Player Matchup

Achilles
Achilles
Beelze123
Achilles
Level 38
God Stats
5W - 6L
1,613 SR
Queue Stats
32W - 46L
1,347 Elo+
Party 1
Ares
Ares
Dodge263
Ares
Level 58
God Stats
18W - 29L
1,266 SR
Queue Stats
179W - 334L
1,309 Elo+
Party 1
Zhong Kui
Zhong Kui
GangsterGamer69
Zhong Kui
Level 18
God Stats
3W - 10L
1,283 SR
Queue Stats
56W - 133L
1,275 Elo+
Party 1
Mercury
Mercury
ItsOwen1888
Mercury
Level 18
God Stats
17W - 25L
1,283 SR
Queue Stats
167W - 310L
1,273 Elo+
Party 1
Chernobog
Chernobog
Papalossand
Chernobog
Level 46
God Stats
0W - 2L
1,283 SR
Queue Stats
173W - 328L
1,328 Elo+
Party 1
Team Averages
Level 36
1,346 SR
1,306 Elo+

VS

Team Averages
Level 37
1,557 SR
1,384 Elo+
Pele
Pele
Chaoss_321
Pele
Level 60
God Stats
15W - 14L
1,491 SR
Queue Stats
300W - 313L
1,420 Elo+
Party 2
Tyr
Tyr
Gutibalas03
Tyr
Level 47
God Stats
6W - 9L
1,591 SR
Queue Stats
67W - 85L
1,386 Elo+
Party 3
Sol
Sol
Megimo
Sol
Level 33
God Stats
11W - 10L
1,558 SR
Queue Stats
328W - 342L
1,386 Elo+
Solo
Jormungandr
Jormungandr
fert2503
Jormungandr
Level 20
God Stats
2W - 0L
1,725 SR
Queue Stats
10W - 15L
1,372 Elo+
Party 3
Rama
Rama
its-M4rkii13
Rama
Level 25
God Stats
12W - 9L
1,420 SR
Queue Stats
257W - 266L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beelze123
Achilles
16
2 / 5 / 2
10,182
407
13,903
34,133
40,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
14
2 / 13 / 9
11,306
452
11,441
42,818
50,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
GangsterGamer69
Zhong Kui
14
4 / 17 / 3
10,102
404
21,371
30,674
20,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
ItsOwen1888
Mercury
14
0 / 6 / 4
9,422
377
6,535
25,040
9,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Papalossand
Chernobog
15
3 / 10 / 6
10,060
402
13,403
26,509
11,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 14
15,858
634
30,313
19,684
16,780
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
5 / 2 / 15
12,854
514
15,052
25,097
25,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
Megimo
Sol
20
14 / 2 / 21
14,595
584
34,977
26,002
13,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
fert2503
Jormungandr
16
3 / 4 / 31
12,708
508
15,380
21,051
25,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 4 / 18
13,122
525
35,455
16,096
6,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
150
11
Kills
51
51
Deaths
12
24
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Achilles
Beelze123
Achilles
2
5
2
0.6
W
20
0
14
27
L
Ares
2
13
9
0.5
L
Zhong Kui
GangsterGamer69
Zhong Kui
4
17
3
0.32
W
5
2
15
6.25
L
Mercury
ItsOwen1888
Mercury
0
6
4
0.33
W
Sol
Megimo
Sol
14
2
21
12.25
L
Chernobog
Papalossand
Chernobog
3
10
6
0.6
W
Jormungandr
fert2503
Jormungandr
3
4
31
4.63
W
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,653
Damage
131,177
159,174
Taken
107,930
132,994
Mitigated
87,701
25,396
Healing
49,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Beelze123
Achilles
13,903
1,754
0
11,065
34,133
40,312
378
10,328
23,645
0
46,401
W
30,313
10,014
0
11,557
19,684
16,780
1,506
5,515
14,029
0
143,023
L
Ares
11,441
1,388
581
4,497
42,818
50,487
0
11,730
30,848
27,570
0
L
Zhong Kui
GangsterGamer69
Zhong Kui
21,371
5,240
8
4,165
30,674
20,782
0
13,533
17,141
43,045
0
W
15,052
918
0
11,248
25,097
25,640
981
3,848
18,628
0
68,894
L
Mercury
ItsOwen1888
Mercury
6,535
2,996
0
0
25,040
9,749
0
4,299
20,741
0
66,032
W
Sol
Megimo
Sol
34,977
9,781
0
17,381
26,002
13,240
3,862
11,352
14,407
114,257
0
L
Chernobog
Papalossand
Chernobog
13,403
8,643
0
5,080
26,509
11,664
0
10,699
15,730
0
63,928
W
Jormungandr
fert2503
Jormungandr
15,380
4,686
0
3,850
21,051
25,562
1,218
9,159
11,748
43,081
0
W
35,455
25,864
0
5,076
16,096
6,479
3,916
4,926
11,075
0
94,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,072
Gold Earned
69,137
321
Minions Killed
531
0
Camps Cleared
0
2,139,205
Distance Traveled
2,396,224
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,182
407
59
2
0
426,092
0
W
Pele
15,858
634
149
6
0
538,537
5
L
Ares
11,306
452
28
1
0
424,079
4
L
Zhong Kui
10,102
404
43
2
0
314,305
0
W
Tyr
12,854
514
101
4
0
551,059
3
L
Mercury
9,422
377
103
4
0
557,982
3
W
Sol
14,595
584
131
5
0
438,628
4
L
Chernobog
10,060
402
88
4
0
416,747
1
W
Jormungandr
12,708
508
46
2
0
424,529
8
W
Rama
13,122
525
104
4
0
443,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role