Player Matchup

Jing Wei
Jing Wei
ITZ_RAV3N_14
Jing Wei
Level 102
God Stats
17W - 10L
1,780 SR
Queue Stats
567W - 483L
1,578 Elo+
Party 2
Yemoja
Yemoja
PrincessAria44
Yemoja
Level 85
God Stats
9W - 5L
1,597 SR
Queue Stats
125W - 130L
1,537 Elo+
Party 2
Scylla
Scylla
XX_DeathNinja
Scylla
Level 146
God Stats
11W - 6L
1,577 SR
Queue Stats
487W - 404L
1,640 Elo+
Party 2
Camazotz
Camazotz
adkay368
Camazotz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 45L
1,686 Elo+
Party 2
Nu Wa
Nu Wa
baby_boi_zans
Nu Wa
Level 100
God Stats
4W - 7L
1,510 SR
Queue Stats
53W - 53L
1,521 Elo+
Party 2
Team Averages
Level 87
1,593 SR
1,592 Elo+

VS

Team Averages
Level 41
1,458 SR
1,398 Elo+
Tiamat
Tiamat
DeltaRavenhunter
Tiamat
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 290L
1,312 Elo+
Party 3
Sol
Sol
HaniMut
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,301 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Smitted
Kumbhakarna
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
316W - 316L
1,448 Elo+
Party 1
Awilix
Awilix
Trevor25 XD
Awilix
Level 17
God Stats
2W - 4L
1,468 SR
Queue Stats
23W - 32L
1,502 Elo+
Party 3
Achilles
Achilles
bsandoz225
Achilles
Level 38
God Stats
3W - 4L
1,324 SR
Queue Stats
140W - 157L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ITZ_RAV3N_14
Jing Wei
17
6 / 0 / 6
10,468
582
11,173
11,613
4,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 5
8,986
499
5,412
13,324
13,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
6 / 1 / 4
10,561
587
7,761
7,843
2,738
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
adkay368
Camazotz
15
4 / 2 / 2
9,303
517
5,274
14,135
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
9 / 0 / 7
9,907
550
12,907
5,743
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,408
412
5,495
11,630
5,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sol
10
0 / 7 / 0
6,552
364
3,657
8,844
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Smitted
Kumbhakarna
10
0 / 4 / 0
7,676
426
2,254
14,736
8,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
12
1 / 7 / 0
7,497
417
5,327
13,748
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
bsandoz225
Achilles
16
4 / 3 / 0
9,509
528
9,473
11,933
8,155
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
26
Kills
6
6
Deaths
26
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Sol
0
7
0
0
W
Jing Wei
ITZ_RAV3N_14
Jing Wei
6
0
6
9
W
1
3
5
1.17
L
Kumbhakarna
Smitted
Kumbhakarna
0
4
0
0
L
Awilix
1
7
0
0.14
W
6
1
4
8
W
Camazotz
adkay368
Camazotz
4
2
2
2.5
W
9
0
7
12.5
L
Achilles
bsandoz225
Achilles
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,527
Damage
26,206
52,658
Taken
60,891
26,712
Mitigated
28,141
23,723
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,495
1,255
0
2,191
11,630
5,876
0
6,555
5,075
28,784
0
L
Sol
3,657
858
0
1,417
8,844
1,933
0
3,231
5,613
28,436
0
W
Jing Wei
ITZ_RAV3N_14
Jing Wei
11,173
9,308
0
8,979
11,613
4,387
436
3,831
7,782
0
96,940
W
5,412
1,336
170
2,443
13,324
13,181
406
251
12,970
41,544
0
L
Kumbhakarna
Smitted
Kumbhakarna
2,254
131
0
500
14,736
8,057
0
4,434
10,302
30,057
0
L
Awilix
5,327
1,840
0
3,308
13,748
4,120
0
5,583
8,165
0
46,941
W
7,761
1,757
0
1,659
7,843
2,738
482
2,893
4,732
67,429
0
W
Camazotz
adkay368
Camazotz
5,274
1,158
0
8,814
14,135
4,666
654
1,410
12,589
0
60,921
W
12,907
3,435
107
1,551
5,743
1,740
299
2,931
2,768
44,121
0
L
Achilles
bsandoz225
Achilles
9,473
4,110
0
1,331
11,933
8,155
212
6,277
5,656
0
57,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,225
Gold Earned
38,642
529
Minions Killed
305
0
Camps Cleared
0
1,673,057
Distance Traveled
1,549,161
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,408
412
53
3
0
296,078
0
L
Sol
6,552
364
45
3
0
276,961
0
W
Jing Wei
10,468
582
149
8
0
314,175
1
W
Yemoja
8,986
499
86
5
0
294,442
2
L
Kumbhakarna
7,676
426
22
1
0
295,776
0
L
Awilix
7,497
417
76
4
0
356,751
1
W
Scylla
10,561
587
154
9
0
335,542
2
W
Camazotz
9,303
517
91
5
0
384,749
2
W
Nu Wa
9,907
550
49
3
0
344,149
2
L
Achilles
9,509
528
109
6
0
323,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role