Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Avitain
Merlin
Level 8
God Stats
4W - 4L
1,547 SR
Queue Stats
4W - 5L
1,588 Elo+
Solo
Bellona
Bellona
Shadowwrathxx
Bellona
Level 26
God Stats
6W - 10L
1,605 SR
Queue Stats
90W - 87L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SirJudeTheGreat
Jing Wei
Level 24
God Stats
3W - 13L
1,313 SR
Queue Stats
66W - 56L
1,535 Elo+
Party 2
Odin
Odin
hami007
Odin
Level 15
God Stats
6W - 11L
1,231 SR
Queue Stats
21W - 36L
1,283 Elo+
Solo
Team Averages
Level 17
1,439 SR
1,481 Elo+

VS

Team Averages
Level 34
1,538 SR
1,399 Elo+
Bellona
Bellona
AlekseyTV
Bellona
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
26W - 30L
1,157 Elo+
Solo
Neith
Neith
GamePlayer15
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,312 Elo+
Party 1
Thanatos
Thanatos
Jexzes
Thanatos
Level 10
God Stats
19W - 7L
1,712 SR
Queue Stats
22W - 12L
1,537 Elo+
Solo
Yemoja
Yemoja
Owlingtothemoon
Yemoja
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 33L
1,486 Elo+
Party 1
Eset
Eset
Posiedon97
Eset
Level 114
God Stats
1W - 0L
1,477 SR
Queue Stats
75W - 75L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 0 / 2
8,322
832
1,355
599
181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Avitain
Merlin
15
0 / 5 / 6
9,206
921
10,700
10,149
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
16
3 / 7 / 4
9,641
964
10,226
21,803
17,547
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
16
3 / 7 / 4
9,899
990
6,207
15,375
5,323
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
hami007
Odin
15
1 / 4 / 3
9,212
921
2,366
9,785
9,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

128

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlekseyTV
Bellona
16
0 / 5 / 5
9,170
917
6,874
14,065
11,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 0 / 10
11,165
1,117
12,080
3,702
1,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Jexzes
Thanatos
17
15 / 0 / 4
12,531
1,253
14,683
8,260
3,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 9
9,495
950
5,373
5,552
5,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 1 / 16
10,685
1,069
13,298
4,873
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
7
Kills
23
23
Deaths
7
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
2
1
W
Bellona
AlekseyTV
Bellona
0
5
5
0.5
L
Merlin
Avitain
Merlin
0
5
6
0.6
W
5
0
10
10
W
Thanatos
Jexzes
Thanatos
15
0
4
17
W
1
1
9
5.5
W
2
1
16
10
L
Bellona
3
7
4
0.71
L
Jing Wei
3
7
4
0.71
L
Odin
hami007
Odin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,854
Damage
52,308
57,711
Taken
36,452
35,398
Mitigated
24,888
1,131
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,355
253
0
0
599
181
0
218
381
10,622
0
W
Bellona
AlekseyTV
Bellona
6,874
1,287
0
253
14,065
11,065
0
3,351
10,714
0
25,732
L
Merlin
Avitain
Merlin
10,700
592
96
790
10,149
3,267
0
1,678
8,471
33,809
0
W
12,080
6,289
0
1,576
3,702
1,894
0
1,485
2,217
0
36,571
W
Thanatos
Jexzes
Thanatos
14,683
3,112
0
9,754
8,260
3,787
0
2,111
6,149
0
29,594
W
5,373
1,158
2,484
381
5,552
5,852
0
2,585
2,967
13,162
0
W
13,298
160
463
359
4,873
2,290
0
2,523
2,350
35,903
0
L
Bellona
10,226
2,547
0
245
21,803
17,547
0
7,497
14,306
0
30,896
L
Jing Wei
6,207
5,451
0
0
15,375
5,323
0
6,179
9,196
0
21,893
L
Odin
hami007
Odin
2,366
721
0
0
9,785
9,080
0
3,099
6,686
0
9,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,280
Gold Earned
53,046
169
Minions Killed
226
4
Camps Cleared
10
878,947
Distance Traveled
1,011,930
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,322
832
13
1
0
59,050
1
W
Bellona
9,170
917
38
4
5
178,101
3
L
Merlin
9,206
921
49
5
2
170,167
0
W
Neith
11,165
1,117
88
9
1
188,160
0
W
Thanatos
12,531
1,253
30
3
2
238,303
3
W
Yemoja
9,495
950
18
2
0
184,108
0
W
Eset
10,685
1,069
52
5
2
223,258
0
L
Bellona
9,641
964
41
4
0
201,331
1
L
Jing Wei
9,899
990
48
5
2
234,794
0
L
Odin
9,212
921
18
2
0
213,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role