Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JagodicaBombica
Tiamat
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,417 Elo+
Solo
Sol
Sol
Raraavis1111
Sol
Level 86
God Stats
5W - 5L
1,397 SR
Queue Stats
350W - 354L
1,352 Elo+
Party 2
Poseidon
Poseidon
UnJointedNote95
Poseidon
Level 99
God Stats
2W - 7L
1,155 SR
Queue Stats
431W - 445L
1,427 Elo+
Solo
Kukulkan
Kukulkan
nonuk
Kukulkan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,354 Elo+
Party 2
Team Averages
Level 113
1,410 SR
1,410 Elo+

VS

Team Averages
Level 112
1,510 SR
1,426 Elo+
Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CodeName-Stain
Hercules
Level 95
God Stats
2W - 2L
1,261 SR
Queue Stats
143W - 140L
1,412 Elo+
Solo
Sol
Sol
InfiniteSpaceSPB
Sol
Level 114
God Stats
2W - 0L
1,749 SR
Queue Stats
140W - 157L
1,341 Elo+
Solo
Vulcan
Vulcan
RuGameMaster
Vulcan
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 73L
1,515 Elo+
Party 1
The Morrigan
The Morrigan
Катюшкапро
The Morrigan
Level 102
God Stats
14W - 19L
1,541 SR
Queue Stats
800W - 824L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 4 / 1
4,905
981
1,025
7,649
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 2
4,512
902
327
1,780
573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 1
5,761
1,152
3,598
2,535
844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
9
0 / 4 / 3
5,166
1,033
4,001
4,496
1,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
nonuk
Kukulkan
11
4 / 4 / 1
6,077
1,215
5,820
4,220
1,517
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 3 / 5
5,303
1,061
2,610
4,873
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
11
4 / 1 / 8
6,347
1,269
3,093
7,479
3,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
8 / 1 / 5
7,346
1,469
4,414
4,577
1,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
10
1 / 1 / 9
5,827
1,165
4,446
3,461
1,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
11
1 / 1 / 7
5,972
1,194
4,025
2,522
916
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
15
15
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Nemesis
 
Nemesis
1
3
5
1.17
W
Hercules
4
1
8
8
W
8
1
5
10.5
L
0
2
2
0.5
L
3
1
1
3.5
W
Vulcan
1
1
9
5.5
L
Poseidon
0
4
3
0.38
L
Kukulkan
nonuk
Kukulkan
4
4
1
1.13
W
The Morrigan
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,771
Damage
18,588
20,680
Taken
22,912
8,351
Mitigated
9,182
3,104
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,025
176
0
890
7,649
4,106
0
4,964
2,685
0
2,763
W
Nemesis
 
Nemesis
2,610
932
0
1,230
4,873
2,089
116
2,840
2,033
0
3,964
W
Hercules
3,093
638
440
3,249
7,479
3,356
528
3,789
3,690
0
5,378
W
4,414
845
0
2,301
4,577
1,540
492
2,997
1,580
12,688
0
L
327
0
0
154
1,780
573
0
775
1,005
395
0
L
3,598
470
83
788
2,535
844
0
1,753
782
8,111
0
W
Vulcan
4,446
1,343
1,472
1,317
3,461
1,281
549
2,767
694
9,182
0
L
Poseidon
4,001
141
285
698
4,496
1,311
0
2,635
1,861
10,046
0
L
Kukulkan
nonuk
Kukulkan
5,820
49
120
86
4,220
1,517
0
3,358
862
13,589
0
W
The Morrigan
4,025
391
560
455
2,522
916
308
1,353
1,169
10,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,421
Gold Earned
30,795
48
Minions Killed
55
0
Camps Cleared
0
390,416
Distance Traveled
562,671
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,905
981
0
0
0
69,918
0
W
Nemesis
5,303
1,061
4
1
0
120,311
0
W
Hercules
6,347
1,269
7
1
0
104,741
0
W
Sol
7,346
1,469
16
3
0
108,865
0
L
Tiamat
4,512
902
0
0
0
32,585
0
L
Sol
5,761
1,152
16
3
0
94,091
0
W
Vulcan
5,827
1,165
14
3
0
111,018
0
L
Poseidon
5,166
1,033
15
3
0
91,075
0
L
Kukulkan
6,077
1,215
17
3
0
102,747
0
W
The Morrigan
5,972
1,194
14
3
0
117,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role