Player Matchup

Hun Batz
Hun Batz
Gold V
CelticDruid33
Hun Batz
Gold V
Level 126
God Stats
1W - 0L
1,270 SR
Queue Stats
70W - 69L
1,309 MMR
Solo
Hou Yi
Hou Yi
Gold V
CridzT
Hou Yi
Gold V
Level 61
God Stats
31W - 12L
1,669 SR
Queue Stats
106W - 102L
1,281 MMR
Solo
Bacchus
Bacchus
Gold IV
FootsureBump710
Bacchus
Gold IV
Level 129
God Stats
42W - 33L
1,615 SR
Queue Stats
734W - 733L
1,278 MMR
Solo
Vamana
Vamana
Gold V
IrishLuck xTQAx
Vamana
Gold V
Level 159
God Stats
2W - 3L
1,581 SR
Queue Stats
119W - 135L
1,276 MMR
Solo
Hades
Hades
Gold IV
TanWood03
Hades
Gold IV
Level 128
God Stats
4W - 3L
1,727 SR
Queue Stats
110W - 104L
1,313 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,572 SR
1,291 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 79
1,573 SR
1,290 MMR
Eset
Eset
Gold V
BarneysEgo
Eset
Gold V
Level 60
God Stats
4W - 2L
1,549 SR
Queue Stats
153W - 145L
1,351 MMR
Party 2
Nemesis
Nemesis
Silver I
Kuhlawb
Nemesis
Silver I
Level 104
God Stats
12W - 13L
1,662 SR
Queue Stats
212W - 206L
1,179 MMR
Party 2
Heimdallr
Heimdallr
Gold V
PriorLamp80912
Heimdallr
Gold V
Level 79
God Stats
14W - 13L
1,483 SR
Queue Stats
163W - 145L
1,270 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
ThatBoyDante-
Sun Wukong
Silver II
Level 65
God Stats
6W - 9L
1,593 SR
Queue Stats
37W - 43L
1,133 MMR
Party 1
Sobek
Sobek
Gold III
lilskillz43
Sobek
Gold III
Level 86
God Stats
12W - 12L
1,578 SR
Queue Stats
172W - 155L
1,518 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CelticDruid33
Hun Batz
20
2 / 3 / 13
13,433
498
11,124
20,666
8,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
CridzT
Hou Yi
20
8 / 2 / 10
14,272
529
24,254
19,218
7,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 11 / 13
13,112
486
16,846
27,540
33,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 1 / 5
16,086
596
14,716
25,586
37,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
TanWood03
Hades
20
13 / 3 / 9
15,757
584
25,110
21,753
16,229
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Morgan Le FayErlang ShenGilgameshSetAthena

VS

Bans
TiamatScyllaChironChang'eAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 5
12,544
465
13,985
19,002
7,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Kuhlawb
Nemesis
19
7 / 4 / 3
12,797
474
11,578
18,267
7,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
PriorLamp80912
Heimdallr
17
2 / 11 / 8
12,378
458
19,798
23,543
9,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ThatBoyDante-
Sun Wukong
20
4 / 1 / 5
14,635
542
21,871
27,609
26,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 10
12,848
476
6,494
27,202
26,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
51
28
Kills
20
20
Deaths
28
50
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
9
5
0.72
W
Hun Batz
CelticDruid33
Hun Batz
2
3
13
2.83
W
Hou Yi
CridzT
Hou Yi
8
2
10
6.5
W
5
11
13
1.05
W
0
1
5
2.5
L
Nemesis
Kuhlawb
Nemesis
7
4
3
2.13
L
Heimdallr
PriorLamp80912
Heimdallr
2
11
8
0.55
W
Hades
TanWood03
Hades
13
3
9
5.83
L
Sun Wukong
ThatBoyDante-
Sun Wukong
4
1
5
6.5
L
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,050
Damage
73,726
114,763
Taken
115,623
104,084
Mitigated
77,318
45,839
Healing
24,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,985
875
614
3,433
19,002
7,005
111
9,597
9,405
82,015
0
W
Hun Batz
CelticDruid33
Hun Batz
11,124
1,430
0
6,698
20,666
8,927
682
3,625
16,839
0
114,705
W
Hou Yi
CridzT
Hou Yi
24,254
15,054
0
9,541
19,218
7,907
2,506
4,248
14,846
0
127,131
W
16,846
1,550
870
4,856
27,540
33,431
222
6,949
20,247
44,824
0
W
14,716
5,101
0
10,569
25,586
37,590
1,231
548
24,982
3,425
124,054
L
Nemesis
Kuhlawb
Nemesis
11,578
4,329
0
565
18,267
7,977
0
6,774
11,493
0
86,655
L
Heimdallr
PriorLamp80912
Heimdallr
19,798
7,800
0
4,128
23,543
9,192
846
9,082
14,461
0
90,151
W
Hades
TanWood03
Hades
25,110
2,624
1,541
11,764
21,753
16,229
800
4,283
17,298
121,648
0
L
Sun Wukong
ThatBoyDante-
Sun Wukong
21,871
5,114
0
12,608
27,609
26,852
310
5,640
21,839
0
116,349
L
6,494
525
0
3,534
27,202
26,292
0
11,630
15,572
23,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,660
Gold Earned
65,202
773
Minions Killed
635
0
Camps Cleared
0
2,916,843
Distance Traveled
2,625,009
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,544
465
160
6
0
466,413
2
W
Hun Batz
13,433
498
154
6
0
608,455
11
W
Hou Yi
14,272
529
166
6
0
572,013
6
W
Bacchus
13,112
486
37
1
0
603,970
1
W
Vamana
16,086
596
218
8
0
588,696
3
L
Nemesis
12,797
474
116
4
0
594,725
3
L
Heimdallr
12,378
458
123
5
0
462,805
3
W
Hades
15,757
584
198
7
0
543,709
10
L
Sun Wukong
14,635
542
217
8
0
553,333
3
L
Sobek
12,848
476
19
1
0
547,733
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role