Player Matchup

Terra
Terra
Gold IV
 
Terra
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold I
DragonShade_
Cabrakan
Gold I
Level 129
God Stats
3W - 0L
1,745 SR
Queue Stats
62W - 59L
1,698 MMR
Party 2
Merlin
Merlin
Gold I
HypzKD
Merlin
Gold I
Level 154
God Stats
6W - 8L
1,531 SR
Queue Stats
133W - 134L
1,722 MMR
Party 2
Arachne
Arachne
Gold II
UchihaSoul-_
Arachne
Gold II
Level 44
God Stats
8W - 4L
1,920 SR
Queue Stats
33W - 28L
1,822 MMR
Party 1
Medusa
Medusa
Gold III
rickgarzon19
Medusa
Gold III
Level 95
God Stats
5W - 1L
1,667 SR
Queue Stats
48W - 51L
1,585 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,673 SR
1,666 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,594 SR
1,647 MMR
Geb
Geb
Platinum V
 
Geb
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum V
BLANK_INT3RLUDE
Loki
Platinum V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,816 MMR
Party 3
Hera
Hera
Gold III
MoB-_bArLeY32
Hera
Gold III
Level 128
God Stats
10W - 9L
1,500 SR
Queue Stats
325W - 314L
1,482 MMR
Party 3
Achilles
Achilles
Platinum IV
RE_DRAGONE2
Achilles
Platinum IV
Level 129
God Stats
114W - 115L
1,598 SR
Queue Stats
309W - 306L
1,736 MMR
Solo
Danzaburou
Danzaburou
Gold I
aster465
Danzaburou
Gold I
Level 142
God Stats
16W - 10L
1,872 SR
Queue Stats
404W - 404L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
2 / 0 / 1
4,267
711
1,725
3,809
1,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
DragonShade_
Cabrakan
8
2 / 1 / 0
4,651
775
1,218
3,126
1,927
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
HypzKD
Merlin
8
0 / 0 / 1
4,307
718
875
2,181
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
UchihaSoul-_
Arachne
7
1 / 0 / 3
4,180
697
1,960
3,443
810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
6
2 / 0 / 1
4,159
693
2,820
3,003
814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayGilgameshTiamatAthenaSet

VS

Bans
ChironCu ChulainnScyllaArtemisSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 1 / 0
3,677
613
2,104
4,384
2,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 3 / 0
3,715
619
826
3,561
1,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
4,119
687
938
1,788
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
RE_DRAGONE2
Achilles
5
1 / 1 / 0
3,558
593
1,284
3,031
1,051
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
aster465
Danzaburou
5
0 / 2 / 0
3,260
543
1,511
3,027
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
1
2.5
L
Geb
 
Geb
0
1
0
0
L
0
3
0
0
W
Cabrakan
DragonShade_
Cabrakan
2
1
0
2
W
Merlin
HypzKD
Merlin
0
0
1
0.5
L
0
0
0
0
L
Achilles
RE_DRAGONE2
Achilles
1
1
0
1
W
Arachne
UchihaSoul-_
Arachne
1
0
3
2.5
L
Danzaburou
aster465
Danzaburou
0
2
0
0
W
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,598
Damage
6,663
15,562
Taken
15,791
5,315
Mitigated
5,448
4,740
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,725
456
132
761
3,809
1,201
0
987
2,822
10,054
0
L
Geb
 
Geb
2,104
196
0
1,653
4,384
2,217
0
1,110
3,274
10,514
0
L
826
187
0
714
3,561
1,105
0
464
3,097
0
17,765
W
Cabrakan
DragonShade_
Cabrakan
1,218
407
0
1,402
3,126
1,927
0
0
3,126
19,070
0
W
Merlin
HypzKD
Merlin
875
0
0
500
2,181
563
0
494
1,687
25,351
0
L
938
81
0
1,131
1,788
421
0
833
955
21,961
0
L
Achilles
RE_DRAGONE2
Achilles
1,284
456
0
538
3,031
1,051
0
846
2,185
0
8,155
W
Arachne
UchihaSoul-_
Arachne
1,960
1,419
0
1,128
3,443
810
0
444
2,999
0
18,019
L
Danzaburou
aster465
Danzaburou
1,511
940
0
648
3,027
654
0
565
2,462
0
12,017
W
Medusa
2,820
1,230
0
817
3,003
814
0
1,117
1,886
0
14,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,564
Gold Earned
18,329
196
Minions Killed
160
0
Camps Cleared
0
627,551
Distance Traveled
577,373
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,267
711
13
2
0
124,372
0
L
Geb
3,677
613
16
3
0
116,088
2
L
Loki
3,715
619
45
8
0
127,091
2
W
Cabrakan
4,651
775
57
10
0
115,409
2
W
Merlin
4,307
718
53
9
0
121,316
2
L
Hera
4,119
687
55
9
0
123,984
2
L
Achilles
3,558
593
19
3
0
99,298
1
W
Arachne
4,180
697
42
7
0
146,548
1
L
Danzaburou
3,260
543
25
4
0
110,912
1
W
Medusa
4,159
693
31
5
0
119,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role