Player Matchup

Tyr
Tyr
Aaron_sk_op
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,254 Elo+
Solo
Sun Wukong
Sun Wukong
Abnoy
Sun Wukong
Level 28
God Stats
1W - 1L
1,247 SR
Queue Stats
217W - 202L
1,493 Elo+
Party 1
Tiamat
Tiamat
Bananaldo
Tiamat
Level 28
God Stats
44W - 58L
1,519 SR
Queue Stats
427W - 438L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
Enthropion
Baron Samedi
Level 29
God Stats
14W - 14L
1,565 SR
Queue Stats
395W - 439L
1,464 Elo+
Party 1
King Arthur
King Arthur
Gamemaster4790
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,443 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,425 Elo+

VS

Team Averages
Level 14
1,416 SR
1,405 Elo+
Poseidon
Poseidon
ChrisKyle0104BR
Poseidon
Level 14
God Stats
4W - 8L
1,418 SR
Queue Stats
12W - 14L
1,441 Elo+
Party 2
Medusa
Medusa
Jusolex
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,320 Elo+
Party 2
Ah Puch
Ah Puch
Ramonzika
Ah Puch
Level 14
God Stats
0W - 2L
1,300 SR
Queue Stats
11W - 14L
1,441 Elo+
Party 2
Fenrir
Fenrir
lhavies21
Fenrir
Level 13
God Stats
46W - 28L
1,303 SR
Queue Stats
78W - 67L
1,300 Elo+
Solo
Olorun
Olorun
louieava
Olorun
Level 24
God Stats
37W - 36L
1,557 SR
Queue Stats
39W - 37L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 14
16,091
847
15,932
24,033
26,602
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Abnoy
Sun Wukong
20
11 / 0 / 11
18,544
976
22,016
27,734
41,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Bananaldo
Tiamat
20
10 / 2 / 12
18,936
997
49,175
17,938
10,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Enthropion
Baron Samedi
20
7 / 4 / 14
18,675
983
27,460
22,185
13,250
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Gamemaster4790
King Arthur
20
0 / 10 / 14
15,671
825
7,861
41,236
40,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
1 / 1 / 8
16,272
856
19,756
11,919
5,138
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Jusolex
Medusa
20
2 / 13 / 12
15,869
835
29,364
30,430
14,212
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Ramonzika
Ah Puch
20
2 / 3 / 8
16,208
853
16,336
16,074
7,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
lhavies21
Fenrir
20
2 / 3 / 11
15,831
833
10,497
30,218
36,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
louieava
Olorun
20
10 / 10 / 6
17,649
929
43,623
38,736
18,346
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
62
30
Kills
17
17
Deaths
30
65
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
Sun Wukong
Abnoy
Sun Wukong
11
0
11
16.5
W
Tiamat
Bananaldo
Tiamat
10
2
12
8
L
Poseidon
1
1
8
5
W
Baron Samedi
Enthropion
Baron Samedi
7
4
14
3.5
W
King Arthur
Gamemaster4790
King Arthur
0
10
14
0.7
L
Medusa
Jusolex
Medusa
2
13
12
0.62
L
Ah Puch
Ramonzika
Ah Puch
2
3
8
2
L
Fenrir
lhavies21
Fenrir
2
3
11
2.5
L
Olorun
louieava
Olorun
10
10
6
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,444
Damage
119,576
133,126
Taken
127,377
132,605
Mitigated
82,059
23,669
Healing
19,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,932
1,917
0
1,821
24,033
26,602
0
14,029
10,004
6,989
23,522
W
Sun Wukong
Abnoy
Sun Wukong
22,016
4,506
0
1,246
27,734
41,778
0
14,698
13,036
0
40,516
W
Tiamat
Bananaldo
Tiamat
49,175
3,489
0
6,896
17,938
10,688
0
12,477
5,461
98,273
0
L
Poseidon
19,756
2,319
0
278
11,919
5,138
0
5,724
6,195
61,295
0
W
Baron Samedi
Enthropion
Baron Samedi
27,460
1,230
4,443
3,085
22,185
13,250
0
12,035
10,150
61,338
0
W
King Arthur
Gamemaster4790
King Arthur
7,861
1,702
0
6,178
41,236
40,287
0
26,476
13,184
48
25,692
L
Medusa
Jusolex
Medusa
29,364
17,649
0
2,286
30,430
14,212
0
18,737
11,693
0
52,199
L
Ah Puch
Ramonzika
Ah Puch
16,336
1,200
0
1,854
16,074
7,707
0
9,613
6,461
48,568
0
L
Fenrir
lhavies21
Fenrir
10,497
4,162
0
1,461
30,218
36,656
0
20,671
9,547
0
20,384
L
Olorun
louieava
Olorun
43,623
27,629
1,897
12,064
38,736
18,346
0
25,000
13,736
83,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,917
Gold Earned
81,829
312
Minions Killed
350
13
Camps Cleared
8
1,813,297
Distance Traveled
1,888,580
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,091
847
25
1
2
286,463
0
W
Sun Wukong
18,544
976
46
2
0
446,746
0
W
Tiamat
18,936
997
131
7
1
366,772
10
L
Poseidon
16,272
856
101
5
0
417,841
2
W
Baron Samedi
18,675
983
84
4
9
383,215
1
W
King Arthur
15,671
825
26
1
1
330,101
1
L
Medusa
15,869
835
66
3
2
310,380
3
L
Ah Puch
16,208
853
74
4
0
373,967
4
L
Fenrir
15,831
833
22
1
0
443,576
0
L
Olorun
17,649
929
87
5
6
342,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role