Player Matchup

Izanami
Izanami
Eyesaiah
Izanami
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,385 Elo+
Party 2
Achilles
Achilles
charlie_manvoice
Achilles
Level 22
God Stats
5W - 6L
1,524 SR
Queue Stats
16W - 13L
1,503 Elo+
Party 2
Tiamat
Tiamat
hunterstuntman
Tiamat
Level 28
God Stats
9W - 3L
1,616 SR
Queue Stats
155W - 142L
1,540 Elo+
Party 1
Aphrodite
Aphrodite
ouryouth
Aphrodite
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,528 Elo+
Party 2
Cu Chulainn
Cu Chulainn
samunieto5
Cu Chulainn
Level 22
God Stats
18W - 17L
1,543 SR
Queue Stats
154W - 181L
1,515 Elo+
Party 1
Team Averages
Level 19
1,537 SR
1,494 Elo+

VS

Team Averages
Level 20
1,566 SR
1,502 Elo+
Cerberus
Cerberus
Elescrater
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,382 Elo+
Solo
Artemis
Artemis
RyRy-x-
Artemis
Level 20
God Stats
35W - 42L
1,374 SR
Queue Stats
70W - 89L
1,382 Elo+
Solo
Pele
Pele
get_em_boys_
Pele
Level 28
God Stats
13W - 11L
1,588 SR
Queue Stats
109W - 88L
1,512 Elo+
Solo
Bellona
Bellona
iiJunKiZ
Bellona
Level 7
God Stats
10W - 11L
1,545 SR
Queue Stats
57W - 55L
1,661 Elo+
Solo
Vulcan
Vulcan
pandacaat
Vulcan
Level 23
God Stats
13W - 4L
1,825 SR
Queue Stats
120W - 78L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eyesaiah
Izanami
16
4 / 8 / 2
10,422
474
13,387
20,366
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 6 / 2
8,735
397
4,329
15,361
12,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 5 / 0
10,654
484
11,347
14,763
9,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ouryouth
Aphrodite
14
1 / 7 / 5
10,889
495
8,089
18,326
15,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
samunieto5
Cu Chulainn
16
1 / 8 / 2
10,104
459
8,279
24,690
16,769
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elescrater
Cerberus
15
4 / 5 / 8
10,233
465
11,638
21,446
12,544
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
RyRy-x-
Artemis
16
4 / 2 / 3
11,316
514
9,835
12,026
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 1 / 6
13,081
595
16,175
15,693
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
iiJunKiZ
Bellona
19
5 / 1 / 4
12,244
557
9,348
12,377
13,709
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
pandacaat
Vulcan
20
12 / 1 / 6
13,064
594
24,000
11,044
4,489
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
10
Kills
34
34
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Elescrater
Cerberus
4
5
8
1.6
L
Izanami
Eyesaiah
Izanami
4
8
2
0.63
W
Artemis
RyRy-x-
Artemis
4
2
3
2.75
L
1
6
2
0.33
W
9
1
6
12
L
3
5
0
0.6
W
Bellona
iiJunKiZ
Bellona
5
1
4
7
L
Aphrodite
ouryouth
Aphrodite
1
7
5
0.5
W
Vulcan
pandacaat
Vulcan
12
1
6
15
L
Cu Chulainn
samunieto5
Cu Chulainn
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,431
Damage
70,996
93,506
Taken
72,586
60,029
Mitigated
40,747
25,244
Healing
21,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Elescrater
Cerberus
11,638
769
185
6,820
21,446
12,544
62
6,350
15,096
45,861
0
L
Izanami
Eyesaiah
Izanami
13,387
9,275
0
4,300
20,366
6,214
486
8,724
11,498
0
71,388
W
Artemis
RyRy-x-
Artemis
9,835
2,997
0
1,520
12,026
3,662
3,875
5,725
6,301
0
55,650
L
4,329
538
0
4,350
15,361
12,033
0
3,303
11,986
0
49,809
W
16,175
3,714
0
8,505
15,693
6,343
0
2,631
13,062
0
110,800
L
11,347
377
262
2,692
14,763
9,160
331
7,841
6,650
62,902
0
W
Bellona
iiJunKiZ
Bellona
9,348
4,097
0
3,032
12,377
13,709
718
1,516
10,861
0
80,933
L
Aphrodite
ouryouth
Aphrodite
8,089
1,059
2,037
6,248
18,326
15,853
236
9,316
8,848
40,993
0
W
Vulcan
pandacaat
Vulcan
24,000
5,997
0
1,163
11,044
4,489
72
5,034
6,010
107,584
0
L
Cu Chulainn
samunieto5
Cu Chulainn
8,279
896
0
5,355
24,690
16,769
0
5,644
18,886
12,396
51,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,804
Gold Earned
59,938
493
Minions Killed
687
0
Camps Cleared
0
1,884,175
Distance Traveled
2,163,114
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,233
465
103
5
0
420,049
6
L
Izanami
10,422
474
111
5
0
387,073
1
W
Artemis
11,316
514
115
5
0
404,461
2
L
Achilles
8,735
397
81
4
0
434,385
1
W
Pele
13,081
595
165
8
0
462,512
8
L
Tiamat
10,654
484
116
5
0
350,896
2
W
Bellona
12,244
557
153
7
0
410,198
7
L
Aphrodite
10,889
495
63
3
0
349,978
2
W
Vulcan
13,064
594
151
7
0
465,894
2
L
Cu Chulainn
10,104
459
122
6
0
361,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role