882
W
King Arthur
suchy-partner
King Arthur
2,963
1,033
0
500
6,357
3,510
64
277
6,002
0
12,288
W
Medusa
timmink97
Medusa
3,062
1,158
0
408
3,944
1,074
812
890
2,934
0
30,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
30,516
285
Minions Killed
292
0
Camps Cleared
0
1,188,509
Distance Traveled
1,145,249
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,022
502
77
6
0
231,771
5
L
Merlin
5,686
474
63
5
0
224,903
4
W
Hera
7,097
591
90
8
0
236,870
2
L
Chaac
5,511
459
25
2
0
233,695
1
W
Da Ji
7,070
589
76
6
0
239,435
2
L
Bellona
6,512
543
54
5
0
210,192
0
W
Terra
6,568
547
33
3
0
232,868
2
L
Da Ji
6,785
565
73
6
0
244,688
2
W
King Arthur
5,468
456
27
2
0
215,589
2
W
Medusa
6,829
569
59
5
0
263,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role