Player Matchup

Yemoja
Yemoja
ALCTARAZ
Yemoja
Level 5
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
AidenBlack064
Ullr
Level 28
God Stats
20W - 35L
1,472 SR
Queue Stats
64W - 102L
1,269 Elo+
Party 1
Baron Samedi
Baron Samedi
DR4G4L
Baron Samedi
Level 27
God Stats
3W - 5L
1,421 SR
Queue Stats
25W - 50L
1,254 Elo+
Party 1
Ra
Ra
JogaBoniito
Ra
Level 2
God Stats
0W - 1L
1,144 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Snowink
Anhur
Level 25
God Stats
3W - 4L
1,728 SR
Queue Stats
9W - 12L
1,321 Elo+
Solo
Team Averages
Level 17
1,495 SR
1,369 Elo+

VS

Team Averages
Level 17
1,476 SR
1,484 Elo+
Hachiman
Hachiman
HRDoom
Hachiman
Level 26
God Stats
1W - 3L
1,260 SR
Queue Stats
119W - 144L
1,288 Elo+
Solo
Fenrir
Fenrir
Lucky2712
Fenrir
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 4
Camazotz
Camazotz
ThatRyftPerson
Camazotz
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 40L
1,771 Elo+
Party 3
Anubis
Anubis
Zephyas
Anubis
Level 29
God Stats
3W - 3L
1,618 SR
Queue Stats
21W - 21L
1,362 Elo+
Party 3
Cthulhu
Cthulhu
bootlegmax
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ALCTARAZ
Yemoja
13
0 / 16 / 1
8,839
327
4,971
18,412
4,089
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 7 / 2
11,400
422
8,145
15,800
5,754
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
DR4G4L
Baron Samedi
18
4 / 8 / 2
11,986
444
10,798
17,667
6,825
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 15 / 1
11,144
413
12,234
22,394
6,156
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Snowink
Anhur
20
10 / 9 / 2
15,004
556
13,600
21,001
6,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HRDoom
Hachiman
20
7 / 6 / 2
16,204
600
7,749
21,920
8,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Lucky2712
Fenrir
19
4 / 6 / 4
13,145
487
5,947
17,498
8,185
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
19
4 / 2 / 18
13,879
514
8,903
16,663
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Zephyas
Anubis
20
33 / 1 / 1
19,132
709
37,295
20,450
12,965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
bootlegmax
Cthulhu
15
7 / 2 / 4
11,946
442
8,075
12,269
16,203
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
17
Kills
55
55
Deaths
17
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ALCTARAZ
Yemoja
0
16
1
0.03
L
1
7
2
0.29
L
Baron Samedi
DR4G4L
Baron Samedi
4
8
2
0.63
W
Hachiman
HRDoom
Hachiman
7
6
2
1.33
L
2
15
1
0.17
W
Fenrir
Lucky2712
Fenrir
4
6
4
1
L
Anhur
Snowink
Anhur
10
9
2
1.22
W
Camazotz
4
2
18
6.5
W
Anubis
Zephyas
Anubis
33
1
1
33.5
W
Cthulhu
bootlegmax
Cthulhu
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,748
Damage
67,969
95,274
Taken
88,800
28,900
Mitigated
52,077
9,484
Healing
38,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ALCTARAZ
Yemoja
4,971
1,474
439
490
18,412
4,089
338
12,693
5,719
31,567
0
L
8,145
5,817
0
442
15,800
5,754
365
3,482
11,838
0
86,782
L
Baron Samedi
DR4G4L
Baron Samedi
10,798
1,390
465
4,462
17,667
6,825
225
5,110
12,100
51,852
0
W
Hachiman
HRDoom
Hachiman
7,749
2,659
0
8,265
21,920
8,021
6,213
1,567
20,353
0
174,040
L
12,234
3,258
117
3,069
22,394
6,156
1,704
16,275
6,119
66,266
0
W
Fenrir
Lucky2712
Fenrir
5,947
2,268
0
4,001
17,498
8,185
2,344
7,671
9,827
0
36,268
L
Anhur
Snowink
Anhur
13,600
5,534
0
0
21,001
6,076
3,545
6,827
14,128
0
71,884
W
Camazotz
8,903
2,524
0
9,576
16,663
6,703
3,202
5,308
11,355
0
51,092
W
Anubis
Zephyas
Anubis
37,295
1,346
0
15,872
20,450
12,965
2,542
9,851
10,599
148,872
0
W
Cthulhu
bootlegmax
Cthulhu
8,075
768
115
1,015
12,269
16,203
189
3,908
8,361
22,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,373
Gold Earned
74,306
472
Minions Killed
593
0
Camps Cleared
0
1,865,994
Distance Traveled
2,257,550
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,839
327
42
2
0
322,654
1
L
Ullr
11,400
422
121
4
0
392,455
0
L
Baron Samedi
11,986
444
84
3
0
403,662
2
W
Hachiman
16,204
600
196
7
0
453,021
3
L
Ra
11,144
413
112
4
0
343,428
2
W
Fenrir
13,145
487
70
3
0
417,365
4
L
Anhur
15,004
556
113
4
0
403,795
1
W
Camazotz
13,879
514
83
3
0
574,702
0
W
Anubis
19,132
709
219
8
0
468,588
0
W
Cthulhu
11,946
442
25
1
0
343,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role