Player Matchup

Arachne
Arachne
Gold I
Damo786
Arachne
Gold I
Level 123
God Stats
8W - 2L
1,532 SR
Queue Stats
226W - 225L
1,620 MMR
Party 3
Mulan
Mulan
Gold III
J66V4N
Mulan
Gold III
Level 89
God Stats
29W - 36L
1,549 SR
Queue Stats
474W - 474L
1,467 MMR
Solo
Yemoja
Yemoja
Gold IV
LDollface
Yemoja
Gold IV
Level 153
God Stats
144W - 132L
1,516 SR
Queue Stats
301W - 282L
1,323 MMR
Party 4
Chiron
Chiron
Gold V
Red Burqa
Chiron
Gold V
Level 99
God Stats
1W - 0L
1,344 SR
Queue Stats
25W - 23L
1,462 MMR
Party 3
Janus
Janus
Platinum V
l GsAzrael l
Janus
Platinum V
Level 149
God Stats
6W - 12L
1,315 SR
Queue Stats
303W - 290L
1,527 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,451 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,540 SR
1,491 MMR
Mercury
Mercury
Gold IV
BIGBOYCREETZ
Mercury
Gold IV
Level 129
God Stats
7W - 5L
1,676 SR
Queue Stats
584W - 576L
1,388 MMR
Solo
Osiris
Osiris
Silver II
Bowser2534
Osiris
Silver II
Level 66
God Stats
2W - 3L
1,340 SR
Queue Stats
33W - 43L
1,309 MMR
Party 2
Cupid
Cupid
Gold III
Olvaax95
Cupid
Gold III
Level 116
God Stats
67W - 63L
1,585 SR
Queue Stats
812W - 807L
1,548 MMR
Party 1
Ymir
Ymir
Gold III
Over_power_03
Ymir
Gold III
Level 119
God Stats
52W - 30L
1,621 SR
Queue Stats
197W - 192L
1,529 MMR
Party 1
Ullr
Ullr
Gold II
mein_C_tut_W-636
Ullr
Gold II
Level 103
God Stats
12W - 11L
1,480 SR
Queue Stats
70W - 60L
1,682 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Damo786
Arachne
20
18 / 4 / 7
17,504
648
25,967
25,340
22,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
J66V4N
Mulan
20
5 / 6 / 12
15,360
569
24,419
32,697
46,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
LDollface
Yemoja
17
1 / 4 / 12
12,065
447
5,445
16,078
21,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Red Burqa
Chiron
19
3 / 8 / 5
13,848
513
17,503
17,837
7,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 3 / 14
15,752
583
22,740
15,717
6,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetAthenaMorgan Le FayNu WaTiamat

VS

Bans
GilgameshKing ArthurCerberusDanzaburouTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BIGBOYCREETZ
Mercury
17
3 / 7 / 6
11,647
431
14,047
23,651
9,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Bowser2534
Osiris
20
7 / 9 / 1
13,703
508
14,845
28,509
28,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Olvaax95
Cupid
20
7 / 4 / 10
13,562
502
15,924
18,654
7,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 4 / 12
12,129
449
8,817
27,996
35,556
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 6 / 7
13,933
516
23,303
22,843
9,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
61
30
Kills
25
25
Deaths
30
50
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
BIGBOYCREETZ
Mercury
3
7
6
0.86
L
Osiris
Bowser2534
Osiris
7
9
1
0.83
W
Arachne
Damo786
Arachne
18
4
7
5.38
W
Mulan
J66V4N
Mulan
5
6
12
1.83
W
Yemoja
LDollface
Yemoja
1
4
12
1.75
L
Cupid
Olvaax95
Cupid
7
4
10
3
L
2
4
12
2
W
Chiron
Red Burqa
Chiron
3
8
5
0.69
W
3
3
14
3.33
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,074
Damage
76,936
107,669
Taken
121,653
104,763
Mitigated
90,780
46,497
Healing
25,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BIGBOYCREETZ
Mercury
14,047
4,945
0
5,456
23,651
9,274
0
6,895
16,534
0
86,853
L
Osiris
Bowser2534
Osiris
14,845
6,576
0
5,526
28,509
28,844
1,111
4,705
23,391
0
94,102
W
Arachne
Damo786
Arachne
25,967
15,358
0
12,286
25,340
22,063
2,746
1,606
23,734
0
131,196
W
Mulan
J66V4N
Mulan
24,419
3,065
0
14,195
32,697
46,987
2,906
1,954
30,743
0
86,686
W
Yemoja
LDollface
Yemoja
5,445
431
5,559
4,195
16,078
21,194
334
1,813
14,265
30,194
0
L
Cupid
Olvaax95
Cupid
15,924
8,437
1,152
8,114
18,654
7,132
20
2,013
16,611
0
118,969
L
8,817
2,200
0
2,183
27,996
35,556
0
7,367
19,994
44,933
0
W
Chiron
Red Burqa
Chiron
17,503
5,980
1,373
3,693
17,837
7,534
1,082
3,779
14,018
0
87,027
W
22,740
754
760
4,436
15,717
6,985
1,288
802
14,915
132,060
0
L
23,303
11,466
0
3,238
22,843
9,974
660
6,449
16,104
0
128,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,529
Gold Earned
64,974
641
Minions Killed
727
0
Camps Cleared
0
2,548,598
Distance Traveled
2,526,458
32
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,647
431
116
4
0
528,344
6
L
Osiris
13,703
508
182
7
0
465,604
5
W
Arachne
17,504
648
132
5
0
586,037
1
W
Mulan
15,360
569
135
5
0
450,806
6
W
Yemoja
12,065
447
41
2
0
513,154
14
L
Cupid
13,562
502
161
6
0
486,649
14
L
Ymir
12,129
449
72
3
0
496,054
7
W
Chiron
13,848
513
130
5
0
456,233
3
W
Janus
15,752
583
203
8
0
542,368
8
L
Ullr
13,933
516
196
7
0
549,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role