Player Matchup

Ymir
Ymir
 
Ymir
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Afar90
Agni
Level 27
God Stats
2W - 2L
1,477 SR
Queue Stats
14W - 19L
1,270 Elo+
Party 2
Ullr
Ullr
GSZvARGON
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Susano
Susano
Gibi07
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,078 Elo+
Party 4
King Arthur
King Arthur
tefl
King Arthur
Level 4
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 5L
1,078 Elo+
Party 4
Team Averages
Level 9
1,459 SR
1,285 Elo+

VS

Team Averages
Level 11
1,476 SR
1,245 Elo+
Artio
Artio
 
Artio
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HolaSoyJosee
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,024 Elo+
Party 1
Loki
Loki
Insomnia322
Loki
Level 4
God Stats
3W - 11L
1,381 SR
Queue Stats
17W - 29L
1,220 Elo+
Party 3
King Arthur
King Arthur
PykstPokst112
King Arthur
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 24L
1,284 Elo+
Solo
Hachiman
Hachiman
nivtilom
Hachiman
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 23L
1,198 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 6 / 2
7,345
525
6,110
12,443
9,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Afar90
Agni
12
1 / 3 / 1
7,079
506
7,666
8,531
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
9
4 / 6 / 2
6,540
467
9,733
10,399
3,257
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Gibi07
Susano
10
2 / 7 / 0
6,828
488
4,380
12,390
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
tefl
King Arthur
9
0 / 6 / 4
5,614
401
4,774
10,970
5,525
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
9 / 0 / 13
8,405
600
9,259
14,074
15,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 0 / 7
8,656
618
7,667
7,095
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 6 / 6
7,219
516
3,331
10,449
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PykstPokst112
King Arthur
14
4 / 3 / 3
8,078
577
6,856
13,308
5,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
nivtilom
Hachiman
12
7 / 4 / 8
7,944
567
10,046
8,310
2,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
11
Kills
28
28
Deaths
13
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
6
2
0.83
W
Artio
 
Artio
9
0
13
15.5
L
Agni
Afar90
Agni
1
3
1
0.5
L
Ullr
4
6
2
0.83
L
Susano
Gibi07
Susano
2
7
0
0.29
W
5
0
7
8.5
W
3
6
6
1
W
King Arthur
PykstPokst112
King Arthur
4
3
3
1.83
W
Hachiman
nivtilom
Hachiman
7
4
8
2.75
L
King Arthur
tefl
King Arthur
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,663
Damage
37,159
54,733
Taken
53,236
26,136
Mitigated
28,975
5,152
Healing
19,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,110
1,325
0
100
12,443
9,133
376
3,769
8,570
20,374
0
W
Artio
 
Artio
9,259
1,266
1,239
7,036
14,074
15,135
484
3,747
10,249
32,396
0
L
Agni
Afar90
Agni
7,666
433
0
1,760
8,531
4,770
875
4,221
4,044
38,402
0
L
Ullr
9,733
5,273
0
435
10,399
3,257
200
2,431
7,922
0
25,426
L
Susano
Gibi07
Susano
4,380
1,459
0
2,624
12,390
3,451
0
2,639
9,708
0
32,108
W
7,667
971
1,717
2,605
7,095
2,550
518
4,056
2,501
47,751
0
W
3,331
655
0
2,497
10,449
2,988
452
1,183
9,250
0
40,037
W
King Arthur
PykstPokst112
King Arthur
6,856
1,348
0
3,254
13,308
5,954
466
3,303
9,858
0
34,765
W
Hachiman
nivtilom
Hachiman
10,046
7,106
0
1,216
8,310
2,348
1,866
708
7,602
0
25,652
L
King Arthur
tefl
King Arthur
4,774
1,370
0
233
10,970
5,525
442
3,327
7,563
0
19,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,406
Gold Earned
40,302
226
Minions Killed
327
0
Camps Cleared
0
1,173,978
Distance Traveled
1,379,390
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,345
525
33
2
0
236,518
0
W
Artio
8,405
600
43
3
0
283,302
1
L
Agni
7,079
506
71
5
0
243,125
3
L
Ullr
6,540
467
38
3
0
224,555
1
L
Susano
6,828
488
59
4
0
256,559
2
W
Ra
8,656
618
106
8
0
282,017
0
W
Loki
7,219
516
67
5
0
286,829
1
W
King Arthur
8,078
577
75
5
0
285,598
0
W
Hachiman
7,944
567
36
3
0
241,644
1
L
King Arthur
5,614
401
25
2
0
213,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role