Player Matchup

Anubis
Anubis
Platinum III
 
Anubis
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum III
Chefazz-9
Nike
Platinum III
Level 128
God Stats
13W - 10L
1,634 SR
Queue Stats
329W - 307L
1,903 MMR
Solo
Hel
Hel
Platinum III
GhastlySun71648
Hel
Platinum III
Level 148
God Stats
0W - 6L
1,505 SR
Queue Stats
71W - 67L
1,961 MMR
Solo
Chiron
Chiron
Diamond V
Loadz
Chiron
Diamond V
Level 157
God Stats
15W - 9L
1,798 SR
Queue Stats
163W - 138L
1,988 MMR
Solo
Yemoja
Yemoja
Platinum I
canyoubuckme_01
Yemoja
Platinum I
Level 128
God Stats
5W - 5L
1,514 SR
Queue Stats
493W - 475L
1,910 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,590 SR
1,853 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,582 SR
1,933 MMR
Osiris
Osiris
Platinum II
DivineBurbs
Osiris
Platinum II
Level 155
God Stats
4W - 4L
1,428 SR
Queue Stats
78W - 65L
1,922 MMR
Solo
Sol
Sol
Platinum II
MrxPenguinx1703
Sol
Platinum II
Level 160
God Stats
4W - 4L
1,475 SR
Queue Stats
359W - 353L
1,913 MMR
Solo
Merlin
Merlin
Platinum II
Shanners8
Merlin
Platinum II
Level 147
God Stats
3W - 0L
1,925 SR
Queue Stats
70W - 63L
1,937 MMR
Solo
Ganesha
Ganesha
Platinum II
XxARtrix
Ganesha
Platinum II
Level 118
God Stats
2W - 5L
1,453 SR
Queue Stats
73W - 70L
2,001 MMR
Solo
Fenrir
Fenrir
Platinum III
zzNIghtMAreZZ665
Fenrir
Platinum III
Level 124
God Stats
4W - 2L
1,629 SR
Queue Stats
68W - 60L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
2 / 3 / 0
9,894
495
6,394
13,049
7,392
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
14
0 / 5 / 2
8,905
445
5,740
12,597
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 2 / 1
10,533
527
12,542
13,086
10,067
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Loadz
Chiron
19
8 / 6 / 0
11,607
580
17,918
22,705
7,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 4 / 3
8,514
426
5,917
15,407
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayGilgameshTiamatAthenaSet

VS

Bans
ScyllaOdinDanzaburouTsukuyomiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
0 / 0 / 2
11,470
574
9,107
21,784
16,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 5 / 6
12,038
602
19,691
19,681
8,780
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Shanners8
Merlin
19
7 / 0 / 4
12,332
617
12,203
8,355
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
XxARtrix
Ganesha
16
0 / 4 / 15
10,942
547
6,706
15,325
12,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 2 / 5
11,860
593
10,095
14,259
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
11
Kills
20
20
Deaths
11
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
0
0.67
L
Nike
0
5
2
0.2
W
Osiris
0
0
2
1
L
1
2
1
0.75
L
Chiron
Loadz
Chiron
8
6
0
1.33
W
6
5
6
1.8
W
Merlin
Shanners8
Merlin
7
0
4
9
W
Ganesha
XxARtrix
Ganesha
0
4
15
1.88
L
0
4
3
0.38
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,511
Damage
57,802
76,844
Taken
79,404
43,551
Mitigated
46,626
29,417
Healing
28,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,394
78
77
3,506
13,049
7,392
380
6,724
6,325
89,152
0
L
Nike
5,740
684
0
3,695
12,597
6,187
0
4,793
7,804
0
60,775
W
Osiris
9,107
1,506
0
11,124
21,784
16,118
404
10,630
11,154
0
82,988
L
12,542
695
1,790
7,315
13,086
10,067
298
2,715
10,371
74,106
0
L
Chiron
Loadz
Chiron
17,918
8,880
285
8,791
22,705
7,060
399
14,024
8,670
0
101,839
W
19,691
10,086
0
8,554
19,681
8,780
3,221
2,996
16,685
88,013
0
W
Merlin
Shanners8
Merlin
12,203
261
0
2,417
8,355
3,067
0
2,736
5,619
94,786
0
W
Ganesha
XxARtrix
Ganesha
6,706
898
0
1,768
15,325
12,235
0
5,219
10,106
26,774
0
L
5,917
857
1,899
2,059
15,407
12,845
84
10,333
5,074
19,268
0
W
10,095
2,888
0
4,914
14,259
6,426
678
3,435
10,824
0
92,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,453
Gold Earned
58,642
636
Minions Killed
618
0
Camps Cleared
0
1,828,383
Distance Traveled
1,913,391
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,894
495
183
9
0
351,593
4
L
Nike
8,905
445
118
6
0
365,701
1
W
Osiris
11,470
574
160
8
0
419,639
6
L
Hel
10,533
527
145
7
0
377,566
4
L
Chiron
11,607
580
159
8
0
354,829
3
W
Sol
12,038
602
140
7
0
319,698
4
W
Merlin
12,332
617
173
9
0
386,719
12
W
Ganesha
10,942
547
9
0
0
376,115
1
L
Yemoja
8,514
426
31
2
0
378,694
2
W
Fenrir
11,860
593
136
7
0
411,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role