Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Fleqzo_loves_u
Bellona
Level 24
God Stats
0W - 3L
1,176 SR
Queue Stats
72W - 68L
1,351 Elo+
Party 3
Yemoja
Yemoja
TPvNoHxpe
Yemoja
Level 48
God Stats
0W - 1L
1,308 SR
Queue Stats
184W - 203L
1,374 Elo+
Party 3
Kukulkan
Kukulkan
TeeWorkshop
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,362 Elo+
Party 3
Anhur
Anhur
mafedan
Anhur
Level 44
God Stats
17W - 27L
1,449 SR
Queue Stats
182W - 219L
1,396 Elo+
Party 3
Team Averages
Level 39
1,387 SR
1,397 Elo+

VS

Team Averages
Level 66
1,661 SR
1,442 Elo+
Hachiman
Hachiman
A Nova Legend
Hachiman
Level 46
God Stats
6W - 2L
1,634 SR
Queue Stats
283W - 288L
1,380 Elo+
Party 2
Merlin
Merlin
Just1MeSeeks
Merlin
Level 96
God Stats
20W - 16L
1,671 SR
Queue Stats
140W - 122L
1,409 Elo+
Party 2
Eset
Eset
Mixlen2
Eset
Level 108
God Stats
44W - 15L
1,705 SR
Queue Stats
440W - 375L
1,506 Elo+
Party 1
Bakasura
Bakasura
Mixlen4
Bakasura
Level 43
God Stats
17W - 11L
1,701 SR
Queue Stats
368W - 352L
1,462 Elo+
Party 1
Ymir
Ymir
StReeT BeaTs101
Ymir
Level 36
God Stats
19W - 24L
1,595 SR
Queue Stats
99W - 107L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 3 / 0
6,693
515
4,856
11,523
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 1
5,543
426
1,647
7,561
3,875
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
TPvNoHxpe
Yemoja
9
0 / 3 / 1
6,002
462
932
9,908
5,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
TeeWorkshop
Kukulkan
11
0 / 5 / 1
6,404
493
1,436
8,636
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
mafedan
Anhur
11
1 / 4 / 2
6,527
502
1,050
7,381
2,211
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A Nova Legend
Hachiman
12
2 / 1 / 2
7,141
549
3,689
5,262
1,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
15
3 / 0 / 6
8,423
648
7,242
3,857
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
Mixlen2
Eset
12
4 / 0 / 6
7,551
581
9,231
3,377
1,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Mixlen4
Bakasura
13
5 / 2 / 3
7,810
601
7,516
9,451
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 2 / 2
6,862
528
4,941
7,197
3,099
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
17
17
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
3
0
1.33
W
Hachiman
A Nova Legend
Hachiman
2
1
2
3
L
0
2
1
0.25
W
Merlin
3
0
6
6
W
Eset
Mixlen2
Eset
4
0
6
7
W
Bakasura
Mixlen4
Bakasura
5
2
3
3.25
W
3
2
2
2
L
Yemoja
TPvNoHxpe
Yemoja
0
3
1
0.17
L
Kukulkan
TeeWorkshop
Kukulkan
0
5
1
0.1
L
Anhur
mafedan
Anhur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,921
Damage
32,619
45,009
Taken
29,144
17,649
Mitigated
12,650
11,644
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,856
1,421
0
3,386
11,523
3,582
0
4,760
6,071
40,092
0
W
Hachiman
A Nova Legend
Hachiman
3,689
1,515
0
1,993
5,262
1,555
719
546
4,716
0
43,657
L
1,647
265
0
2,494
7,561
3,875
0
3,529
3,732
0
16,691
W
Merlin
7,242
174
57
1,519
3,857
1,480
192
1,459
2,398
51,273
0
W
Eset
Mixlen2
Eset
9,231
674
675
1,680
3,377
1,961
797
1,379
1,998
32,257
0
W
Bakasura
Mixlen4
Bakasura
7,516
4,375
0
3,396
9,451
4,555
394
2,794
6,657
0
33,100
W
4,941
1,111
0
1,750
7,197
3,099
112
1,209
5,988
28,760
0
L
Yemoja
TPvNoHxpe
Yemoja
932
27
435
1,580
9,908
5,013
150
5,348
4,170
13,731
0
L
Kukulkan
TeeWorkshop
Kukulkan
1,436
437
0
1,554
8,636
2,968
0
4,991
3,370
44,683
0
L
Anhur
mafedan
Anhur
1,050
708
0
2,195
7,381
2,211
0
2,786
4,570
0
34,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
37,787
318
Minions Killed
362
0
Camps Cleared
0
1,264,444
Distance Traveled
1,300,403
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,693
515
69
5
0
298,264
1
W
Hachiman
7,141
549
78
6
0
240,808
5
L
Bellona
5,543
426
46
4
0
276,299
1
W
Merlin
8,423
648
101
8
0
262,518
4
W
Eset
7,551
581
42
3
0
250,601
1
W
Bakasura
7,810
601
92
7
0
325,639
0
W
Ymir
6,862
528
49
4
0
220,837
0
L
Yemoja
6,002
462
21
2
0
244,274
4
L
Kukulkan
6,404
493
97
7
0
225,923
1
L
Anhur
6,527
502
85
7
0
219,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role