Player Matchup

Zeus
Zeus
GableTheBagel
Zeus
Level 48
God Stats
2W - 0L
1,710 SR
Queue Stats
67W - 63L
1,531 Elo+
Party 2
Tiamat
Tiamat
GrimmChef
Tiamat
Level 78
God Stats
1W - 0L
1,329 SR
Queue Stats
40W - 39L
1,537 Elo+
Party 2
Thor
Thor
ZATANIK15
Thor
Level 147
God Stats
4W - 0L
1,878 SR
Queue Stats
56W - 51L
1,517 Elo+
Solo
Agni
Agni
coolblood2
Agni
Level 160
God Stats
2W - 11L
1,324 SR
Queue Stats
555W - 543L
1,484 Elo+
Party 3
Medusa
Medusa
kamikashi
Medusa
Level 148
God Stats
5W - 6L
1,662 SR
Queue Stats
478W - 471L
1,482 Elo+
Party 3
Team Averages
Level 116
1,581 SR
1,510 Elo+

VS

Team Averages
Level 108
1,581 SR
1,562 Elo+
Neith
Neith
Eruwin
Neith
Level 160
God Stats
5W - 2L
1,566 SR
Queue Stats
167W - 164L
1,476 Elo+
Solo
Ullr
Ullr
Flaboss
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,447 Elo+
Solo
Tiamat
Tiamat
ShutTheDoorVince
Tiamat
Level 104
God Stats
0W - 1L
1,585 SR
Queue Stats
25W - 12L
1,777 Elo+
Party 1
Ratatoskr
Ratatoskr
Yung Gutta 420
Ratatoskr
Level 115
God Stats
2W - 3L
1,588 SR
Queue Stats
425W - 402L
1,509 Elo+
Solo
Cerberus
Cerberus
yslatouche69
Cerberus
Level 95
God Stats
0W - 1L
1,666 SR
Queue Stats
14W - 11L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 8
11,128
742
15,914
10,591
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
GrimmChef
Tiamat
20
7 / 4 / 12
12,422
828
20,253
18,806
19,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
17
7 / 5 / 11
11,120
741
8,399
13,031
8,622
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 3 / 11
12,004
800
16,653
9,709
2,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
kamikashi
Medusa
17
2 / 6 / 7
10,658
711
8,884
12,915
3,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eruwin
Neith
17
6 / 5 / 5
10,101
673
9,625
13,441
9,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Flaboss
Ullr
16
3 / 7 / 10
10,205
680
9,838
12,752
5,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 4 / 15
10,232
682
10,572
16,346
12,810
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Yung Gutta 420
Ratatoskr
16
2 / 6 / 14
9,781
652
6,542
13,666
8,099
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
yslatouche69
Cerberus
19
7 / 4 / 10
10,790
719
13,903
21,138
31,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
75
26
Kills
21
22
Deaths
26
49
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
Eruwin
Neith
6
5
5
1.7
L
Ullr
Flaboss
Ullr
3
7
10
1.14
W
5
4
8
2.25
W
Tiamat
GrimmChef
Tiamat
7
4
12
3.25
L
3
4
15
2.63
L
Ratatoskr
Yung Gutta 420
Ratatoskr
2
6
14
1.5
W
Thor
7
5
11
2.5
W
5
3
11
3.5
W
Medusa
kamikashi
Medusa
2
6
7
0.92
L
Cerberus
yslatouche69
Cerberus
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,103
Damage
50,480
65,052
Taken
77,343
37,129
Mitigated
66,377
24,635
Healing
28,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Eruwin
Neith
9,625
2,892
3,906
3,581
13,441
9,166
709
11,203
2,238
0
28,068
L
Ullr
Flaboss
Ullr
9,838
3,456
1,113
995
12,752
5,244
0
7,367
5,385
0
25,193
W
15,914
1,899
1,754
3,413
10,591
2,685
1,527
5,352
4,999
33,443
0
W
Tiamat
GrimmChef
Tiamat
20,253
1,574
1,033
9,056
18,806
19,230
938
5,797
12,638
40,815
0
L
10,572
945
2,227
5,598
16,346
12,810
150
11,501
4,845
22,189
0
L
Ratatoskr
Yung Gutta 420
Ratatoskr
6,542
92
2,401
1,895
13,666
8,099
0
9,646
4,020
0
15,659
W
Thor
8,399
1,581
1,450
1,719
13,031
8,622
72
4,321
8,151
0
13,338
W
16,653
1,031
1,453
2,303
9,709
2,886
1,503
3,984
5,594
32,727
0
W
Medusa
kamikashi
Medusa
8,884
2,999
1,249
1,205
12,915
3,706
1,083
3,881
8,523
0
27,529
L
Cerberus
yslatouche69
Cerberus
13,903
634
530
6,011
21,138
31,058
0
13,103
8,035
27,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,332
Gold Earned
51,109
169
Minions Killed
186
0
Camps Cleared
0
1,373,448
Distance Traveled
1,321,468
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,101
673
36
2
0
247,184
4
L
Ullr
10,205
680
43
3
0
212,476
1
W
Zeus
11,128
742
26
2
0
248,520
1
W
Tiamat
12,422
828
52
3
0
310,808
1
L
Tiamat
10,232
682
24
2
0
275,070
0
L
Ratatoskr
9,781
652
26
2
0
303,765
0
W
Thor
11,120
741
8
1
0
277,266
3
W
Agni
12,004
800
43
3
0
280,195
0
W
Medusa
10,658
711
40
3
0
256,659
4
L
Cerberus
10,790
719
57
4
0
282,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role