Player Matchup

Sylvanus
Sylvanus
GimmickyBaton47
Sylvanus
Level 101
God Stats
6W - 9L
1,537 SR
Queue Stats
209W - 157L
1,523 Elo+
Party 1
Anubis
Anubis
hugoo99
Anubis
Level 27
God Stats
2W - 1L
1,778 SR
Queue Stats
12W - 12L
1,435 Elo+
Solo
Horus
Horus
pzdcover9000
Horus
Level 125
God Stats
21W - 21L
1,587 SR
Queue Stats
484W - 414L
1,493 Elo+
Party 1
Team Averages
Level 84
1,634 SR
1,484 Elo+

VS

Team Averages
Level 23
1,500 SR
1,442 Elo+
Hachiman
Hachiman
PROburek
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
Xennann
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
taricop
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
4 / 0 / 7
8,207
746
6,553
8,278
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
hugoo99
Anubis
13
5 / 1 / 6
8,817
802
13,782
7,531
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 1 / 9
8,477
771
4,449
6,693
3,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PROburek
Hachiman
10
1 / 4 / 0
6,728
612
3,676
6,757
1,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Xennann
Kuzenbo
9
1 / 3 / 0
6,577
598
4,472
14,537
11,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
taricop
Tiamat
9
0 / 5 / 1
6,400
582
4,384
7,809
2,421
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
2
2
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
0
7
7.5
L
Hachiman
PROburek
Hachiman
1
4
0
0.25
L
Kuzenbo
Xennann
Kuzenbo
1
3
0
0.33
W
Anubis
hugoo99
Anubis
5
1
6
8
W
3
1
9
7.5
L
Tiamat
taricop
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,784
Damage
12,532
22,502
Taken
29,103
15,493
Mitigated
15,294
10,574
Healing
2,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,553
1,684
1,941
2,839
8,278
7,815
707
3,417
4,861
22,870
3,719
L
Hachiman
PROburek
Hachiman
3,676
2,509
0
1,145
6,757
1,556
0
4,024
2,397
0
18,845
L
Kuzenbo
Xennann
Kuzenbo
4,472
1,979
157
647
14,537
11,317
0
9,464
4,671
9,043
0
W
Anubis
hugoo99
Anubis
13,782
549
0
4,155
7,531
3,721
795
2,878
4,653
51,236
0
W
4,449
1,771
488
1,151
6,693
3,957
769
2,561
4,132
0
23,974
L
Tiamat
taricop
Tiamat
4,384
284
0
532
7,809
2,421
0
5,347
2,227
18,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
19,705
160
Minions Killed
76
0
Camps Cleared
0
601,500
Distance Traveled
525,183
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,207
746
39
4
0
200,310
0
L
Hachiman
6,728
612
32
3
0
162,904
0
L
Kuzenbo
6,577
598
13
1
0
193,937
0
W
Anubis
8,817
802
70
6
0
182,041
1
W
Horus
8,477
771
51
5
0
219,149
1
L
Tiamat
6,400
582
31
3
0
168,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role