Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AnthonyFiz
Pele
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 230L
1,451 Elo+
Solo
Hachiman
Hachiman
KimbosSIice
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,423 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,475 Elo+

VS

Team Averages
Level 93
1,489 SR
1,456 Elo+
Ah Muzen Cab
Ah Muzen Cab
CorpseM
Ah Muzen Cab
Level 112
God Stats
6W - 2L
1,453 SR
Queue Stats
84W - 79L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
Pejotta
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,448 Elo+
Party 2
Zhong Kui
Zhong Kui
Sludy1989
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 1
Hel
Hel
balschojkosel
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
mizu1610
Chernobog
Level 118
God Stats
2W - 3L
1,494 SR
Queue Stats
669W - 694L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
5 / 4 / 9
11,150
929
20,152
14,472
9,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
16
5 / 6 / 4
10,217
851
14,584
12,964
4,852
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
 
Guan Yu
18
2 / 5 / 12
10,021
835
9,696
22,907
18,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

18
7 / 4 / 9
10,530
878
15,193
13,480
6,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
KimbosSIice
Hachiman
14
1 / 5 / 5
8,851
738
10,273
13,586
4,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CorpseM
Ah Muzen Cab
18
10 / 4 / 9
10,666
889
16,522
13,452
6,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Pejotta
Cthulhu
15
1 / 5 / 19
8,873
739
15,100
22,212
27,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Sludy1989
Zhong Kui
15
4 / 4 / 17
9,269
772
12,621
19,240
14,204
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 3 / 11
9,298
775
8,460
13,573
6,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
mizu1610
Chernobog
17
5 / 4 / 17
10,155
846
15,153
13,731
6,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
97
20
Kills
24
24
Deaths
20
39
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
4
9
2.38
W
Izanami
 
Izanami
5
6
4
1.17
W
Guan Yu
 
Guan Yu
2
5
12
1.6
W
7
4
9
2.88
L
Ah Muzen Cab
CorpseM
Ah Muzen Cab
10
4
9
3.63
W
Hachiman
KimbosSIice
Hachiman
1
5
5
0.7
L
Cthulhu
Pejotta
Cthulhu
1
5
19
2.1
L
Zhong Kui
Sludy1989
Zhong Kui
4
4
17
3.13
L
4
3
11
3.17
L
Chernobog
mizu1610
Chernobog
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,898
Damage
67,856
77,409
Taken
82,208
43,476
Mitigated
60,040
37,101
Healing
32,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
20,152
417
1,751
5,332
14,472
9,755
956
5,226
9,246
44,536
0
W
Izanami
 
Izanami
14,584
10,418
1,817
1,740
12,964
4,852
2,388
7,894
5,070
0
25,976
W
Guan Yu
 
Guan Yu
9,696
356
6,399
10,019
22,907
18,162
835
8,261
14,646
2,292
17,995
W
15,193
3,728
2,293
3,201
13,480
6,344
500
7,145
6,335
0
26,784
L
Ah Muzen Cab
CorpseM
Ah Muzen Cab
16,522
8,421
1,217
3,528
13,452
6,322
3,188
6,230
7,222
0
38,193
W
Hachiman
KimbosSIice
Hachiman
10,273
4,307
784
3,765
13,586
4,363
890
7,655
5,931
0
15,818
L
Cthulhu
Pejotta
Cthulhu
15,100
533
1,661
644
22,212
27,301
231
4,827
17,385
23,445
0
L
Zhong Kui
Sludy1989
Zhong Kui
12,621
845
489
4,928
19,240
14,204
850
3,372
15,868
16,009
0
L
8,460
0
9,818
6,082
13,573
6,027
74
3,470
10,103
13,799
0
L
Chernobog
mizu1610
Chernobog
15,153
6,081
2,148
2,111
13,731
6,186
1,657
3,495
10,236
0
33,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,769
Gold Earned
48,261
151
Minions Killed
145
0
Camps Cleared
0
1,124,900
Distance Traveled
1,105,220
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,150
929
50
4
0
246,941
4
W
Izanami
10,217
851
33
3
0
197,078
1
W
Guan Yu
10,021
835
27
2
0
235,985
3
W
Pele
10,530
878
23
2
0
236,758
0
L
Ah Muzen Cab
10,666
889
49
4
0
220,327
2
W
Hachiman
8,851
738
18
2
0
208,138
0
L
Cthulhu
8,873
739
20
2
0
226,947
1
L
Zhong Kui
9,269
772
17
1
0
207,587
0
L
Hel
9,298
775
13
1
0
232,067
0
L
Chernobog
10,155
846
46
4
0
218,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role