Player Matchup

Izanami
Izanami
Chetnik3
Izanami
Level 9
God Stats
3W - 5L
1,288 SR
Queue Stats
16W - 23L
1,313 Elo+
Party 1
Vamana
Vamana
EZmashee
Vamana
Level 8
God Stats
11W - 7L
1,363 SR
Queue Stats
54W - 65L
1,240 Elo+
Party 1
Ymir
Ymir
EinarTheDragon
Ymir
Level 7
God Stats
25W - 34L
1,300 SR
Queue Stats
143W - 169L
1,194 Elo+
Party 1
Thanatos
Thanatos
Huggormen001
Thanatos
Level 47
God Stats
8W - 9L
1,147 SR
Queue Stats
106W - 127L
1,351 Elo+
Party 1
Hades
Hades
Mumleexpress
Hades
Level 58
God Stats
5W - 4L
1,500 SR
Queue Stats
124W - 146L
1,357 Elo+
Party 1
Team Averages
Level 26
1,319 SR
1,291 Elo+

VS

Team Averages
Level 16
1,508 SR
1,292 Elo+
Merlin
Merlin
Hukit
Merlin
Level 29
God Stats
19W - 20L
1,549 SR
Queue Stats
141W - 180L
1,417 Elo+
Solo
King Arthur
King Arthur
PappaBean00S
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,345 Elo+
Solo
Hou Yi
Hou Yi
Tanzbaerlie
Hou Yi
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
502W - 637L
1,322 Elo+
Solo
Khepri
Khepri
Valetrzellis
Khepri
Level 5
God Stats
1W - 1L
1,727 SR
Queue Stats
8W - 13L
1,180 Elo+
Solo
Nemesis
Nemesis
politebunny
Nemesis
Level 9
God Stats
15W - 24L
1,265 SR
Queue Stats
24W - 42L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chetnik3
Izanami
15
5 / 0 / 8
8,690
483
13,993
7,278
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
EZmashee
Vamana
16
1 / 1 / 4
10,590
588
6,149
11,429
5,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 8
8,210
456
5,695
11,427
12,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Huggormen001
Thanatos
17
12 / 2 / 2
10,777
599
15,041
13,539
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 0 / 3
9,518
529
7,903
7,696
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hukit
Merlin
12
1 / 1 / 0
8,199
456
5,658
6,432
1,859
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PappaBean00S
King Arthur
11
1 / 6 / 1
7,225
401
8,129
16,027
9,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
12
2 / 7 / 0
7,711
428
7,538
12,725
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
11
0 / 4 / 3
7,570
421
4,817
15,836
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
politebunny
Nemesis
12
1 / 5 / 1
7,833
435
2,258
11,674
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
23
Kills
5
5
Deaths
23
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chetnik3
Izanami
5
0
8
9
W
Vamana
EZmashee
Vamana
1
1
4
3
W
3
2
8
3.5
W
Thanatos
Huggormen001
Thanatos
12
2
2
6.5
L
Merlin
Hukit
Merlin
1
1
0
1
W
2
0
3
3.5
L
King Arthur
PappaBean00S
King Arthur
1
6
1
0.25
L
Hou Yi
2
7
0
0.29
L
Khepri
0
4
3
0.38
L
Nemesis
politebunny
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,781
Damage
28,400
51,369
Taken
62,694
28,978
Mitigated
32,084
24,337
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chetnik3
Izanami
13,993
10,099
0
3,946
7,278
2,268
1,028
1,282
5,996
0
60,349
W
Vamana
EZmashee
Vamana
6,149
2,897
0
3,691
11,429
5,057
434
0
11,429
0
56,846
W
5,695
1,298
0
590
11,427
12,692
330
3,445
7,982
31,379
0
W
Thanatos
Huggormen001
Thanatos
15,041
7,066
56
10,730
13,539
5,325
941
2,416
11,123
0
81,003
L
Merlin
Hukit
Merlin
5,658
526
0
2,470
6,432
1,859
1,124
3,638
2,794
38,416
0
W
7,903
1,070
109
5,215
7,696
3,636
794
3,332
4,364
62,596
0
L
King Arthur
PappaBean00S
King Arthur
8,129
2,085
0
1,216
16,027
9,425
352
1,680
14,347
0
27,809
L
Hou Yi
7,538
3,444
0
522
12,725
3,188
810
3,371
9,354
0
44,191
L
Khepri
4,817
716
0
2,949
15,836
13,699
0
3,167
12,669
19,273
0
L
Nemesis
politebunny
Nemesis
2,258
919
0
2,946
11,674
3,913
436
1,742
9,932
0
37,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,785
Gold Earned
38,538
487
Minions Killed
293
0
Camps Cleared
0
1,763,581
Distance Traveled
1,405,345
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,690
483
84
5
0
323,788
5
W
Vamana
10,590
588
96
5
0
397,897
7
W
Ymir
8,210
456
51
3
0
350,725
0
W
Thanatos
10,777
599
125
7
0
344,177
0
L
Merlin
8,199
456
72
4
0
177,336
4
W
Hades
9,518
529
131
7
0
346,994
8
L
King Arthur
7,225
401
37
2
0
341,621
1
L
Hou Yi
7,711
428
84
5
0
283,372
3
L
Khepri
7,570
421
24
1
0
323,971
1
L
Nemesis
7,833
435
76
4
0
279,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role