Player Matchup

Thanatos
Thanatos
GAPeach
Thanatos
Level 37
God Stats
2W - 1L
1,717 SR
Queue Stats
12W - 10L
1,621 Elo+
Party 1
Neith
Neith
Luunard
Neith
Level 28
God Stats
34W - 26L
1,606 SR
Queue Stats
122W - 105L
1,628 Elo+
Solo
Fenrir
Fenrir
Rorik1223
Fenrir
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 29L
1,683 Elo+
Solo
Nu Wa
Nu Wa
SaxyFreak
Nu Wa
Level 7
God Stats
2W - 1L
1,716 SR
Queue Stats
9W - 8L
1,691 Elo+
Party 1
Achilles
Achilles
YaboyRolo
Achilles
Level 26
God Stats
9W - 5L
1,734 SR
Queue Stats
15W - 13L
1,515 Elo+
Party 1
Team Averages
Level 21
1,655 SR
1,628 Elo+

VS

Team Averages
Level 17
1,512 SR
1,494 Elo+
Cthulhu
Cthulhu
Hforl
Cthulhu
Level 27
God Stats
2W - 3L
1,459 SR
Queue Stats
72W - 74L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
RealRawSauce
Sun Wukong
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Loki
Loki
Silverblaz
Loki
Level 13
God Stats
1W - 1L
1,699 SR
Queue Stats
174W - 191L
1,450 Elo+
Solo
Janus
Janus
deadmanxxx3
Janus
Level 26
God Stats
21W - 12L
1,596 SR
Queue Stats
63W - 52L
1,589 Elo+
Solo
Izanami
Izanami
shinytotodile11
Izanami
Level 17
God Stats
0W - 2L
1,307 SR
Queue Stats
38W - 48L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GAPeach
Thanatos
18
4 / 6 / 16
10,699
973
11,001
15,116
7,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Luunard
Neith
19
18 / 1 / 11
13,730
1,248
28,231
11,367
5,076
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Rorik1223
Fenrir
18
6 / 3 / 15
11,039
1,004
8,518
12,197
5,169
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
SaxyFreak
Nu Wa
18
2 / 1 / 20
10,804
982
12,558
8,347
5,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
YaboyRolo
Achilles
19
3 / 1 / 22
11,158
1,014
12,460
16,282
24,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

221

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hforl
Cthulhu
17
3 / 3 / 7
10,811
983
8,977
14,585
17,800
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
RealRawSauce
Sun Wukong
16
0 / 11 / 6
9,137
831
3,693
18,805
12,685
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
1 / 12 / 9
9,958
905
8,137
19,818
7,688
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 4 / 5
12,124
1,102
21,812
14,772
4,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 6
10,362
942
14,160
10,843
3,940
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
33
Kills
12
12
Deaths
33
84
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
GAPeach
Thanatos
4
6
16
2
L
Cthulhu
Hforl
Cthulhu
3
3
7
2.17
W
Neith
Luunard
Neith
18
1
11
23.5
L
Sun Wukong
RealRawSauce
Sun Wukong
0
11
6
0.27
W
Fenrir
Rorik1223
Fenrir
6
3
15
4.5
W
Nu Wa
SaxyFreak
Nu Wa
2
1
20
12
L
1
12
9
0.46
W
Achilles
YaboyRolo
Achilles
3
1
22
14
L
6
4
5
2.13
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,768
Damage
56,779
63,309
Taken
78,823
46,634
Mitigated
46,579
14,567
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
GAPeach
Thanatos
11,001
4,328
0
6,236
15,116
7,116
0
7,077
8,039
0
23,594
L
Cthulhu
Hforl
Cthulhu
8,977
634
706
0
14,585
17,800
0
2,336
11,928
33,014
0
W
Neith
Luunard
Neith
28,231
15,733
0
3,598
11,367
5,076
0
5,574
5,793
0
59,285
L
Sun Wukong
RealRawSauce
Sun Wukong
3,693
1,098
0
585
18,805
12,685
0
4,751
13,696
0
7,096
W
Fenrir
Rorik1223
Fenrir
8,518
2,169
247
950
12,197
5,169
0
6,927
5,270
0
16,798
W
Nu Wa
SaxyFreak
Nu Wa
12,558
2,699
0
0
8,347
5,166
0
5,197
3,150
40,153
0
L
8,137
2,003
0
380
19,818
7,688
0
1,583
17,963
0
15,155
W
Achilles
YaboyRolo
Achilles
12,460
3,146
250
3,286
16,282
24,107
0
6,014
10,268
0
24,446
L
21,812
1,180
534
2,645
14,772
4,466
0
1,938
12,646
56,210
0
L
14,160
9,037
0
365
10,843
3,940
0
1,950
8,542
0
46,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,430
Gold Earned
52,392
205
Minions Killed
216
10
Camps Cleared
6
1,051,940
Distance Traveled
1,006,785
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,699
973
31
3
4
217,865
0
L
Cthulhu
10,811
983
32
3
0
198,273
1
W
Neith
13,730
1,248
58
5
2
206,278
1
L
Sun Wukong
9,137
831
3
0
0
165,439
0
W
Fenrir
11,039
1,004
13
1
1
203,297
0
W
Nu Wa
10,804
982
57
5
0
185,092
1
L
Loki
9,958
905
12
1
3
212,177
1
W
Achilles
11,158
1,014
46
4
3
239,408
1
L
Janus
12,124
1,102
95
9
2
224,035
1
L
Izanami
10,362
942
74
7
1
206,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role