Player Matchup

Janus
Janus
AFRL-LinusMik
Janus
Level 28
God Stats
3W - 3L
1,724 SR
Queue Stats
74W - 136L
1,181 Elo+
Party 2
Sun Wukong
Sun Wukong
CarlssonFjunis
Sun Wukong
Level 29
God Stats
2W - 4L
1,232 SR
Queue Stats
158W - 245L
1,210 Elo+
Party 2
Tiamat
Tiamat
DnG_Skull
Tiamat
Level 24
God Stats
3W - 3L
1,609 SR
Queue Stats
18W - 20L
1,358 Elo+
Solo
Yemoja
Yemoja
Pi3rre07
Yemoja
Level 22
God Stats
5W - 8L
1,535 SR
Queue Stats
139W - 111L
1,339 Elo+
Solo
Ne Zha
Ne Zha
uulflazo
Ne Zha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,317 Elo+

VS

Team Averages
Level 15
1,458 SR
1,351 Elo+
Cupid
Cupid
Aimous1191
Cupid
Level 29
God Stats
22W - 24L
1,314 SR
Queue Stats
121W - 129L
1,263 Elo+
Solo
King Arthur
King Arthur
Derkaa-bdn
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Neith
Neith
NaabiL-bdn
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
Scyamore
Zeus
Level 29
God Stats
10W - 10L
1,475 SR
Queue Stats
82W - 105L
1,249 Elo+
Solo
Sol
Sol
outmen24
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 10 / 3
11,398
456
19,093
21,244
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
CarlssonFjunis
Sun Wukong
17
3 / 1 / 9
11,102
444
4,919
14,321
9,067
Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
DnG_Skull
Tiamat
17
6 / 5 / 5
11,575
463
17,263
16,898
10,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Pi3rre07
Yemoja
14
1 / 4 / 9
8,961
358
7,079
18,452
18,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
uulflazo
Ne Zha
4
0 / 3 / 0
6,781
271
175
2,877
1,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
8 / 1 / 2
14,504
580
15,624
14,028
4,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Derkaa-bdn
King Arthur
14
0 / 10 / 7
10,161
406
4,898
20,548
11,478
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
14
3 / 6 / 0
10,712
428
7,905
13,305
4,371
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
17
4 / 2 / 5
11,813
473
13,312
8,688
3,044
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 6
12,664
507
12,755
14,366
4,556
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
19
Kills
21
23
Deaths
20
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
9
10
3
1.05
W
Cupid
8
1
2
9
L
Sun Wukong
CarlssonFjunis
Sun Wukong
3
1
9
7.5
W
King Arthur
Derkaa-bdn
King Arthur
0
10
7
0.35
L
Tiamat
DnG_Skull
Tiamat
6
5
5
1.7
W
Neith
3
6
0
0.5
L
Yemoja
Pi3rre07
Yemoja
1
4
9
1.38
W
Zeus
4
2
5
3.25
W
6
1
6
9
L
Ne Zha
uulflazo
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,529
Damage
54,494
73,792
Taken
70,935
45,902
Mitigated
28,415
13,851
Healing
17,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,093
3,440
0
735
21,244
7,000
555
6,006
14,997
59,728
0
W
Cupid
15,624
10,137
83
6,894
14,028
4,966
8,543
7,529
6,499
0
105,312
L
Sun Wukong
CarlssonFjunis
Sun Wukong
4,919
722
0
838
14,321
9,067
1,374
4,897
9,047
0
57,374
W
King Arthur
Derkaa-bdn
King Arthur
4,898
1,484
0
1,561
20,548
11,478
355
12,104
8,444
113
26,841
L
Tiamat
DnG_Skull
Tiamat
17,263
1,774
0
4,144
16,898
10,066
2,563
4,344
12,334
79,062
0
W
Neith
7,905
2,637
0
1,779
13,305
4,371
1,752
8,144
5,161
0
48,010
L
Yemoja
Pi3rre07
Yemoja
7,079
2,454
6,256
1,628
18,452
18,595
211
8,881
9,063
25,754
0
W
Zeus
13,312
688
0
1,578
8,688
3,044
1,839
5,426
3,262
53,436
0
W
12,755
2,996
0
5,680
14,366
4,556
4,667
10,302
4,027
68,261
0
L
Ne Zha
uulflazo
Ne Zha
175
72
0
250
2,877
1,174
195
704
2,171
0
3,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,817
Gold Earned
59,854
345
Minions Killed
506
0
Camps Cleared
0
1,783,368
Distance Traveled
2,167,417
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,398
456
81
3
0
353,478
1
W
Cupid
14,504
580
151
6
0
435,230
6
L
Sun Wukong
11,102
444
106
4
0
491,257
2
W
King Arthur
10,161
406
49
2
0
428,083
4
L
Tiamat
11,575
463
126
5
0
432,717
1
W
Neith
10,712
428
89
4
0
402,272
3
L
Yemoja
8,961
358
25
1
0
427,735
4
W
Zeus
11,813
473
96
4
0
448,514
5
W
Sol
12,664
507
121
5
0
453,318
0
L
Ne Zha
6,781
271
7
0
0
78,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role